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AusarViled.7106

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  1. I never tip for anything, not in real life such as in restaurants nor do I do so in game. People who are helping are doing so because they want to. If they are demanding gold, that is breaking TOS as In my eyes it’s a paid carry, as gold can be bought for gems. In game they can’t not demand gold, so I would not give any 😀
  2. Anti cheat wont work, because it is a useless piece of trash that you can circumvent simply by changing the process from real time processing to never in the process tree. This borks it in 99% of games i ever played, have not tried it with GW2 because i do not want a ban, yet knowing that bots exist in game, i am sure that is exactly what they do. As easy anti cheat only turns of the game if it is turned off. Look with elden ring how it took 2 days for hackers to be cheating in game.
  3. I just getting madder and madder. I bought chiv 2 today. Had so much fan. I will be playing both. But the difference is stark
  4. +1 I hate unfair matches. Auto ban AFK players
  5. There has been some people accusing me of faking the score. I have done a match on my mesmer, and have provided a new picture. The score is not bad. Yes you can deal with it fairly easily, but it seems that it is no WHERE near the D tier people put this spec in. https://imgur.com/pEnCpSM
  6. It feels really week in comparison to other specs, i feel even core thief is more useful for team play. The way i managed to out-dps everyone is by running like a little sissy. I would bait out their burst, dodge it, damage, dodge, while waiting for my stamina to return i would use the immorality ability [recharge], and spam F4. It let me fight basically 3v1 against certain builds, those spinning blades do major damage [something like 400 per blade per spin]. Then using confusion.
  7. SPvP is fine if your willing to play it for about 30 min then log off. I play pvp about an hour for my dailies then I go play other games. Here is why: 1) botting is a serious problem. In practice, almost 20% of the players in prime time are going to be bots. If you play in none popular time, you will be having 80% chance of 1 bot, 50% of 2, and around 30% of 3. Ranked is a bit better, but it’s a boring slog of meta chasing clowns. 2) major disparity amongst classes. You can play anything you want- do know that people will throw tantrums at you thou. My meme current build: revenent stomper [you dodge onto enemies and stomp them] 3) pvp rewards are really bad, unless you do tournaments. It’s free gold. I wish I could play during them. If you play a lot you can mKe like 100 gold a day. Which ones should I start with [classes] 1) minionmancer necro: very easy to learn, makes strong bunker build. You can learn and be effective within 20 min. 2) firebrand guardian: very easy to play, just pop your skills with carian amulet. Takes 5 min to learn to play 3) Mechanist Engineer: very weak and easy to counter by players, but decent enough for new players. Set it for malee attacks and just put turrets as your main skills.
  8. its more fun then ranked, besides i got no friends, and i do not join guilds. Do not meme on practice to much... just kidding 😛
  9. https://imgur.com/3ipjXP7 Just wanted to show that mesmer is horrible busted, knowing that a player who has never done mesmer pvp can basically do this. Fix the balancing pls ArenaNet
  10. As someone who played ranger for a long time, and mainly uses bows and pistols on my alts. I can contribute some experience. the good: 1) Ranger of all ranged classes punishes the player the least of all bow users for making mistakes[dragon hunter, warrior] because of stone skin. Benefit that Makes you an effective tool to raise allies, while focusing pet to Rez another. Can Rez 2 players on your own within 4 sec. dragon hunter messing up the yoink means death, and loosing all your CDs. Warrior bow is just plain worse in damage and range. 2) Ranger can switch bows very quickly between short and long. Each time getting a guaranteed 3 criticals / or 3 poisons and bleeds per swap. Both debuff last a long time and with demolisher as well as damage 3) a large pet acts as a moving wall, if you stay behind them, projectiles are blocked by the pet. Making it almost impossible to hit the ranger 4) rangers storm spirit single handed destroys everyone by givin all allies vulnerability on all their hits. Making it like banner for warrior 5) traps are best in game, allowing you to carry 2 and thorns ultimate for bunker strats. Email very strong combo with almost all classes in game. 6) In Spvp if your ranger is downed, in. 1v1 you lost since the pet will come out first and always Rez them before you can kill them the bad: 1) you are not good at anything: you die almost instantly if stone is not up, and can not down enemies in time. You can use sword but it’s a bad meme. Since your bow do 90% of your damage by switching back and forth. 2) 80% of your specifications are total trash. Druid? Total garbage. Dagger? No go play thief it does it better by 1000X. Hammer? Your mitigation is awful so pointless. 3) from my knowledge ranger does not really have good combos in combo fields. 4) Most pets are awful, or situational. The goods ones give conditions on enemy, but useless against most bunker builds who just cleanse conditions. For glass cannons they die before your pet can do anything. 5) Your main ability pew,pew,pew is so obvious and slow, anyone can dodge it, or reflect it at you killing you instant. 6) your knock back is hot trash, only good for interrupting executes. Overall it’s not bad. Not great. I want my ranger to have a rifle. Core ranger is arguable still the best for most people
  11. True all fair points, thank you all for your contribution for the discussion. Hopefully arena net considers it, if it’s possible great, if not then it is what it is. I am getting sick of the new EOD pvp meta. Prob go play Chiv 2 if no changes within next 4 weeks. Come join me if you all wish.
  12. Who plays ranked anymore unless its a tournament for the 25 gold you would get from bot farming? I found practice to be a lot more fun, because it has more variety then the same slop you get in ranked. I agree with you thou, that pvp is most fun when you just play it none seriously. I said this in /map and got some hate: If you are not a streamer who gets paid to pvp, GW2 is a game, so do not take it seriously, have fun or get out
  13. Agreed, if this game is to succeed it must have fixed SPvP as players that come from other mmos will be focusing on pvp as the end game. There is only so many times you can complete contracts before your sick of it. And gear progression in GW2 feels about a good as playing WoD in WoW, fun first 3 days when you level. Then to hit ascended and all it just becomes a boring slog. PvP is infinite content for us players, if its well-ish balanced like in PoE. GW2 used to have meme builds, meme fun, now its all optimized, since defensive tactics largely nerfed into ground. Shame
  14. Now i know this seems a little far-fetched, like come on we barely have enough players to pvp- blah blah, i know, but for us pvp players who are left, if we have 40 vs 40 the odds of bot infested matches dropping is considerably higher since they would que and we would be removing 80 bots from the pvp que immediately, allowing normal players to que as bots match immediately as they spam cycle meaning they are more likely to end up at X/Y time intervals. This means the odds of getting only players is higher, likewise Chiv 2 managed to do it, so did Mordhau. The Objective? Reach 5000 points, you gain points from killing players, and capturing the central area [you can copy and paste SAM from world pvp], your goal is to kill the lord, but lord can only be killed [spawns] once one team reaches 3000 or both teams reach 2000. Noble gives 2000 points. Make it as hard as a HOT gold challenge, each player side has one noble. This is similar to kill the noble mode already, minus the horrible and boring wall mechanic. Players have 4 spawn points on each side. You capture them, once captured they last for 2 min. Then reset, forcing you to go back to start if you fail a push. If noble is not dead, win by points. If 5000 is not reached, side with most points. You can have ranked and practice. This mode would give the a quarter of tournament rewards [winning side gets 12 gold], you would have 10 matches a day. This also gives pvp players an ability to get gold without doing PvE. Make the track out of 150 tiers, at the end you can choose between a legendary 40 slot backpack [repeatable track].
  15. Not sure if this is a necro, but as a pvp player, i can confirm bots are better then most people i fight with in unranked practice. I would prefer 3 holosmith or minionmancers bots then 3 matched players because at minimum they wont be useless. Unfortunately, there are a lot of bots- as of EoD. My observations Most Common bots: 1) Engineer with jade bot, dragon hunter paladin, torment pistol necro, BG ranger with bow Common bots: 1) Mesmer [chrono], Warrior [all kinds] Rare to see as bots: 1) Thief [unless P/P 3 spammer], Revenent [unless stomper]. The experience is awful. Most bots dodge instantly unlike real players [dropping shields, dropping aoe's where your going even if you faint, knowing where you are through stealth, and instant casting]. Makes the bots hard to win if your the only player. Although it is easy to predict them.
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