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Ahnah.8541

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  1. If this is a "pics or it didn't happen" thing... Iron - Pre Balancehttps://imgur.com/a/1NKyRAn My Tool's did per resource tick as the photos indicate. Granted I re-skinned the Volatile Magic Tool Skin to the Unbound Magic Tool Skin, as I noticed early on that the Unbound Magic Mining Beam gathered 4 resource ticks per channel, hence I could farm a Rich Iron / Platinum in 3 channels versus 4 channels with other tools. (Channel = Farm action sequence)
  2. Submitted a Ticket concerning the Volatile Magic Gathering Tools drop rate decrease. "Ahnah.8541Wednesday at 19:23 I noticed you had an issue with the Earthshaker tool causing a crash in the April 9th Release notes. Does this have anything to do with the drop rate of the Volatile Magic Tools Magic drop rate being changed so drastically? Previous to a day ago the mining tool would gather 5-8 volatile magic per resource tick, now it's doing 1-3 volatile magic per resource tick. If this an unintended change due to a pointer or variable, please address this issue as soon as you are able. However... If this is an intended change, I would be most displeased that you would nerf $70 worth of my gathering tools (2700 Gems per set * the 2 set's I own). I use these tools as a side income, and you drastically changed the rate at which I can earn materials and gold. I have screenshots of the magic collection rate, prior to the change and post change. I am not sure how to include image files in this ticket though. Thank you" Pre Changehttps://imgur.com/QpELf1kPost Changehttps://imgur.com/a/IToVLd9 Arenanet Response: "Thank you for reaching out to us today.When it comes to these types of issues we here at customer support won't be able to go in depth about game and balancing changes as we do not actively work on this aspect of the games. If you wish to ask about, or provide feedback on specific changes when it comes to drop rates and things of that nature you will want to reach out on the Guild Wars 2 Forums (Link below) as the Developers patrol the posts there, and would be able to give you a more satisfying answer." So it was a balance issue. Look, I'll be honest. I understand the need for game "balance". It's a means in which a company can breathe life into a game throughout it's duration. My point of contention is when "balance" is applied to direct purchase items. I buy said product as it gives said result. If the tools needed balancing then they should have been addressed the first week out. Not this far down the line. The only reason we buy this type of account upgrade is the time savings that the product provides. When you augment the product to this point; you nullify the very essence or reason for which I bought it, or in this case, a second set. It would be interesting to know if the Unbound Magic Gathering tools were out of balance for a certain amount of time as well though. It would indicate a trend. nuff said.
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