Gundam Style.8495
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it does, your brain is fine
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condition damage is mostly aoe, with no tell. it ignores armor, and when it is applied it comes with 3-4 cover condis. the amulets have +vitality and +toughness unmatched. very well suited for PVE. so, i dont think condi builds are strong in conquest outside forest....BUT....BUT....they are extremely powerful in deathmatch.
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https://wiki.guildwars2.com/wiki/Hook_Strike This attack requires stealth, like all of Thief stealth attacks. But, obviously it isn't something that is common on many stealth builds. Would normally need to use a stealth heal skill, blackpowder stunbreak, or shadow refuge, which are not normal in staff builds to begin with. Is staff getting a built in field? That would justify 0 damage, IMO. Feels like the skill is very low access and should have a rework or different conditions to meet outside stealth, like a follow up after one of the 2-5 attacks I never felt staff to be a stealthy weapon, and other than memes a few years ago. It needs more work.
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Is Distortion/Invulns healthy?
Gundam Style.8495 replied to Sovarica.4368's topic in Player vs. Player
If those are the easy access classes, why do most players hug necro and guard? -
Sometimes it is the smallest things and buffs that will make something broke. Big long list for mes and ranger, but they can only choose so many things from that list. Examine the shorter lists more carefully. Really ruminate.
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What do you guys think of the Relic system so far?
Gundam Style.8495 replied to Sovarica.4368's topic in Player vs. Player
most relics take the 6th element of runes and run. i am guessing new relics will bring back bonu 6 of deleted runes -
you need the 120-0 win ratio
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Is this a fair and balanced game mode with any dev attention? If someone pays for gems and expansions, they are trash because they prefer to spend a majority of their time in pvp? "Most" pvper only don't buy gems? Where is this data? I guess that really confirms that pvp is full of bots fulltime, and not real players, because maybe the 14 real players are just stingy. Why lock any topic? Just because you can, or because the community will definitely figure things out given the time, as the evidence is plentiful. The devs may not like the game mode, but it is a core part of the game, and if you want whatever new game you are working on to take off, the one started in 2019 that made MO "resign", then GET involved with all communities within the larger "community". Also, hire an enthusiastic, relateable hype-person, not just a non-relateable community manager. No offense, but 99% of the community probably doesn't relate. I suggest finding someone like Jesse Camp, but the 90s version, I think he was 30 years too early, but in today's world, a tight fit.