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ParanoidKami.2867

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  1. I used Flickering Shadows because otherwise when somebody put reveal on me I would instantly die as my defensive mechanic was to go in stealth. Hidden Thief does not fix this problem as you could be doubled or it could be used long range such as Sic Em.
  2. I really liked the WIllbender 🙂 Will probably try to main it on release depending on the other specs.
  3. 1v1's are good so people can realize their faults without teammates to blame. Also, fighting games are essentially mmo combat but specialized for it and often in 2d. So, 1v1 can work in a mmo, but devs focus on PvE more than PvP.
  4. Most players are bad and pick builds off of Metabattle hoping that it would carry them while thinking other builds must suck. They then either don't know how to play the build or use skills on a rotation like as if it's PvE. Spend less time complaining and just get better.
  5. They probably spend less time talking and more time working after they had to let go of a large portion of their staff.
  6. I use Zerker on my Thief and did fine.
  7. There aren't any classes that have the other classes abilities. You can go Ele and use Sword for a Battle Mage feel if you want.
  8. Anybody is open to make a group and play w/ their friends w/ or without comms. It's not like you have to do anything special to right click and press create party w/ whoever you want. Everyone is on an even playing field and if you choose not to take advantage, thats entirely your problem. Right now, we're being forced to play w/ people we don't want to and being punished for it, and ultimately, that's breeding the toxicity towards other teammates in games + negative rep for the sPvP community. But you already can play with your friends. Just make a custom match and 5v5 with another team or play in a tournament. I already addressed this in my post you quoted.
  9. Teams are just the people taken from those who are searching and then the matchmaker tries to make it even. If you have a team of all good players they will stomp random teams easily as those random players are from different skill levels. Then there's the advantages of communication and playing together that a full team has. Full teams are supposed to go to tournaments or have custom games against other full teams.
  10. I see this is a lot of games where low skill level players don't know how to counter something so they say it's overpowered. Something might have a longer range than them, be tougher to kill, heals a lot, does more damage, stealths, or any other mechanic that requires a basic amount of thinking on how to beat. Killing playstyles to pander to these people is not the way. They just need to get better.
  11. It's perfectly okay to get into PvP. Anyone who has played a 1v1 game like RTS or fighting games will have no problem as they're used to training. Most of the people you see complaining in this thread don't put in any effort and then complain when they lose so just ignore them. Try things out and learn from your mistakes. Copying a meta build will be the slowest method for learning. After a few weeks you'll be better than the majority of players if you actually try. Majority of players just play and don't know what abilities from other classes do. If you want to learn them all you just need a single character slot. Create a new character, mess around in unranked and then delete it to create a new character.
  12. That picture looks cool. Where is it from?
  13. I beat him on my first try without even trying. I didn't even know his name until people on the forums kept on complaining about him...
  14. Thought ESL not being able to go past 720p killed ESL.
  15. I thought the problem with WvW was that people just wanted to zerg and capture empty structures rather than actually fight.
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