JusticeRetroHunter.7684 Posted June 30, 2019 Share Posted June 30, 2019 I actually really like the change in mechanic... it’s unique in that it’s the only thing that increases incoming healing.However it’s only...5%. Why is it so low?Rune of sanctuary does the same thing, except it’s 20%.Can we increase the percentage so that it can be competitive with sanctuary at least? Link to comment Share on other sites More sharing options...
praqtos.9035 Posted June 30, 2019 Share Posted June 30, 2019 No. Besides that there is a lot of runes that never used and most likely will never be Link to comment Share on other sites More sharing options...
Koen.1327 Posted June 30, 2019 Share Posted June 30, 2019 rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this Link to comment Share on other sites More sharing options...
Dreams.3128 Posted June 30, 2019 Share Posted June 30, 2019 @Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisRune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.The only runes that are decent:StrengthHoelbrakTravelerScholarScavengerMonkBalthazarLeadershipAh man, such diversity when you break the classes down further between power, condi, and support/tank. Link to comment Share on other sites More sharing options...
Dirame.8521 Posted June 30, 2019 Share Posted June 30, 2019 @Lilyanna.9361 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisRune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.The only runes that are decent:StrengthHoelbrakTravelerScholarScavengerMonkBalthazarLeadershipAh man, such diversity when you break the classes down further between power, condi, and support/tank.Rune choice depends on the spec. Some specs use the more niche runes to pull off some interesting builds. Don't speak in such general terms. Link to comment Share on other sites More sharing options...
JusticeRetroHunter.7684 Posted June 30, 2019 Author Share Posted June 30, 2019 @Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low. Link to comment Share on other sites More sharing options...
mortrialus.3062 Posted June 30, 2019 Share Posted June 30, 2019 Rune of Earth is bad because like one balance patch ago it had to be nerfed because it was approaching 100% usage on all builds. Link to comment Share on other sites More sharing options...
DoomNexus.5324 Posted July 1, 2019 Share Posted July 1, 2019 @Lilyanna.9361 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisRune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.The only runes that are decent:StrengthHoelbrakTravelerScholarScavengerMonkBalthazarLeadershipAh man, such diversity when you break the classes down further between power, condi, and support/tank.Let's just ignore Eagle, Infiltration, Lynx, Flock, Nightmare, Brawler, Sanctuary ofc, .. just to name a few of the top of my head, depending on your class and build ofc but I guess that's obvious.I guess most Runes are just not utilizes because they aren't used in any current meta build online so ppl don't look into them. I for example use Vampirism atm and it works very well with my current build. Link to comment Share on other sites More sharing options...
Koen.1327 Posted July 1, 2019 Share Posted July 1, 2019 @Lilyanna.9361 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisRune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.The only runes that are decent:StrengthHoelbrakTravelerScholarScavengerMonkBalthazarLeadershipAh man, such diversity when you break the classes down further between power, condi, and support/tank.ye, first for sustain sidenoders the rune of choice was earth and now you have multiple choices, seems more diverse to mebtw there are more decent rune choices not to forget that hoelbrak and scavenger are total trash@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted July 1, 2019 Share Posted July 1, 2019 @Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: Link to comment Share on other sites More sharing options...
Koen.1327 Posted July 1, 2019 Share Posted July 1, 2019 @praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correct Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted July 1, 2019 Share Posted July 1, 2019 @Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cd Link to comment Share on other sites More sharing options...
Koen.1327 Posted July 1, 2019 Share Posted July 1, 2019 @Crab Fear.1624 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cdye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healingsanctuary was never competitive with earth and not because earth just had magnetic aura on it Link to comment Share on other sites More sharing options...
Megametzler.5729 Posted July 1, 2019 Share Posted July 1, 2019 It also doesn't work with regeneration. :smile: Sanctuary doesn't work with lots of passive healing effects.Earth is also a rather boring rune, but... well. Wouldn't mind it being rebuffed in some way.€: Should specify. Link to comment Share on other sites More sharing options...
praqtos.9035 Posted July 1, 2019 Share Posted July 1, 2019 @Koen.1327 said:@Crab Fear.1624 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cdye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healingExactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase. Link to comment Share on other sites More sharing options...
Koen.1327 Posted July 1, 2019 Share Posted July 1, 2019 @praqtos.9035 said:@Koen.1327 said:@Crab Fear.1624 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cdye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healingExactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase. right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffedi play this game longer than 6 months not sure why you said i didnt Link to comment Share on other sites More sharing options...
praqtos.9035 Posted July 1, 2019 Share Posted July 1, 2019 @Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@Crab Fear.1624 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cdye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healingExactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase. right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffedi play this game longer than 6 months not sure why you said i didntDid I miss read or something? Isnt you said its never been a choice for slb/spb? Because it was Link to comment Share on other sites More sharing options...
JusticeRetroHunter.7684 Posted July 1, 2019 Author Share Posted July 1, 2019 @praqtos.9035 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@Crab Fear.1624 said:@Koen.1327 said:@praqtos.9035 said:@Koen.1327 said:@JusticeRetroHunter.7684 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisActually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.A comment of someone who never played before rune was nerfed :joy: could you elaborate? i never played before what was nerfed?not sure if you quoted the right part or even person but what you quoted is 100% correctyou got magnetic aura and protection for 4 secs after being struck on 60 sec cdye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healingExactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase. right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffedi play this game longer than 6 months not sure why you said i didntDid I miss read or something? Isnt you said its never been a choice for slb/spb? Because it wasHe was talking about sanctuary... Link to comment Share on other sites More sharing options...
Koen.1327 Posted July 1, 2019 Share Posted July 1, 2019 my bad i meant rune of sanctuary was never a choice for sidenoders because of not working for passive healingto clarify: rune of earth was overpowered, so i'd favor against buffing it again Link to comment Share on other sites More sharing options...
praqtos.9035 Posted July 1, 2019 Share Posted July 1, 2019 @Koen.1327 said:my bad i meant rune of sanctuary was never a choice for sidenoders because of not working for passive healingto clarify: rune of earth was overpowered, so i'd favor against buffing it againMy bad as well then, I thought that you are talking about earth :< Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted July 1, 2019 Share Posted July 1, 2019 rune of earth was nerfed cuz it somewhat countered pewbeast. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted July 2, 2019 Share Posted July 2, 2019 @Lilyanna.9361 said:@Koen.1327 said:rune of sanctuary doesnt work with everythingrune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like thisRune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.The only runes that are decent:StrengthHoelbrakTravelerScholarScavengerMonkBalthazarLeadershipAh man, such diversity when you break the classes down further between power, condi, and support/tank.Eagle isnt bad either.Edit: nvm read more posts and its covered. Link to comment Share on other sites More sharing options...
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