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WvW Core Swap Special Event


Nidome.1365

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It's completely optional so it doesnt relly matter tbh. I think a lot of people expected a core class week only (no elite specs).

If there's something positive about this event it's that people will realize that every class has completely worthless utility skills (that will hopefully get reworked soon), not just their main.

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@Dami.5046 said:Should do an event with everyone on same health, same healing and only using a stick and therefore the same skills. No meta. Every one the same. Then let's see who has skillz.

This would actually be great. Start off with a stick and heal, each day add 1 weapon skill and 1 utility/elite skill. Start it at reset, by Tuesday the whole bar is unlocked. This would be hilarious for a week

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reminds me of gw1 with second profesion thing, and after thinking about all the possible builds one could make if you could use heal/utiltys/elite from other proffesions, i really really want it as a permanent thing, i know balancing even more skil combos would totally overwhelm the devs but...who cares about it at this point , not like it was much better in the past 7 years

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its like YaY , finally be able to know what that guy build is and then get hit in the head, no you not know the whole build, we just going to troll and give you tiny bit of what the guy is using .... why would you do that?

It would be more fun if everything is swap and lets you play with your enemy build and then see if you can win over them with that build. Because the current situation is, when you lost to someone, you want to know what they are using, and you kinda get a bit salty, but if you get to use their build and you still lost, then things will resolve itself. This event does nothing. at the same time promote healthy pvp for wvw players.

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@Trevor Boyer.6524 said:Whoever isn't excited about this core swap event, has to be some kind of a prude looking for reasons to complain.

Get real guys. It's gonna be a fun time.

I mean, that depends pretty heavily on what skills they give you. They list thief skills only... one of which has been unplayably broken for over five years (Scorpion Wire utterly fails to pull any enemy at greater than a 3 degree elevation difference), two of which are okay but not great, Skale venom, which is the worst of the venoms, and only one skill that is actually genuinely good in Blinding Powder. There is basically no reason to ever pick up a thief core swap from those choices.

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@Sojourner.4621 said:

@Trevor Boyer.6524 said:Whoever isn't excited about this core swap event, has to be some kind of a prude looking for reasons to complain.

Get real guys. It's gonna be a fun time.

I mean, that depends pretty heavily on what skills they give you. They list thief skills only... one of which has been unplayably broken for over five years (Scorpion Wire utterly fails to pull any enemy at greater than a 3 degree elevation difference), two of which are okay but not great, Skale venom, which is the worst of the venoms, and only one skill that is actually genuinely good in Blinding Powder. There is basically no reason to ever pick up a thief core swap from those choices.

We should wait and see. The judgements you're making are from the perspective of a Thief using those skills. But if you consider other class kits when combined with that Thief kit they put together, it could be very very nasty. For example, a Condi Trap Ranger normally is something that doesn't work well, but with Scorpion Wire to pull people into the traps like a DH does, the Trap Ranger becomes viable. Then you're talking Withdraw as an extra skill alongside of Lightning Reflexes? Yeah, that's a kick butt mixture of two kits right there. It just all depends on what skills are being paired with what class.

Some skills that you'd think were OP only look OP because they are paired with other skills on the class that they are on. A good example would be Dragonhunter F1 pull. This is amazing on a DH because it can pull players into an explosive damage pit, while it blocks and invulns itself through the enemy's counter offensive pressure. But what use is Dragonhunter F1 pull on a Spellbreaker who already has magebane tether and plenty of other CCs? He'd rather go for a different kit, maybe something that allows him to stealth as example.

It just all depends on man, what class is paired with what kit.

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