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Kienda.4187

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  1. Haha are you two talking about Legend of Mir 3? I used to love both Mir2 and 3 on the EU servers and later private ones. I'm actually remembering this from my first MMO i've played - Dekaron. Used to be called 2moons in the US and it's still playable today though it changed so many publishers and stuff it's a completely different game at this point. In the early days though - man was that game a Grind. There were i think like 250+ levels and you were a god if you reached 100+. There was player killing on maps and all you basically did was run trains with mobs, then everyone in the party spammed their attacks and that was it lol. There were some timed dungeons with bosses but it was all kind of "meh" and grindy. Later they added an actual fun feature where 4 teams each start in their lanes clearing mobs, all meet in the middle to fight 2-3 bosses, then one final boss. Everyone who survived is then teleported to a 4v4 PvP area where you duke it out and the winning team gets to pick up the loot (which was bad but whatever). It was an event that run at set times. The upgrade system it had though was exactly like this. There were gems that (rarely) dropped of "copper, silver and gold" variety and you used copper to upgrade to i think +3, silver for +4 to +6, gold for +7 to +9. The P2W thing? Every time you upgraded your chance to fail and destroy the item went up a LOT. If you had a +9 you were rich in game (but you probably had to spend hundreds of dollars to increase the chance). I'm not sure if there's that system in anymore but that's how it worked then. And i'm sure it's not the only MMO with that system lol.Thanks for the detailed explanation of the game. That sounds different from the game I was thinking of, but they have similarities especially the grind. When I first played Legend of Mir 2 it was very slow levelling. It would take literally weeks for a level up. The highest level on the server at one point was 35. My brother was 32 and me and him would sleep at different times during the summer holiday one year just to level. He would be awake until 5am. I would wake up and level while he slept through the day. We earned about 2% per day. It was crazy. They changed it after that though and added new levelling areas and we managed to get two characters up really high and had loads of fun in guild battles and so forth. The thing that was the same as what you said though was the crafting on weapons for added stats and the animals that came to pick up loot for you in Mir 3. That was also a grind but not as bad.
  2. I would disagree with this as I have paid for the expansions but have not unlocked the specialisations yet. Therefore I have paid and not received the advantage. I could have gotten Firebrand long ago but haven’t bothered to grind the points. I will get there naturally. I have mounts, access to areas for good that others don’t etc. But I still don’t class that as pay to win as it is expansion content.
  3. Haha are you two talking about Legend of Mir 3? I used to love both Mir2 and 3 on the EU servers and later private ones.
  4. Yeah, I’ve regretted every character apart from my Guardian. I spent a lot of time (almost two years) playing a Warrior, an Elementalist and a Ranger and didn’t gel with any of them. This happened all because I wanted to play something that wasn’t a Paladin. I played Paladin in WoW for years and had it in my head that I should change it up. Turns out I love Paladins. For the past two years I have now exclusively played as a Guardian and the other characters are Alt Parked for daily rewards, never to be played properly again. At least I know for sure that I am happy with my choice now. I might have had regrets if I didn’t try the others. Now I know for sure.
  5. I would also argue that it is acceptable to mildly AFK farm, if for example you go for a smoke and set up some turrets or have your pet protect you while AFK. If you are only leaving it 5 mins then it isn’t that much of an advantage. It is when people leave characters farming for hours or overnight that I have a problem with.
  6. My view is this isn’t the biggest concern. We can already make very feminine looking male characters or run around as hot pink angels if we choose. For the very few who would want their male Charr in a wedding dress, this isn’t a priority for ANet. No offence, but ANet is in the money making game. Their best business model is create content for the masses rather than serving the small few who would care for this feature. And as some above have explained, it’s not that simple to implement. Their best bet would be to make more new skins to sell rather than revamping old ones.
  7. Thanks, I greatly appreciate that. Will be testing it tonight. :)
  8. Can you help me out with a PvE roaming build? I love using the longbow, for story/dailies/roaming etc but can’t seem to craft a good build.
  9. Beans, beans the wonderful fruit, the more you eat the more you toot, the more you toot the better you feel, so eat your beans with every meal. Give our Warclaws beans, Anet.
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