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ASV.7819

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Everything posted by ASV.7819

  1. Seriously, Anet? Don't PvP and WvW bother u at all?! Maybe these game modes are unpopular because u do nothing about them.
  2. Can you share your turtle-killing builds for every class please?
  3. There are some players who use Free for all arena's bug and mount up siege turtle to bother and gank the other players. I suggest to ban siege turtle in PvP lobby at all or significantly increase the area of No Mount Use.
  4. ArenaNet MUST nerf Bladesworn, it's healing, it's condi cleansing, damage from DT, CC and sinergy from the Tactic's traitline. Same thing about harbinger, it's too tenacious for a glass cannon and requires a lowered bonus from Death Carapace. High risk, high reward, what can i say. Mechanist's mech need a HUGE nerf of dmg, hp and breakbar. Vindicators must learn mirage's pain of a minuscule dodge window, because their fly while node is caping is obscene plus bugged animation of dodge when u think u can hit them BU-UT they're hecking dodging.
  5. The siege turtle must be disabled in PvP lobby because of unfair players who uses glitches and bugs by mounting it up and ganking people in FFA arena. Also Prototype Position Rewinder must be disabled too. And fix bugged stairs in arena, where people stuck if they use the entranse.
  6. Nerf mehanist please. It's impossible to kill while 1v1. His mecha is unkillable, uncontrollable and breakes you in no time, plus gives engi perma alacrity. Now about virtuoso. You said every new specializtion will get more mobility. Where is virtuoso new mobility skills?! Every new spec get it, even mehanist. And add immobilize to Blade leap instead of cripple.
  7. Today I've noticed the next bug, scepter autoattack chain doesn't generate 5th blade. Please pay attention to this. And let vrtuosso shoot his blades from the back.
  8. I'll start with the following words: ArenaNet are VILE POTBOILERS who do their work so clumsy that I have no words. They do the worst in every game mode. I haven’t seen adequate patches since 2018. Mesmers nerf hard every patch, the other classes do not receive any balance.This patch is the worst patch of all time of the game. Instead of balancing broken powercreep Anet nerf everything indiscriminately.MesmerMesmer is the most sensitive part of the game. It has been nerfed hard since 2018. First you made chronomancer piece of , now you reached to mirages. You reduce endurance of mirage by 50 for PvP and WvW. Did you test it? What is the reason for this ****? Daredevil has 150 endurance, the other classes have 100 and mirage has 50. Are you kidding? Mesmer is no better than training golem dummy. Then you will make it impossible to play for core mesmer. Then what? Delete it?NecromancerYou reduce the number of converted boons for axe, scepter, dagger and Boon corruption. Why? Why do you detract necromancer’s essence? Kinda for balance? You don’t make any trade off, don’t add additional effects, just cut it blankly. You don’t reduce amount of buffs for other classes but just reduce their duration. What is the point? Even changes for scourge do not make anything new. You just giving back the old version of F2 for scourge shroud. It will not work.ElementlistNow condisword weaver is one of the strongest metabuilds because of broken healing, evades, damage and stances. Condi weaver is a unkillable dodgebot with endless evades and healing who can stack about 20 stacks of burning on you. Do you thinks this is normal? Lightning rod trait can crit and applies a lot of weakness. You don’t care. The main problem for you is Mesmer.WarriorThe most broken class in the game. Especially spellbreaker that is a unkillable killmachine. Permanent cc + dmg 20-50% of hp suggests the need to nerf it first. Don’t forget about permanent 25 stacks of might. WARRIOR MUST BE NERFED.RevenantPower Gerald constantly spams buffs and deals more dmg than you can heal or negate. Buffing the demon traitline, you open the way for new condi spammers, rom which everyone will cry. Renegade traitline didn’t receive any development. Renegade could be the one of the strongest supports. But why? Let’s just nerf one of a unpopular line LOL.RangerAnd nothing again. Dumb cutting of damage and healing is unlikely changes anything. Rangers still will play with longbow and greatsword. What about pets: you do nothing. The only viable pets for pvp is a smolescale, gazelle, siamoth and snow owl. You even don’t try do make the other pets more useful.GuardianYou reduce amount of converted boons for necro, increase cd for mesmer’s mantras, but ignore completely symbolbrand. Guardians mantras an axe is too op and need serious balance.ThiefThieves need the reduce of stealth duration provided by Shadow arts traitline, nerf of deadeye and d/p core.EngineerNothing.On top of that regular client crashes doesn’t add any fun and pleasure.To summarize I can say that An# et only exacerbated the disbalance in the pvp.
  9. Why are you adding hedges on arena? This is a Coliseum, not a garden. :) On the one hand it’s good you adding new obstacles to hide from snipers, but in other way if snipers will be able to climb on it… feels bad man. :#Can you finally add the music to the Djinn Dominion (I think PoF battle music will fit it). This silence casts me down.
  10. ArenaNet makes a big mistake if they are think their balance patch is good. There are no balance, useless features only and all changes offered by Anet is complete nonsense.ElementalistWhy did you reduce Lightning Whip attack range? Nobody played with dagger even with the old condition of this skill.MesmerAnother mesmer nerf. Next time just write here: “We have nerfed mesmer. Again”I agreed about Evasive Mirror trait, it’s need balance but not 6 times increased cooldown. Are you crazy or what?!!!! This trait now will be completely useless. Free kills for rangers, yolosmiths and deadeyes.You make mesmers weaker by reducing Confusing Images damage by 50%. Why we need to balance warriors gs2 if we can nerf mesmers?Changes of Confounding Suggestions will provoke a an explosion of mantra burst mesmers or shatterer mesmers and everyone will whine again: “nerf mesmer, nerf mesmer, mesmer is broken, mesmer are bad!!!”. Remember my words.Changes of Mass Invisibility and Master of Manipulations is fully useless.EngineerNo balance for yolosmith and scrapper. It seems you like this class more than others. Holosmith still broken zerker with broken damage, cc and quickness. I’m silent about scrappers in general, broken unkillable creep which need 2-3 players to kill. All changes is garbage.NecromancerYou destroy a decent trait Soul Eater depriving reapers of reduced gs cooldown. Reapers won’t say thanks to you. The other necromancer changes doesn’t makes me happy. Necromancers are slow and you make them more slower by halving duration of Locust Swarm.RangerYou throw druids a bone and don’t care about broken soulbeasts. Do you know that soulbeasts can freely resurrect their pets by entering Beastmode and leaving it. 2 seconds instead of 40! Fantastic! Wow! Can you fix it instead of making useless fictions? Also Unstoppable Union needs nerf because rangers can shoot you down from safe distance and ignore all of your defense.ThiefYou are literally doing the necromancy by trying to reanimate dead class. All changes have no balance.WarriorGs 2 is broken, Bull Charge too as well as Rampage. Maybe you will make short cooldown for the Lich Form and Tornado too? Like a counterweight for Rampage. Berserker changes doesn’t bode well. Probably you make another unbalanced perma zerker class like a scrapper from whom everyone will wail.RevenantIt is pleasant that you trying to make core revenant more viable and more supportive. But you forget about renegade which has a lot of bugs. Bloodbane Path doen’t works while target moving, Spiritcrush can be casted in front of you only, utility skills can be used only in the same level with revenant (u can’t cast it on box, or rock) and in a small radius.You have a lot of work to do (Sorry for the emotions but I was silent for long).
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