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Saimeren.4952

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  1. Hey, I'm really curious on what the deal with revenants is. I've googled, and gone to the wiki and looked them up, but I still don't really understand how they're played. From what I understand is you get access to two legendary heroes that you can embody, and swap between. This suggests that you have two different play styles at your finger tips that you can swap out at any time, along with weapon swaps. So you can have the Dwarf hero and be more tanky, and then switch to the assassin hero for more damage output. So, do they play a lot like Elementalists where they're constantly changing stances based on the situation, or do they generally stick to one, with the other stance being a "just in case" stance? Can they change their stance out of combat at any time? If they don't need to be tanky, but need to be more of a healer can they swap out their Dwarf stance for the healing one on the fly? (While keeping their damage one) or are they "locked" to the particular stances that they choose? The wiki isn't totally clear on that. (It sais they have access to two, but can only have one active at a time.) I'm just curious if someone can give me a brief rundown of how the general basic mechanics of the class works. Edit: What are they good at? Guardians are really good at supporting the team with buffs and heals.Elementalists can bring anything they need to the table at any given time.Engineers/mesmers/necromancers are good at laying down a lot of summons to distract the enemy.Thiefs are good with mobility, and assassinating. Ect.. What's a Revenant good at? What are they known for, or what do they do best?
  2. I know this thread is old now, but I'd like to throw in my two-cents. As someone above me pointed out, you can RP your Guardian any way you want. You then kind of brushed it off as if you don't want to RP your own character. But from a lore standpoint there's only one race for the Guardian. That's Human. Guardian is a Paladin/Cleric type class that feeds it's vengeance by it's devotion to it's god. That's the Human race for you. If you want to play a Guardian based on the in-game reasons, you have your answer. That being said, I play a Norn Guardian, and I head-cannon him in a way that he gets his powers from the Animal Spirits. Bear gives me the fortitude, and endurance to withstand battles, and protect my allies. (Give protection, and Aegis.)Raven gives me the intelligence and wisdom to be able to heal my allies wounds.Wolf gives me the fervor and ferocity to enact my vengeance and burn my enemies.Snow Leopard gives me the courage to fight alone, and not always rely on my allies. (Basically make a build that can solo content..) So you can see that you can RP your character any way you want. I'm sure by the time you've read this you've already made your Guardian, and possibly leveled him/her up completely. (Out of curiosity, which race did you choose? Did you level your Guardian? What elite spec did you pick? Just me being nosey.) But for future characters, just play what you think looks cool. Try on gear/outfits in the preview tab, and try out the animations for your characters in the pvp lobby, and see what appeals to you.
  3. Thank you to those that took the time to answer my questions. I really appreciate it. I know it can be frustrating some times when someone comes in asking all of these questions that should be common knowledge, or should be easy to find an answer to. The thing is though, not everyone knows where to look. If you haven't been playing the game, you might not know of all the resources available as someone who's a veteran of the game. Again, I really appreciate the posts and the time it took to help me out. I also appreciate those who are here for support against the elitests who feel new comers/returning players shouldn't ask questions.
  4. Hey, to start off, I want to say that I've been playing this game on and off for several years now. I'm not a total noob to this game, but as you'll see, I'm not really even a casual player either. I know the general basics of the game, and understand how the combat mechanics work Ect.. I've decided to take another break from WoW and come back to this game. I've actually been thinking about it for a while now, and with WoW's newest blunder of content, I've decided that this was a good time to make my move. I have both expansions, 3 L80's. (two I leveled, one I boosted.) and all the mounts excluding the Warclaw and the AFK helicopter. That all being said, I've only ever done solo content. I leveled and played the story strictly through solo play, or very small groups as needed. So here are my questions. As a non-noob, but still kind of a noob. 1- Fractals.. What are they and how do I do them? lol. I've never once done a dungeon in this game. I've never had to, and I was never properly introduced to them through either the game play or guildies/other players. Is there a looking for group system in the game, or is it a stand in a city and shout until you can find a group kind of situation? 2- Can I do fractals from all different level ranges like questing in the zones, or will I be relegated to only ones from my current characters level range? 3- What kind of experience am I expected to have when I do find a group for one? Should I be looking up guides on reddit/Youtube? Or can I just wing it until I figure it out? (I come from WoW, and for the most part, you can wing the dungeons. They're not that hard. Don't stand in the bad stuff, and swing your sword and you should be fine.) 4- Will I be expected to follow a classes meta build, and that build only, or can I be competitive with my own personal play style? (An example will be my L48 Elementalist that I'm planning on playing again.. Say the meta is a staff air build, but I want to play a fire/earth dagger/dagger build with condi gear for the burn/bleed damage; will that work? Or will I be expected to play a staff air build in order to be taken for the dungeon?) 5- Elite builds. Do they make the class better, or simply different? I currently use the Reaper, Firebrand, and Chronomancer builds on their respective characters. I happen to enjoy them, and I feel they bring a lot to the table. However; if I chose not to use one of the elite builds, will I be over all less effective, or can I still make just as good use of the standard builds as I could if I were to use an elite build? (Again, thinking about my Elementalist. Not sure how I personally feel about the elite builds yet. I might have to just play around with them some more in the pvp training area and get a feel for them.) 6- If I choose to use an elite build is it recommended that I always use the weapon that unlocks with it, or can I get away with using the default weapons? Ie. Could I use the Weaver spec and still use my dagger/dagger, or staff and still be competitive? Or is it generally always recommended to use the sword? 7- At what level would you personally recommend NOT re-rolling? My Elementalist is a Human, but they're relatively boring. I love the Norn race, and most of my characters; save for a few; are Norn. Do you feel that L48 is too high to just ditch and start over? How long would it take me to get that back up? (Again, I have mounts, so getting to locations wouldn't be too difficult) or should I just cut my losses and play a Human? Well, that's all. Kind of a noob just trying to get back into the game. I've never put a long stretch into the game that was longer than a few months. I've never done group content because I was never introduced to it, and don't actually know how to. I never looked into it, but this time I want to experience it. And I want to be able to play my own way instead of following a cookie cutter build that everyone is expected to play. Wondering how viable that is. Thanks in advance to anyone who reads this wall of text, and feels generous enough to help me out.
  5. Flying without the Griffon mount. Those of us that have wing transmogs would love to be able to use them. I suggest an ability that lets us double jump and get a height and glide like the Griffon. The only difference would be that we would only be as fast as a normal glider. Nobody really uses the Glider anymore because they have the Griffon mount, and they can mount it while falling. This gives them the ability to either land safely, or keep going and just "fly" away. I suggest an option to be able to do that with Gliders. Press double jump and your character jumps and flaps the wings. You then use your endurance to flap again just like the Griffon mount. This would give those of us who like the RP of using wings to fly the ability to fly with our wings. (But it's significantly slower than the mount so most people would still use the mount. There's no advantage.)
  6. Ice themed skins. That's all. I like Ice themes in games. All of my mounts are dyed an ice theme, and I would love to transfer that kind of thing to my character.
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