Jump to content
  • Sign Up

Maddog.3716

Members
  • Posts

    76
  • Joined

  • Last visited

Everything posted by Maddog.3716

  1. Anet is doing on his own and not listening to what write on the forum even if it is the top 10% of player. I saw what they wrote about nerf Rev. Anet does it her way. No one could guess how it will be.P. S. If you look at the statements about nerfs from some top 10% players judging by their reasoning, they like to just twist the numbers and play in the same thing.
  2. I told that Shiro would get his ass kicked. Not as I expected but still and it will be associated with Mallyx.
  3. The thread is about switching professions at the beginning of the match - not about being hard locked into your specialisation or build. I agree with the original poster, you must play with what you que with, but can change your build before the match starts I completely agree. You should try to move away from meta if you feel weak instead of jumping to another meta build. It will be a small droplet of variety.
  4. There is a stat that does this already, it's called weaknessThis is called debuff What's your point? It does the same thing you were saying needs to be addedwho knows, will understand. it's just an opinion of nothing else
  5. There is a stat that does this already, it's called weaknessThis is called debuff
  6. Reaper relies on shroud therefore, it works with toughness. After PoF, this game needs a new characteristic - resistance to critical hits.
  7. Maybe you're playing a different game. The only one who used a Paladin amulet, it was a boon beast and thanks to traits, which are then fixed. If toughness was effective there would be no such thing as power creep.P. S. TS better not use toughness it doesn't work. Toughness is only needed for some meta builds, as is healing power.
  8. With the new modes will be a very strong mess. If the current conquest mode is built only on meta because of this, many amulets with characteristics are also turned off and there are problems with balance patch at 3 months. Conquest is just a template nothing more. Imagine what will happen with the new modes and how many new questions to Anet. Most likely there will be no new regimes as they were not in the past. Dev can not in the current conquest to expand the scope of meta I'm afraid to imagine what will happen in the new mode. Yeah, WoW has dedicated SIGNIFICANT efforts into destroying PvP after mists of pandaria, removing waves of spells and complex mechanics every new expansion, further dumbing down every single spec in the game. I agree only it happened even earlier. When stopped using the ability to swap weapons in melee zone because of uselessness.
  9. Wanted to add to Riposting Shadows if Shiro is considered weak to Condi then he should be weak to condi CC and should be punished for a mistake. After that, it would really be called high risk, high reward. This can slow down the chain of realization burst P. S. I wrote this all for fun, it's just an observation and objective comparison. Anet still can't make other things work if they couldn't before. Here's their policy - only meta "Don't like this style choose Warrior don't like war choose Holo etc".
  10. Yes and it's sad. There is no thematic affiliation. Life siphon is a demonic force.I still don't understand why it's in shiro and not in mallyx. It was possible to develop such an interesting intrigue. Such holes many. P. S. I don't mind shiro. It's just not right when you take a hero in heavy armor and realize that there is more potential on his sneaky side(although if Mallyx was harmonious, it could be more sneaky than a copy of a Thief).As Zenix said on the first page, Riposting Shadows has too much utility for StunBreak skill. Mallyx needs to spend 2 skill on a similar maneuver Pain Absorption and Unyielding Anguish only Shiro will get another 25 endurance.
  11. I love posts of this kind! “If we exclude everything that is broken/overturned, the class/build is balanced”. By that standard, there have never been any balance issues.Still better than the guy who wants to test the power level of a roamer that is also strong in team fights by 1v1ing it. Guess a-net shouldn’t have nerfed firebrand then, as it couldn’t even kill Druid, which was underperforming at that time. Oh and no idea why scourge was nerfed as it had a losing 1v1 match up vs longbow ranger /facepalm. He was right though.. I dont think anyone is taking my challenge because they wont be able to +1 or take advantage of my situational awareness. Your challenge is a waste of time and completely misses the point on why rev can be oppressive in the current meta. No rev is going to 1v1 you in ranked, so the matchup is meaningless. Better challenge two revs to fight you and see how long you last. That's more typical. Pretty much this Understand roles of a class in conquest before asking for 1v1s I understand roles just fine which was another point tied to the challenge.The question was designed for the people saying it needs to be nerfed to jump on its defense instead. And thats exactly what happened too."It needs to +1"... ok so its like thief and needs to 2v1 someone. Thats a poor state for a DPS class to be in if you ask me."It needs to port through LoS" .. so it needs to take advantage of situational awareness because it isnt strong enough like a Warrior or SLB to be able to run face first on to the enemy.......Overall I think thats a pretty sad state for a class... cant hold its own, relies on others and has to abuse situational awareness and play from the shadows to be successful.Even the mere thought of nerfing this class is baffling to me. Also why is it a bad thing if classes are different and excel at different things?Lets say these nerfs happen to these ports too, does anyone else realize you"ll only be making the game even more 1 dimensional? Another point to add to my previous posts you didnt read.Very good post. Dependence on others is the only thing dev could do. This is called the sense of self-importance for Rev players to make them feel special. They forget that it is only dependent on others.This is bad design. Until they put shiro in place then it is easier to see what needs buff when there will be no probability of greater OP meta shiro.
  12. Dev don't want to redo the shield, etc. Because it will all start to be used with Shiro. For example, why does the shield not like because the root is bad for Shiro.
  13. Good post you have a very clever reasoning about Rev. I agree this is a symptom but it is very pronounced. Shiro doesn't even need Jade Winds to play fully. Meta Shiro quietly played without Elite skill. P. S. The most successful variants of Renegade were played only thanks to Shiro. It says thing about something.
  14. Why is 20+ might uptime a problem on rev but nobody talks about it on spellbreaker? Deadeye can have absurd might uptime as well.Also the stacked skills thing is the same with say mesmer. Just go through their skills, you'll not find more than 1 skill on a weapon set that doesn't apply X amount of several different conditions + this + that. Probably other classes do have this "feature" too idk. Kinda gives you an idea of how weak rev actually is huh? They have to dedicate their entire kit to damage output in order to burst hard, while specs like chrono/mirage, holo or soulbeast can also afford to invest into survivability and utility and still have a lot of burst. Not sure why you would assume, that I don't think this is an issue on other classes as well.I have already been very vocal on this in the past, so If you want to I can post some links where I express similar feelings towards specs like Spellbreaker and Holo as well. But since this a rev-specific topic, I thought I'd keep it to rev only. So please spare me your "whatabout-ism". Also, about the whole "rev has no defenses / is weak to condies"-meme.It's not like it doesnt have those. People just actively ignore them for the whole oneshot meme.Retribution and Malyx are pretty good when it comes to power and condi defenses respectively.But who needs defensive investment anyway, when Shiro (namely Reposting Shadows) is "good enough" for survivability already a d has been borderline broken since its release. How good that there are people who understand that Rev overpowered only by shiro. It does not give the development of the rest of the legends.
  15. I agree with you. Only FB does not need to invest heavily in healing power. Look here where there is a theme FB with Sage amulet video. He's not even dodging.I tried playing Ventari in Plat. I had to run like a scared rabbit even with mender am. Sometimes there were good fights. I liked when the enemy FB was nervous.FB itself is tanky. It feels like the balance is built around a few spec. The rest of the simply dessert.
  16. Beautifully laid out and true.Forum Gw2 became more interesting than the game itself.The funny thing is that some people think playing one and the same a few years and know what kind of build against you this is the highest skill.P. S. I haven't played GW2 for a long time. Now I'm playing the game where I choose build. All weapons and all talents are competitive.
  17. If meta shiro wasn't a thing Revenant would be in the same place Ele is right now. It's not meta shiro holding back other features of the class, it's that the other features do not hold any value over any other options given by other classes.Perhaps that there is no have another Rev builds there is potential. Try it yourself if you are interested and you will be surprised. Especially if the enemy team is missing meta shiro, which helps to kill the team quickly.As a result, meta shiro is overpowered, if people complain about it and it hinders the ability to use other features of Rev. I don't think Rev will become Ele. If this happens then it is in any case a change that can shift the overall system. The system is need to shake, meta shiro has long been sitting smoothly.This is my opinion I do not pretend to be true, I am for the power of change. P. S. In principle, it is not my problem, I have long been playing a game where I sit and think about the talents that I choose and my finally build.I apologize if I'm meddling. It is interesting to go to the gw2 forum and read any changes. In my opinion nothing changes here. Goodbye, gl hf!!
  18. At first, you'd think it's the damage output. But it isn't actually the damage that's the problem, it's the chase potential. You seriously cannot escape a Herald that wants you dead. Between Unrelenting Assault and Phase Traversal, it's too much chase power. If it engages you when you are already low on resources, there is no way to counter play the mixture of its chase potential paired with its very consistent high damage output. Unlike a Soulbeast, who has his kill burst in short intervals that go on significant CDs, the Herald actually has high "Damage Per Second", even with random spam attacks, that ultimately cannot be avoided. Preferably Arenanet needs to configure something so that heralds are easier to disengage. If they don't want to do that, they should lower the damage output. I think this is reasonable. An energy cost bump to phase traversal might be a good place to start, and if that isn't enough have unrelenting check its range after every hit so that you cant magnet to people that blink/port far away. I say that tentatively though. Getting harassed at range by bomb-and-disengage condi builds or projectiles ain't a good feel, and they dont have as much block potential as guards. Gonna need to buff their active defenses if you want them to not stick to you the moment they see you. So either nerf damage or nerf chase/buff defense. And depending on when they land from there, condi cleanse or a significant buff to resistance on mallyx to make people consider corruption line. The whole idea of revenant is to be able to chase their enemy. That's their role just like thief can chase you forever. Also why do you expect to be able to run away if you're out of cooldowns? You shouldn't be able to survive if you manage your CD's bad and are in a vulnerable spot. That's your fault.Turning down mobility and increasing defense will literally make revenant a warrior 2.0.Phase Traversal already is 35 energy, it doesn't need any higher energy requirements at all because you can already barely cast any other skill after using Phase Traversal. People need to understand that it's actually more worth to duel the Revenant than to try and run away. Revenants aren't particulary good in 1v1's unless the user is very skilled. If that's the case you're just getting outplayed so you have to deal with that. The only overtuned skill on Revenant is sword 5. A 20% damage nerf is all that it needs. PS: Kiting on non port spots basically nullifies a Revenant so begin with doing that. Class in heavy armor is better to be warrior 2.0 with mist animation than thief 2.0. Understand one thing that meta shiro took the potential development of a thief in all elite specializations. As long as there is such an approach to Rev, the thief will suffer.Thematic role is missing: boon spam +1. What the hell is that?It was necessary to put legendary shiro stance on a level with other legends and watch what is missing the rest of the legends.P. S. I understand you spent time on the study of meta shiro and as kill playing in this build. So you don't want to lose this opportunity but there will be no development without changes. Theres a difference between a bunch of low leveled and low skilled people wanting a total revamp of Revenant and the high leveled high skilled players who's only complaints with Revenant are Sword 5 (Deathstrike) doing too much damage and Shiro F2 being able to crit. So far most people in this thread have been the first group of people. Just shows the average skilllevel the forums has to offer once again You talk strangely about qualifications and about people. Probably you consider yourself a high level skill player. I have the feeling that you have created meta shiro build. Although likely there is no, another you even not tried. I based my post on people who are high skilled and on my own experience as a Revenant. I do not claim to be high skilled but therefor it does not mean I cannot state what other high skilled players think about the class. My statements with the experience as a Revenant player are also more worth and valuable than the statements made by people who have never played said class but are making suggestions about it.Sorry I did not understand the post
  19. At first, you'd think it's the damage output. But it isn't actually the damage that's the problem, it's the chase potential. You seriously cannot escape a Herald that wants you dead. Between Unrelenting Assault and Phase Traversal, it's too much chase power. If it engages you when you are already low on resources, there is no way to counter play the mixture of its chase potential paired with its very consistent high damage output. Unlike a Soulbeast, who has his kill burst in short intervals that go on significant CDs, the Herald actually has high "Damage Per Second", even with random spam attacks, that ultimately cannot be avoided. Preferably Arenanet needs to configure something so that heralds are easier to disengage. If they don't want to do that, they should lower the damage output. I think this is reasonable. An energy cost bump to phase traversal might be a good place to start, and if that isn't enough have unrelenting check its range after every hit so that you cant magnet to people that blink/port far away. I say that tentatively though. Getting harassed at range by bomb-and-disengage condi builds or projectiles ain't a good feel, and they dont have as much block potential as guards. Gonna need to buff their active defenses if you want them to not stick to you the moment they see you. So either nerf damage or nerf chase/buff defense. And depending on when they land from there, condi cleanse or a significant buff to resistance on mallyx to make people consider corruption line. The whole idea of revenant is to be able to chase their enemy. That's their role just like thief can chase you forever. Also why do you expect to be able to run away if you're out of cooldowns? You shouldn't be able to survive if you manage your CD's bad and are in a vulnerable spot. That's your fault.Turning down mobility and increasing defense will literally make revenant a warrior 2.0.Phase Traversal already is 35 energy, it doesn't need any higher energy requirements at all because you can already barely cast any other skill after using Phase Traversal. People need to understand that it's actually more worth to duel the Revenant than to try and run away. Revenants aren't particulary good in 1v1's unless the user is very skilled. If that's the case you're just getting outplayed so you have to deal with that. The only overtuned skill on Revenant is sword 5. A 20% damage nerf is all that it needs. PS: Kiting on non port spots basically nullifies a Revenant so begin with doing that. Class in heavy armor is better to be warrior 2.0 with mist animation than thief 2.0. Understand one thing that meta shiro took the potential development of a thief in all elite specializations. As long as there is such an approach to Rev, the thief will suffer.Thematic role is missing: boon spam +1. What the hell is that?It was necessary to put legendary shiro stance on a level with other legends and watch what is missing the rest of the legends.P. S. I understand you spent time on the study of meta shiro and as kill playing in this build. So you don't want to lose this opportunity but there will be no development without changes. Theres a difference between a bunch of low leveled and low skilled people wanting a total revamp of Revenant and the high leveled high skilled players who's only complaints with Revenant are Sword 5 (Deathstrike) doing too much damage and Shiro F2 being able to crit. So far most people in this thread have been the first group of people. Just shows the average skilllevel the forums has to offer once againYou talk strangely about qualifications and about people. Probably you consider yourself a high level skill player. I have the feeling that you have created meta shiro build. Although likely there is no, another you even not tried.
  20. At first, you'd think it's the damage output. But it isn't actually the damage that's the problem, it's the chase potential. You seriously cannot escape a Herald that wants you dead. Between Unrelenting Assault and Phase Traversal, it's too much chase power. If it engages you when you are already low on resources, there is no way to counter play the mixture of its chase potential paired with its very consistent high damage output. Unlike a Soulbeast, who has his kill burst in short intervals that go on significant CDs, the Herald actually has high "Damage Per Second", even with random spam attacks, that ultimately cannot be avoided. Preferably Arenanet needs to configure something so that heralds are easier to disengage. If they don't want to do that, they should lower the damage output. I think this is reasonable. An energy cost bump to phase traversal might be a good place to start, and if that isn't enough have unrelenting check its range after every hit so that you cant magnet to people that blink/port far away. I say that tentatively though. Getting harassed at range by bomb-and-disengage condi builds or projectiles ain't a good feel, and they dont have as much block potential as guards. Gonna need to buff their active defenses if you want them to not stick to you the moment they see you. So either nerf damage or nerf chase/buff defense. And depending on when they land from there, condi cleanse or a significant buff to resistance on mallyx to make people consider corruption line. The whole idea of revenant is to be able to chase their enemy. That's their role just like thief can chase you forever. Also why do you expect to be able to run away if you're out of cooldowns? You shouldn't be able to survive if you manage your CD's bad and are in a vulnerable spot. That's your fault.Turning down mobility and increasing defense will literally make revenant a warrior 2.0.Phase Traversal already is 35 energy, it doesn't need any higher energy requirements at all because you can already barely cast any other skill after using Phase Traversal. People need to understand that it's actually more worth to duel the Revenant than to try and run away. Revenants aren't particulary good in 1v1's unless the user is very skilled. If that's the case you're just getting outplayed so you have to deal with that. The only overtuned skill on Revenant is sword 5. A 20% damage nerf is all that it needs. PS: Kiting on non port spots basically nullifies a Revenant so begin with doing that. Class in heavy armor is better to be warrior 2.0 with mist animation than thief 2.0. Understand one thing that meta shiro took the potential development of a thief in all elite specializations. As long as there is such an approach to Rev, the thief will suffer.Thematic role is missing: boon spam +1. What the hell is that?It was necessary to put legendary shiro stance on a level with other legends and watch what is missing the rest of the legends.P. S. I understand you spent time on the study of meta shiro and as kill playing in this build. So you don't want to lose this opportunity but there will be no development without changes. Theres a difference between a bunch of low leveled and low skilled people wanting a total revamp of Revenant and the high leveled high skilled players who's only complaints with Revenant are Sword 5 (Deathstrike) doing too much damage and Shiro F2 being able to crit. So far most people in this thread have been the first group of people. Just shows the average skilllevel the forums has to offer once againMaybe everything can be.
  21. At first, you'd think it's the damage output. But it isn't actually the damage that's the problem, it's the chase potential. You seriously cannot escape a Herald that wants you dead. Between Unrelenting Assault and Phase Traversal, it's too much chase power. If it engages you when you are already low on resources, there is no way to counter play the mixture of its chase potential paired with its very consistent high damage output. Unlike a Soulbeast, who has his kill burst in short intervals that go on significant CDs, the Herald actually has high "Damage Per Second", even with random spam attacks, that ultimately cannot be avoided. Preferably Arenanet needs to configure something so that heralds are easier to disengage. If they don't want to do that, they should lower the damage output. I think this is reasonable. An energy cost bump to phase traversal might be a good place to start, and if that isn't enough have unrelenting check its range after every hit so that you cant magnet to people that blink/port far away. I say that tentatively though. Getting harassed at range by bomb-and-disengage condi builds or projectiles ain't a good feel, and they dont have as much block potential as guards. Gonna need to buff their active defenses if you want them to not stick to you the moment they see you. So either nerf damage or nerf chase/buff defense. And depending on when they land from there, condi cleanse or a significant buff to resistance on mallyx to make people consider corruption line. The whole idea of revenant is to be able to chase their enemy. That's their role just like thief can chase you forever. Also why do you expect to be able to run away if you're out of cooldowns? You shouldn't be able to survive if you manage your CD's bad and are in a vulnerable spot. That's your fault.Turning down mobility and increasing defense will literally make revenant a warrior 2.0.Phase Traversal already is 35 energy, it doesn't need any higher energy requirements at all because you can already barely cast any other skill after using Phase Traversal. People need to understand that it's actually more worth to duel the Revenant than to try and run away. Revenants aren't particulary good in 1v1's unless the user is very skilled. If that's the case you're just getting outplayed so you have to deal with that. The only overtuned skill on Revenant is sword 5. A 20% damage nerf is all that it needs. PS: Kiting on non port spots basically nullifies a Revenant so begin with doing that.Class in heavy armor is better to be warrior 2.0 with mist animation than thief 2.0. Understand one thing that meta shiro took the potential development of a thief in all elite specializations. As long as there is such an approach to Rev, the thief will suffer.Thematic role is missing: boon spam +1. What the hell is that?It was necessary to put legendary shiro stance on a level with other legends and watch what is missing the rest of the legends.P. S. I understand you spent time on the study of meta shiro and as kill playing in this build. So you don't want to lose this opportunity but there will be no development without changes.
  22. I suggest you to stop using Herald and try something else with core. Dwarf/Shiro on Inv/Ret/Dev has more than enough sustain and damage for you without being so reliant on might to do any damage. Finally someone gets it and yet that's not even the full picture. Traits are nice for sustain but Jalis is kitten tho. Hes all about having the upkeep and nothing else Have to disagree, especially with the new skill. Hitting Inspiring Reinforcement for the Weakness on someone with F2 makes you basically immortal to power spikes with added stability without the need of Vengeful Hammers, then you can still safely add another RotG along if necessary before having to use Upkeep, in fact Upkeep is just a way to make sure you'll get to proc Charged Mists, the same way F2 can just fix a quick mistake to make it easier afterwards.Friend I am glad for your success, but if all that you say would have the potential, it would have been on mettabatle even with an assessment 3. There are already deleted all possible meme builds. Other people aren't stupid and I think everyone's already tried something unusual.As it was once said here - © Why would I fight this meme build, I'd better run away.It's the illusion of choice legends. IMHO the other classes a lot more variation without legends. Only thief stands next to the revenant in variation and the thief's problem with variation is precisely because of the revenant. Because rev took away some of the thief's potential.Wait a minute though, even the thief in some builds change your style of play. I'm not saying they're great, but they're good.
  23. Bro forget. I can write a lot of text why, how, here usually give such detailed answers, but it is senseless. It's just people showing their knowledge of mechanics.I can only say one thing - legends should be our strength. In practice, it turns out to be our weakness. Herald/shiro allows you to go out of the battle for a long distance and return while changing the legends + facet of light.Having created the only playable build for so many years, they confirmed it. P.S. By itself, the revenant very glass, him saves only way out of battle.
  24. We deceive ourselves that it will get better.I've been waiting for a rework of any kind for revenant. What gives us a reworking ventari? Nothing all the same.Let's see what gives a rework to the normal profession - engi? We have Scrapper 2019Good thing I'm already playing another game. My patience ran out after useless rework ventari. P. S. Only hyena +1 wait until someone makes a mistake... Choose a hero in heavy armor and be the only +1. No thanks.Poor thieves suffer for it. Took their role.I apologize if offended anyone it hurts to look at fighter in heavy armor.
×
×
  • Create New...