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Photon Forge & Healing Turret Discussion


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Heat therapy is a bigger offender than turret. Going from 90 -> 20 is a 4.5k heal and depending on how often you use your dodge you can go from 90 to 20 and back into forge in 10-15 seconds. It encourages people to spam forge and forge skills as fast as they can. The faster and more often you spam your skills, the quicker and more you heal. This isn't even a major trait - its a master minor that is easily as strong as a grandmaster.

And then when you take into account how many high impact skills are loaded onto forge it quickly becomes clear why people find this spec to be so spammy. You don't even to time attacks anymore. You can get hilariously far just by following a rotation off cooldown because you spam through all your opponents defensive cooldowns - which would be fine if your own offensive skills are on high cooldowns themselves, but this is not the case. Your forge skills are back long before most of their defensive skills are.

It's not hard to nerf Holo tho(unlike Mirage which is fundamentally broken). Either you cut HT in half or go through all forge skills and tone them down individually - reduce the auto by 10-15%, double the cooldown of Forge 2, remove the stab from one pulse of Forge 3, increase the CD to 20 seconds on Forge 5.

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