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Erich.1783

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Everything posted by Erich.1783

  1. Or they could just put pauses on both metas if certain conditions are met. That is the east meta would pause at lighting beacons if the west meta was moving to the boss, and the west meta would pause after information collected if lighting beacons was active. The notice would change to NPC XYZ is waiting at location 123 while NPC ABC leads the assault on loation 456.
  2. I would say they would be better off just making a new game and not attaching the Guild Wars name to it. If that is done too many people who have some investment in GW will be turned off by it. A better option, I would think, would be to advertise (something Anet is very bad at) that the game is from the creators of GW, but is a completely different game. There have been many examples of developers trying to leverage the name of an existing IP and ending up alienating the existing fans, while simultaneously turning off people who are not fans, or actively dislike, that IP.
  3. The crafting vendors do. Also, I agree with all the suggested upgrades to the various Lounges.
  4. At this point I tend to only be on the SotO maps for metas, but when I was farming rifts if I saw someone asking for help with events I would go help them and I would guess people still would. So that is what I would suggest, just call it out. If people from the map will not help you and you are NA, drop me a line in game.
  5. I think I did that exact thing a few years ago, I know that I was trying to make one item for a legendary and made something else. I sent a ticket and it got sorted out. It did take a little back and forth as they needed to see that I had deleted the item before replacing it, but it was not a difficult process. I would say that give them some time to respond, the odds are you are not the only person who has done this in the last day or so, they might be bit swamped.
  6. One thing that I have not seen mentioned in all of this, but I will admit I could have missed it, is the fact that the ease of making gold continues to increase. Every expansion seems to add another Meta for 2 gold a day. All of those add up, so there is just more gold in the economy. If you put more currency, gold, into circulation the value of it decrease. If the rarity of the item you are interested in buying stays the same, that is to say its effective "value" stays the same, as the value of the currency, gold, decreases, the cost will increase. It would be interesting to see how much gold is in the economy at various times, and how prices react to that.
  7. /s If a mount is getting a buff I think the warclaw should get a PvE mastery line that will give it better movement in OW. Not because it is needed, but for the most important reason of all (or so it seems in these forums), I like it and want it to be better in OW PvE.
  8. I would guess that pins were intended for WvW, and the cost was based around an organized group/guild pooling gold for their Commanders to be able to pin up. Perhaps that is still the intent, if you have a group of people that play together and want you to lead, they can help you buy a pin, if you are a solo player who wants to pin up, you need to earn the gold as a solo player. I have pins on 2 accounts, as a mostly solo player who bought them so I can occasionally pin up and lead things. One of my accounts has both the original pin and the Catmander, but that account got the base pin for 100g and the Catmander is only 150g if you already have the other.
  9. I ran mostly marauder gear for years, the extra survivability is nice (necros love the extra shroud up time) and the increased crit chance offsets some of the DPS reduction vs berserkers. That started changing some when celestial got the extra stats added as I swapped professions that could make full use of that, but I think the only build I run berserks on is my mechanist, as that build can maintain range and use the mech to tank if need be. The exception to all of that is my renegade who runs a mix of various things, I honestly do not remember what, due to crit capping without needing all the precision stat when accounting for the traits. All of this is based on solo play, in an organized group that I know and trust I will run full zerker and depend on the others to do their job.
  10. I play human or norn, I have tried the others and did not like they way they moved. I do have one asuran, but I built that character based on one of my cats, and she has since died, so I keep the asuran character. As for missing out on special dialogue, I keep NPC dialogue volume at 0, so I would not really notice that.
  11. I play pretty much full keyboard, do not use mouse much in combat, I know many/moat find it less effective, but it is what I got use to and relearning it would be a pain. I use movement on the right side,: forward I, back K, Left J, right L. Skills 1-5 are Q,W,E,R,T. Heal is H, Utility 1 is U, 2 is O, 3 is M, Elite is N. The profession keys are 1-7.
  12. There is a slider in the audio options to turn off all NPC sounds. It means you will miss out on some of the more interesting ambient conversations, so that is a choice you will need to make. I have it turned off, mainly because I hate NPCs talking in the story mode, which I dislike in and of itself.
  13. The price on trophy shipments seems to still be going up, so for a very relaxed farm, and something you can do if you need to take breaks for RL stuff, it should not be bad. With the VM glyphs you might try doing the Bitterfrost berry farm, then you can get the UM boxes in Emberbay (cost more UM and less gold, so you can make a profit) to increase your gold return.
  14. I would prefer they just go ahead and release the content that I have already paid for on time. The fact that I play with NPC sound turned off means it makes not difference to me.
  15. I think it would be 10 extra AA daily, but that would be ~15% increase, so it is somewhat significant. I suppose the solution would be to add 1 or 2 more, but once you have completed the 3 (4 counting log in) the others become unavailable. Got distracted and forgot to say that I generally like the idea of showing what the next days options are going to be so people can change their choice(s) of game modes for dailies.
  16. I am quoting because I think that doing it this way will not have that one day that is off the desired mode. Could you set your pick to WvW after daily reset in that, I think, 7 hour window before weekly reset, and then the next day, after weeklies are set, but before daily reset, change it to PvP? That should lock you in for WvW weeklies and give you PvP dailies. Not positive that it would work, but based on my limited use of the system it seems like it might. All that said, I agree you should not need to use a work around like this. Basically, Linken is correct, but I am wondering if you can avoid getting the one day of WvW dalies.
  17. At a guess the complaint is, and I agree, having to open the Wizard Store and then click something to collect. While I realize that you had to click various things in the old system, you could just right click the chest daily chest to drop the reward into inventory and deal with it later. The new system just seems a bit more clunky. There is also the situation, and I have not tested it since I do not want to miss out on AA, that it appears that if you do no not open the tab and click on the completed daily etc you do not get the AA. I would be happy if when a task was completed the AA was automatically added to the account.
  18. I would like to see GoBs being able to be traded/posted on the TP. Good for you and good for me (I have a bunch sitting in my chest). Of course I would like to see GoE treated the same way (20+ of those sitting).
  19. While I enjoy new elite specs, it seems GW2 is at the point that it is becoming too difficult to maintain balance and individuality. While each profession has, and hopefully will maintain, a unique feel, it is possible that there might be some concern about future elite specs maintaining a unique feel within the feel of the main profession and/or that elite specs from different professions will become to similar. As to balance the more traits and skills you add to a game the more difficult it becomes to maintain balance, particularly in competitive game modes, for an extreme example of skill overload see GW1. I am fully aware that GW1 had other issues exacerbating the skill overload (multi-class most specifically), I am just using it as an example of the issues that can come from continually adding to a game in this way.
  20. People might have tested the builds in the very limited beta a week or so ago, but I have not seen anything about more betas prior to release (I will admit I have not looked closely though). That said, and even if there are more beta events, I would be surprised if the live content was not different from the beta content, which means that any build designs released before the expac goes live would fall into the might or might not actually work category.
  21. Many years ago I did HoM and GWAMM in just over a year on a Rit. While the game was more active then for doing dungeons and such I did do most of the VQs with heroes only. Rit was also capable of farming the first part of UW, the first rooms you can get to without doing any quests, with a pretty good ecto return to help finance other things.
  22. Binding of Ipos. One of the first legendaries that I made and it was the first gen2 I made.
  23. You have run into the main issue with GW2 endgame, you have to decide what it is the game does not say go do this until you get the gear that will allow you to go do the next thing, repeat until you get caught up and then stop playing until the next release so you can start the grind again. You just need to pick a goal, as someone said find a legendary that works for you and start working on it. There are so many things needed for that goal you will discover many parts of the game. That is just one example, plenty of other things you could pick if you want/need a goal, or you could just start randomly trying content. WvW and PvP do not require you to have a premade group. For fractals and dungeons just start a group in LFG, mention you are new and are trying to learn.
  24. People who prefer to play just WvW but would like to get Aurora/Vision will already need to spend a great deal of time in a game mode they do not prefer, this is just one way to limit the amount of time spent. The group that benefits the most would be the people who enjoy both game modes, but since the Legendary system seems to be designed to get people to try different game modes it seem appropriate that this would be the case.
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