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Art Issues: Characters, Weapons, Armor - [Merged]


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Bug Issue:Hey guys! Female Norn Exclusive Face has a visual Bug.

Screenshots:(1)Here's the face as is:http://oi64.tinypic.com/v4at8j.jpg

(2)Here's when she talks/opens her mouth:http://oi65.tinypic.com/mlnn7t.jpghttp://oi68.tinypic.com/f9oxaq.jpg

(3)The face also seems to be positioned too low on the Y-axis in comparison to the preview as well as other character faces. This is especially visible when you observe the neck/chin area:Here's the issue:http://oi68.tinypic.com/6fmgw1.jpg

(4)Here's how it looks like in the preview (my other characters also have standard steepness at the anterior triangle of the neck):http://oi63.tinypic.com/33xtzky.jpg

(5)This is the face that has the issue:http://oi65.tinypic.com/9zplle.jpg

Comments:I took off all clothes just to make sure if it's an issue with certain armors but the problem persists.I also suspect that perhaps this particular face has the root set too high (that's taking into assumption that the head is a separate mesh and object).

Description:Female Norn Exclusive Face has a visual mesh problem. The face seems to be placed too low on the Y-axis based on observation and the mouth is not rigged properly to the mouth of the given face. See (3) and (4).When character speaks, mouth does not open. Instead, upper lip moves upwards and the upper lip mesh stretches. See (2).

Thank you for taking your time reading this. A game at this scale will have many bugs, and issues like these really aren't up there when it comes to priority if you compare to say, game mechanics bugs (at least imo). So I would just like to say thank you for what you guys are doing and for your hard work everyday.

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Item : Enchanted Dragon Crown (Light)Race : HumanGender : FemaleClass : Mesmer

Enchanted Dragon Crown (Light) is not working as intended on light armor. I'm not able to change the color of the aura/glow that surrounds the horns as seen in the screenshots I provided, even tho I clearly dyed them in a different color. They do work perfectly fine on medium/heavy armor tho.

Light armor: http://prntscr.com/o3r7hdHeavy armor: https://prnt.sc/o3r7u1

Pls quick fixerino ty!

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@"Fundor.2098" said:Item: Blossoming Mist Shard WalkersRace: Asura and humanGender: MaleClass: ElementalistDescription: There appears to be an undyeable bright red part, specific to the shoes. No other Blossoming Mists Shard light armor piece has it.

E5uN7Al.png

Hey @"Rubi Bayer.8493" !Do you know if anyone is still keeping an eye on this thread? Could you maybe gently nudge someone who might be able to forward these? :3It's been well over a month now but we've gotten no word or fix yet. :/ Love the set and can't wait to wear it, boots and all! <3

(Sorry for posting & tagging to a wrong post first! ^^")

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Item: Leather CoatRace: HumanGender: FemaleProfession: RangerDescription: Since the recent patch it appears that pants are now clipping through a few medium armor chestpieces on human females. This is present on others but is very noticeable on the crafted Leather Coat:kEM1RTO.jpgP7wMndg.jpguJ6rguQ.jpg

FIX IT, FIX IT FIX IT FIX IT

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Item: BoltRace: NornGender: FemaleProfession: Any

Size of small fence, looks like 60 pounds of brass: https://i.imgur.com/OYvaMyM.pngClipping horribly with ground: https://i.imgur.com/q5ucAvs.pngHuman female Bolt is better proportioned: https://i.imgur.com/T491iPu.png

Description: Can you folks at ArenaNet please make Bolt smaller on Norn females? Currently it's the size of a small fence and looks utterly ridiculous. It's so large it clips with the ground. Please, please, please size this thing down 5-10% or more. It's ridiculous to have such a valuable sword have such awful clipping problems. Bolt is more reasonably sized on human females, for example.

I know there will probably be a lot of resistance to this change, because for some reason people think that hilariously over-sized one-handed swords in fantasy games are really, really cool. Please ignore those edgelords. I also know that you guys are unlikely to fix clipping issues unless they apply to the human female meta (e.g. the state of Charr and Asura), but please? Just this once? :cold_sweat:

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Item: Selfless TonicProfession: MesmerDescription: Clones are being created without the selfless tonic.

I have found that my mesmer is not creating clones properly. I have the Peerless Infusion and the Selfless Tonic on my mesmer. The clones are showing the infusion correctly but there is no halo from the selfless tonic.

3hOcP6Q.jpg

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Item: Blossoming Mist Shard WalkersRace: All? Checked on Asura, Human, CharrGender: BothClass: Mesmer, Necro, Elementalist..Description: It would seem that you forgot to add a 4th dye channel to the boots in the Light armor set. All other pieces (apart from the shoulders) have 4, and the boots are stuck with a bright red, undyable patch which just doesn't look right. :(

https://i.imgur.com/PyfVKIk.jpgPyfVKIk.jpg

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Armor: Aetherblade Heavy Armor SkinRace: SylvariGender: FemaleProfession: Ranger/Mesmer

Decided to preview the Aetherblade heavy armor skin on my ranger - the boots' back side appears to be torn, however on my human female, for example, everything looks just fine [see screenshots below]. The skin appears without issues on female Asura and female Norn. Unfortunately I don't own the armor skin yet and I can't take a screenshot of the Hero Panel.

Here's a link with all the screenshots as follows:https://imgur.com/a/OTrQkRF
1 - Female Sylvari - Ranger2 - Female Sylvari - Mesmer3 - Female Human - Revenant4 - Female Asura - Engineer5 - Female Norn - Warrior

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Weapon: EurekaRace: All racesGender: All gendersProfession: All professions

Problem: Legendary Eureka's weapon trail. While having quickness the weapon trail effect of Eureka vanishes almost completely and is substituted by the standard weapon trail effect. The effect is completely gone at the beginning and is shown a bit at the end of the animation, thus making it almost vanish on smaller characters and still a bit visible for bigger characters. Problem doesn't seem to be influenced by equipped armor/weapons, using the legendary itself or another weapon transmuted as eureka or race. It occurs with every char and every equip combination I tested.

Equipment used in the video:

! Yassith's Visor transmuted as Adventurer's Spectacles LV 80! Yassith's Pauldrons transmuted as Warden Shoulderguards LV 80! Yassith's Breasplate transmuted as Elonian Breastplate LV 80! Yassith's Warfists transmuted as Dragonhunter's Gauntlet LV 80! Yassith's Tassets transmuted as Spearmarshal's Tassets LV 80! Yassith's Greaves LV 80! Yassith's Short Bow transmuted as Chuka and Champawat LV 80! Yassith's Flanged Mace transmuted as Eureka LV80!! The Ascension transmuted as Grove Hydria LV 80! 2x Mist Talisman LV 80! 2x Attuned Mist Band (Infused) LV 80! Mist Pendant Lv 80!! Hunter's Black Earth Aquabreather of the Citadel LV 42! Impaler LV 80

Picture of the Equipment Hero Panel:gw1721fkx0.jpg

Video:

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Hello not sure if this thread is still monitored butItem : Mage Knight CostumeRace : AsuraGender : FemaleClass : Mesmer

Basically the little dress like area on the costume just keeps disappearing.. Vanishes randomly i'm not sure if mounts cause it but i have to continually take it off and re apply the costume to bring it back.. I'm not sure if it effects other races genders classes etc.https://imgur.com/x9XRXIKhttps://imgur.com/E5YeSxU

Kinda paid 700 gems on this?

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@"Fundor.2098" said:Item: Blossoming Mist Shard WalkersRace: Asura and humanGender: MaleClass: ElementalistDescription: There appears to be an undyeable bright red part, specific to the shoes. No other Blossoming Mists Shard light armor piece has it.

E5uN7Al.png

The texture on the Blossoming Mist Shard Walkers has been bugged since they were added to the game many months ago. Any hope for a fix? :/

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This clash is between a much older item; Ghastly Grinning Shield and one of the newest ones; Etherbound Pauldrons.

I was excited to finally own the shield since it's a retired item basically, you all know the story by now to that. I also tried out the Pauldrons and loved the effect that it gave my character, so I figured I could have them both. ( Technically I can, since this is just a shield and not a back piece I don't need out at all times, but I love it so much, why wouldn't I?? ) Anyway, getting to the point, at certain angles but far too often for me to be able to ignore it, this happens.

https://i.gyazo.com/b83044272bcc52336bab8bc5f4b09a01.mp4

You may notice i'm using an overlay to make my graphics look a little darker and crisper, but that has nothing to do with this flicking effect. I've already tested it on and off.

It's mostly distracting when my character is idle, during movement ( like running forward somewhere ) it's not as noticeable and it barely happens. This isn't something major but it would be nice if it could be looked into, considering they aren't right on top of each other, I didn't think it would be like this.

Any feedback or suggestions would be appreciated.

edit: This also doesn't happen when i'm facing my character, looking at them from the front. This only happens as it does in the gif provided.

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Item : Mistforged Glorious Hero's BreastplateRace : NornGender : FemaleProfession: RevenantBrief description: Texture error

https://imgur.com/a/gcMB8N3

There is a discoloration of the neck while wearing this chest piece. Its less pronounced depending on the lighting of the area you're in. But its most noticeable in an area with bright light, shown here in the Fractal of the Mists lobby. In the hero panel as well as armor preview panel there is no error, and your character's neck looks normal. However when rendered in the real world the player's neck becomes discolored. This is a surprising oversight considering this is supposed to be the fancy "legendary-tier" armor specially designed for and specifically earned from PvP.

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Item: Exclusive hair (colour issues)Race: CharrGender: FemaleProfession: NecromancerProblem: The lighting in game affects my character's hairstyle very drastically and very strangely, as if it were clothing and not actually part of the character model. I wanted the hair to match the fur patterns like in the equipment preview (sandy blonde colour) but this very rarely happens and the colour almost always looks vastly different to what I picked, ranging from grey to green. I used to have another hairstyle from initial character creation which responded to lighting very well and consistently with the rest of my character, always looking sandy blonde. Please fix, I waited a long time to save up to change my hair and it's not even close to what I expected it to look like.

https://imgur.com/a/GVvWMJa

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Item: Wide Rim Glasses/Inventors Sunglasses/Reading GlassesRace: CharrGender: Male Exclusive face 4 (reference image shown)Class: AllProblem: All these glasses on this variant of charr head are embedded deep into its face.https://imgur.com/a/5ZCJONa -Wide Rimhttps://imgur.com/a/L3pNq0Q -Inventors Sunglasseshttps://imgur.com/a/FqVAxnU -Exclusive head 4 reference

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