Having been with this franchise since 2005 with original release of guild wars 1, there have been solid and not so solid balance periods in both guild wars games.
Given the circumstances and big public perception issues with justification and process that profession balance is being implemented. Arenanet needs to more to make the Profession Balance Design Process more Transparent.
Ultimately, there is a big trust issue at the moment between a large swath of the most dedicated player base and "guild wars 2 developers" in general. I would hope the the METHOD that Arenanet uses to arrive at details of balance for profession balance involves MULTIPLE individuals for impartial vetting. The current state of profession balance projects an environment of favoritism of specifics professions and builds.
Josh, your studio's action to qualify the current details and numbers used in the balance is important but as is the process which final numbers are vetted and determined. Player needs to understand "WHAT DOES ANET DO TO BALANCE?" Ultimately, big picture is important and anet is moving in right direction, but the DETAILED numbers in each skill and traits NEED to be compatible with the bigger picture.
Currently, there is a big problem with perception whether true or not, that the final balance numbers and changes are not being done FAIRLY and it will be a long time before any changes come to correct them. An acknowledgement of current mistakes on this balance patch would go a long way.