Can we talk about Rune of Earth and why it’s so bad? — Guild Wars 2 Forums

Can we talk about Rune of Earth and why it’s so bad?

I actually really like the change in mechanic... it’s unique in that it’s the only thing that increases incoming healing.

However it’s only...5%. Why is it so low?

Rune of sanctuary does the same thing, except it’s 20%.

Can we increase the percentage so that it can be competitive with sanctuary at least?

Comments

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    No. Besides that there is a lot of runes that never used and most likely will never be

  • Koen.1327Koen.1327 Member ✭✭✭

    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

  • Lilyanna.9361Lilyanna.9361 Member ✭✭✭✭
    edited June 30, 2019

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Rune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.

    The only runes that are decent:
    Strength
    Hoelbrak
    Traveler
    Scholar
    Scavenger
    Monk
    Balthazar
    Leadership

    Ah man, such diversity when you break the classes down further between power, condi, and support/tank.

  • Dirame.8521Dirame.8521 Member ✭✭

    @Lilyanna.9361 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Rune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.

    The only runes that are decent:
    Strength
    Hoelbrak
    Traveler
    Scholar
    Scavenger
    Monk
    Balthazar
    Leadership

    Ah man, such diversity when you break the classes down further between power, condi, and support/tank.

    Rune choice depends on the spec. Some specs use the more niche runes to pull off some interesting builds. Don't speak in such general terms.

  • @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

  • mortrialus.3062mortrialus.3062 Member ✭✭✭✭

    Rune of Earth is bad because like one balance patch ago it had to be nerfed because it was approaching 100% usage on all builds.

    The Psychomancer: Mesmer Elite Specialization Suggestion

  • DoomNexus.5324DoomNexus.5324 Member ✭✭✭

    @Lilyanna.9361 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Rune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.

    The only runes that are decent:
    Strength
    Hoelbrak
    Traveler
    Scholar
    Scavenger
    Monk
    Balthazar
    Leadership

    Ah man, such diversity when you break the classes down further between power, condi, and support/tank.

    Let's just ignore Eagle, Infiltration, Lynx, Flock, Nightmare, Brawler, Sanctuary ofc, .. just to name a few of the top of my head, depending on your class and build ofc but I guess that's obvious.
    I guess most Runes are just not utilizes because they aren't used in any current meta build online so ppl don't look into them. I for example use Vampirism atm and it works very well with my current build.

  • Koen.1327Koen.1327 Member ✭✭✭
    edited July 1, 2019

    @Lilyanna.9361 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Rune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.

    The only runes that are decent:
    Strength
    Hoelbrak
    Traveler
    Scholar
    Scavenger
    Monk
    Balthazar
    Leadership

    Ah man, such diversity when you break the classes down further between power, condi, and support/tank.

    ye, first for sustain sidenoders the rune of choice was earth and now you have multiple choices, seems more diverse to me
    btw there are more decent rune choices not to forget that hoelbrak and scavenger are total trash

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

  • Koen.1327Koen.1327 Member ✭✭✭

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

  • Crab Fear.1624Crab Fear.1624 Member ✭✭✭✭

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    Soon™ ( ͡° ͜ʖ ͡°)

  • Koen.1327Koen.1327 Member ✭✭✭

    @Crab Fear.1624 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    ye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healing
    sanctuary was never competitive with earth and not because earth just had magnetic aura on it

  • Megametzler.5729Megametzler.5729 Member ✭✭✭✭
    edited July 1, 2019

    It also doesn't work with regeneration. :smile: Sanctuary doesn't work with lots of passive healing effects.

    Earth is also a rather boring rune, but... well. Wouldn't mind it being rebuffed in some way.

    €: Should specify.

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @Koen.1327 said:

    @Crab Fear.1624 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    ye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healing

    Exactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase.

  • Koen.1327Koen.1327 Member ✭✭✭

    @praqtos.9035 said:

    @Koen.1327 said:

    @Crab Fear.1624 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    ye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healing

    Exactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase.

    right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffed
    i play this game longer than 6 months not sure why you said i didnt

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @Crab Fear.1624 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    ye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healing

    Exactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase.

    right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffed
    i play this game longer than 6 months not sure why you said i didnt

    Did I miss read or something? Isnt you said its never been a choice for slb/spb? Because it was

  • @praqtos.9035 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @Crab Fear.1624 said:

    @Koen.1327 said:

    @praqtos.9035 said:

    @Koen.1327 said:

    @JusticeRetroHunter.7684 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Actually it does work with nearly everything. Every source of healing I know of...even lifesteal, will give you 20% of it in barrier.

    One can argue that healing is better than barriers... but not by a significant margin...10 or 15% seems okay to me but 5% is just too darn low.

    works with direct healing, but not with passive healing like healing signet or rugged growth, therefor it was never a choice for spellbreaker or soulbeast for example.

    A comment of someone who never played before rune was nerfed :joy:

    could you elaborate? i never played before what was nerfed?
    not sure if you quoted the right part or even person but what you quoted is 100% correct

    you got magnetic aura and protection for 4 secs after being struck on 60 sec cd

    ye but i was all i was saying is that rune of sanctuary doesn't work with healing signet or rugged growth passive healing

    Exactly what I quoted, every soulboon/spellbreaker did play rune of earth,even mirage did. Magnetic aura was stupid and sometimes saved ppl who supposed to 100% die and protection duration increase.

    right, i know - i said earth was indeed the best for sustain for sidenoders and it shouldn't be buffed
    i play this game longer than 6 months not sure why you said i didnt

    Did I miss read or something? Isnt you said its never been a choice for slb/spb? Because it was

    He was talking about sanctuary...

  • Koen.1327Koen.1327 Member ✭✭✭

    my bad i meant rune of sanctuary was never a choice for sidenoders because of not working for passive healing
    to clarify: rune of earth was overpowered, so i'd favor against buffing it again

  • praqtos.9035praqtos.9035 Member ✭✭✭✭

    @Koen.1327 said:
    my bad i meant rune of sanctuary was never a choice for sidenoders because of not working for passive healing
    to clarify: rune of earth was overpowered, so i'd favor against buffing it again

    My bad as well then, I thought that you are talking about earth :<

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    rune of earth was nerfed cuz it somewhat countered pewbeast.

    Te lazla otstra.
    nerf list

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited July 2, 2019

    @Lilyanna.9361 said:

    @Koen.1327 said:
    rune of sanctuary doesnt work with everything
    rune of earth was nerfed because it was hands down best rune of personal sustain, now rune choice is more divers so i'd keep it like this

    Rune choices? Diverse? Where? People still run the same set of runes once earth got nerfed. More than half of the runes are garbage, and the rest are barely functional because of the sole fact they fill in a particular role where the class can't cover it themselves.

    The only runes that are decent:
    Strength
    Hoelbrak
    Traveler
    Scholar
    Scavenger
    Monk
    Balthazar
    Leadership

    Ah man, such diversity when you break the classes down further between power, condi, and support/tank.

    Eagle isnt bad either.

    Edit: nvm read more posts and its covered.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

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