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xALBx.3981

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  1. So I know everyone and their Mothers already replied, but I wanna give my 2 cents to my Main: Sounds Promising so far. Although Tactics will NEVER be an alternative to Discipline (talking PowerBerserker) as long as Axe Mastery is a thing and Axe is the strongest Weapon to use. Period. Sounds good, but please buff the base damage of the Rifle. I hit harder without a Weapon qq Interesting take, especially with trying to get tactics to be an alternative to discipline, you jail a BS to Discipline. Okay. Please get rid of the Light Fields. Warrior has A LOT of Condicleanse already. Strength Okay, so you wanna buff Spellbreaker and you Nerf the one trait, although everybody plays, ONLY SPELLBREAKERS USE ACTIVELY (And some speedrun Berserker gods in fractals). Why? Great Fortitude change is mostly whatever, but could be interesting in certain builds. Nobody plays Defense in PvE Endcontent anyways, so I dont see the reason for the buff. It would need much, much more to e anywhere competetive. These are actually good Buffs. Why Buff Discipline the same way you Buff Tactics if ... whatever. It is still a must have for any BS anyways, especially with new Doubled Standards. Axe Mastery is still a must have for Power Berserker, see no changes there. Actually good Buffs. I dont like the precision on Attacker's Insight because it makes Gearing a pain in the kitten (50 precision is ~2,5% Crit) because you either overcap hard or you run the risk of undercapping and therefore losing lots of DPS, but I like the buffs altogether. I guess all in all I feel like 2 different People did the Warrior changes. "We want to make Tactics an alternative to Discipline(, but we make Discipline a must have). We want to buff Spellbreaker(, but we nerf one big Damage Trait that basically only he uses actively)." Not sure what will come out of it.
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