bluberblasen.9684 Posted July 4, 2019 Share Posted July 4, 2019 i have a good idea :-Pmake guild hall finally WvW setting and enable Guild Wars there ( GvG like GW1 or with 10 vs 10 )Thank You...i'm waiting for this feature for 7 years .. Link to comment Share on other sites More sharing options...
bambi.6214 Posted July 4, 2019 Share Posted July 4, 2019 @otto.5684 said:@Ben Phongluangtham.1065 said:We've discussed all these ideas around guild hall arena and probably more. There are things we'd like to try at some point. But as some have mentioned, the guild hall arena is not high on the current priority list.I kind find it hard to believe that turning sPvP menu and stats in an instanced location is a difficult task. It should be a press a button on your end, like all sPvP maps.It's because the gamemode settings, like conditions scaling, retaliation damage etc are tied to the region the map is in (the regions being PvP, WvW and PvE). If they moved the Guild Hall into The Heart of the Mists where PvP lobby is, the applied ruleset would be a PvP one. My bet is, that's what they'll try to do - move the entire Guild Hall map into different region. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted July 4, 2019 Share Posted July 4, 2019 @Samug.6512 said:@otto.5684 said:@Ben Phongluangtham.1065 said:We've discussed all these ideas around guild hall arena and probably more. There are things we'd like to try at some point. But as some have mentioned, the guild hall arena is not high on the current priority list.I kind find it hard to believe that turning sPvP menu and stats in an instanced location is a difficult task. It should be a press a button on your end, like all sPvP maps.It's because the gamemode settings, like conditions scaling, retaliation damage etc are tied to the region the map is in (the regions being PvP, WvW and PvE). If they moved the Guild Hall into The Heart of the Mists where PvP lobby is, the applied ruleset would be a PvP one. My bet is, that's what they'll try to do - move the entire Guild Hall map into different region.Yes, with all the limitations and problems that comes with that, like the WvW mode having no mounts/gliding by default, and you have to enable them with WxP, and only battlecat for mount. I can imagine the majority of players (pve) being very angry at that.Another alternative would be to move 1 of the existing GuildHalls to WvW for ex, if it is possible to split them up like that. Most players likely have access to at least 2 different halls by now anyways. Obviously this depends on a lot of technical limitations I can't know. Link to comment Share on other sites More sharing options...
Vegeta.2563 Posted July 4, 2019 Share Posted July 4, 2019 @Ben Phongluangtham.1065 said:We've discussed all these ideas around guild hall arena and probably more. There are things we'd like to try at some point. But as some have mentioned, the guild hall arena is not high on the current priority list.Now I'm curious what IS the actual priority list.. would help us players understand the company's focus :) Link to comment Share on other sites More sharing options...
zealex.9410 Posted July 4, 2019 Share Posted July 4, 2019 @Illconceived Was Na.9781 said:@Crystal Black.8190 said:@Illconceived Was Na.9781 said:The devs have explained: guild halls are PvE locations; there's no way to use a WvW or PvP build without creating a totally new instance, and custom arenas do that fine for PvP. They haven't said that they'll never get to it for WvW; it's just not a high priority and it's a lot of work, so it's unlikely to happen "soon." But why doesnt the whole guild hall use the wvw-balance and build? There arent any mobs to fight there. Maybe you could use some movement skills in guild hall, but why not use a mount for movement? So i dont really see how using the wvw-balance outside of the arena could break things.How would they implement it? It's a PvE instance, so it has PvE mechanics. To give it WvW mechanics would mean that every GH would be WvW, so players would have their WvW builds, even those who never WvW. I'm sure you can see how that would be confusing.Among the possibilities would be allowing a guild to designate its hall as WvW, acknowledging the potential mismatch that some players might find. That's simple enough to describe. It's a different thing entirely to recreate the guild hall as a WvW instanceI cant see how it would be confusing, if ppl have or dont have wvw it doesnt matter because u dont play your class inside a gh unless u are in the arena which is a pvp tool by design. Link to comment Share on other sites More sharing options...
maddoctor.2738 Posted July 4, 2019 Share Posted July 4, 2019 @Vegeta.2563 said:@"Ben Phongluangtham.1065" said:We've discussed all these ideas around guild hall arena and probably more. There are things we'd like to try at some point. But as some have mentioned, the guild hall arena is not high on the current priority list.Now I'm curious what IS the actual priority list.. would help us players understand the company's focus :)Focus: More gem store items, outfits, mount skins etc. Sorry I couldn't resist.Here is an actual list of their priorities at the moment, from their different departments/teams:https://www.guildwars2.com/en/news/whats-next-for-guild-wars-2/So basically:Legendary Runes and SigilsBuild TemplatesCooking increased to 500World Restructuring in WvWSwiss tournament support for sPVPAnd obviously Season 5. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted July 4, 2019 Share Posted July 4, 2019 @zealex.9410 said:@Illconceived Was Na.9781 said:@Crystal Black.8190 said:@Illconceived Was Na.9781 said:The devs have explained: guild halls are PvE locations; there's no way to use a WvW or PvP build without creating a totally new instance, and custom arenas do that fine for PvP. They haven't said that they'll never get to it for WvW; it's just not a high priority and it's a lot of work, so it's unlikely to happen "soon." But why doesnt the whole guild hall use the wvw-balance and build? There arent any mobs to fight there. Maybe you could use some movement skills in guild hall, but why not use a mount for movement? So i dont really see how using the wvw-balance outside of the arena could break things.How would they implement it? It's a PvE instance, so it has PvE mechanics. To give it WvW mechanics would mean that every GH would be WvW, so players would have their WvW builds, even those who never WvW. I'm sure you can see how that would be confusing.Among the possibilities would be allowing a guild to designate its hall as WvW, acknowledging the potential mismatch that some players might find. That's simple enough to describe. It's a different thing entirely to recreate the guild hall as a WvW instanceI cant see how it would be confusing, if ppl have or dont have wvw it doesnt matter because u dont play your class inside a gh unless u are in the arena which is a pvp tool by design.But, they do use their Mounts, and Gliders to an extent. They may want to use other consumables that aren't allowed in WvW, as well.How would the players that have created races or jumping puzzles (that require gliding, or use gliding to keep from falling to ones death) feel about their efforts being arbitrarily removed? How would players feel about having to play in WvW to unlock gliding for Guild Halls? Or, the one Mount allowed in WvW? Link to comment Share on other sites More sharing options...
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