Jump to content
  • Sign Up

Gazrul.3086

Members
  • Posts

    166
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Gazrul.3086's Achievements

  1. Erm, no thanks. EotM is a pain in the kitten to traverse because of no mounts and no gliding. Imagine having to traverse the red border without them. Yikes...
  2. I don't know about PvP, but the axe is broken beyond belief in WvW. Literal one-shots, and they can be done through walls.
  3. I'd like to have a Cantha map replace the green borderland. Imagine a Shing Yea map with some Kaineng buildings as keeps and towers and then a huge Echovald forest in the middle where the ruins are. It'd be epic.
  4. I like zergs fights in all forms, whether it's organised, cloud, guild boon blob or just with an open tag. It's the most epic part of WvW to me, those massive fights around important objectives.
  5. I still hate it. The fact that I have to do them over and over for Aurora makes me want to alt+f4.
  6. Sounds good to me. Or remove participation decay while inside the JP.
  7. That's balanced though. You sacrifice a lot of damage and pressure that Devastation brings in order to gain sustain from Salvation.
  8. I'm puzzled as to why FoW has no link but Desolation and Baruch's Bay do. 🤔
  9. I don't think many people would want the return of HoT launch difficulty of mobs.
  10. Nah, the real tragedy is that it's going to end soon and we'll lose that juicy 100% WvWXP buff.
  11. More like Cele Harbingers everywhere. Gross.
  12. I always avoid thieves. Fighting them is a waste of time if they're any good. Catalyst is also a spec I hate to fight because of how obnoxiously overloaded its kit is.
  13. SM is usually heavily defended if it's tier 2 or tier 3, as defending it gives 2500 XP without any XP boosters. You also get a skirmish ticket for each defense. WvW is most fun imo when big zerg fights are happening around higher tier objectives. Roaming and ganking enemies returning to their zerg or ganking the backline of the zerg is also a great way to help your own zerg gain the upper hand.
  14. I'd rather see them increase the amount of mystic coins gained from the skirmish chests. 250 MCs required per conflux is pretty gross.
×
×
  • Create New...