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Tycura.1982

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  1. Warrior as a class is built in such a way that just about anyone can pick it up and make it work moderately with little mechanical knowledge. It's also incredibly held back by it's own mechanics. That's coming from me who got top 25 with spellbreaker when it was off meta and has 4000 hours on it. War as a class is very forgiving and holds your hand. There are three big problems that stem from that. 1. It hardlocks war into a position where giving it a competitive kit is too overbearing for the average player. The average war is now hitting above their "weight" so to speak. With little barrier to entry it spirals quickly into the FoTM. 2. Warrior has a forgiving kit because of how inconsistent, melee, and easily counterplayed it is. All of its eggs are in one basket. You must land burst skills or die. The traits are bloated because your ability to proc them is dubious. Give it a consistent kit and the survivability is now way too strong. See past bladesworn. Staff takes that out of the equation somewhat. Staff gives war survivability outside of burst skills. INB4 anet dumpsters defense as a reaction to staff. 3. Warrior has terrible quality of life and competitive skills because of how lopsided the balancing is towards burst skills. It's like how thief is balanced (poorly) around shadow arts and stealth. It's easier (cheaper, less effort) to balance around an established mechanic that's bad than to rework the class from the ground up. Frankly, I'm not so certain I'd like to see the current dev team rework it anyway. I have very little faith in their ability to push good patches. Every update is like a cursed monkey paw type deal where you get changes you want and then we get buffs to DE.
  2. I propose we remove all stealth
  3. I propose we remove all stealth entirely and give weapon evades to thief that compete with damage. Mesmer gets nothing.
  4. I think it was 165 games required
  5. Can I get a stout merge bird please. Also, can you make whiptail devourer beast skill go off in less time than it takes for me to have a kid and send them off to college?
  6. Cata has tells sure, but not a lot of counterplay outside of spamming unblockables. In a better game, cata should be worse than weaver. Holo at this moment is carried by superspeed, instant cast skills, explosive entrance, and sometimes grenade kit or mortar. Scrapper is more of the same. They should unnerf prot holo and dumpster the rest. Instant cast skills shouldn't exist. Aboutface skills shouldn't exist.
  7. Because I have a warrior profile picture? Did I strike a nerve? No. I'd rather see high effort things like untamed or core engineer have the highest skill ceiling and payout. I don't like that the game rewards block spam, instant cast skills, about face skills. Imagine an engineer that was balanced to fight without superspeed, about face skills, instant cast skills, and a blind on evade. Can you? Imagine a thief that was balanced around evasion rather than its ability to stealth. A DH that had to do more than roll its utility bar and press f3 on occasion. This game rewards low effort. Warrior is absolutely no exception. I just like brawlers. However, you can't accuse war of having no tells.
  8. It is a hot take. But the problem is that it's pvp and nothing ever changes. This game mode is amber and cmc is the mosquito stuck inside it. But we don't even get dinosaurs. Just disappointment.
  9. There are way better examples of skill(effort) than a class that follows a rotation and one that slams suprise shot/particle accelerator off CD while running away. 😬
  10. Wouldn't it be wild if they added 5v5 ranked ques? What a ground breaking feature! Oh wait..
  11. You know, I really thought to myself "Gosh, thief is so weak." As I got hit for 16k in skirmisher shots from a stealthed DE with quickness while I was dazed and immobilized. "Why is thief so weak?" As I got heart seekered for 14k in two hits. "This class is really lacking." As it spams 6k clusterbombs from about face. "What a garbage class." As it teleported out of danger behind terrain. "Thief must be so hard to play!" As the specter fell asleep on his number 3 key. "Boy, thief sure has a hard time surviving." As it stealthed out of any losing match up. "I wonder if three dodges is enough? Maybe four.." As the bound thief blind spammed me. Truly, my heart goes out. You must be adrift on a cruel sea.
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