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Hell Nirvana.9045

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Everything posted by Hell Nirvana.9045

  1. The person who made the version bump doesn't have a lot of commits on the project, but the oldest ones are from 2021. Perhaps this was just a slip-up. Edit: And an oopsie it was.
  2. Or Arch could bump to the latest commit, which is 0.43.1, considered stable by the versioning. https://gitlab.archlinux.org/archlinux/packaging/packages/pixman/-/issues/1
  3. In the end, it's just Arch packaging a debug build of pixman. The if statement is true with 0.43.0, but false with 0.42.2 (previous version Arch packaged) and 0.43.1. An interesting way to define your stable and development versions.
  4. Yes. Just because the meson.build file is at version "0.43.0", somehow causes these freezes. This might go all the way to compiler, which would be GCC in this case.
  5. Pixman is a central library for pixel manipulation on Linux; it's not limited to Plasma. Yup! My money is on an obscure xorg bug that doesn't like the number 0.43.0 😂
  6. So... Arch still has the old version of pixman for 32-bit 😑 I've posted my current findings to the pixman issue tracker, after trying to build and load pixman myself. Please, ArenaNet, stop relying on 32-bit in your game. Edit: While I still maintain abolishing 32-bit, the actual problem seems to be quite weird. Having "0.43.0" as the version of pixman causes hangs, but changing the number (even arbitrarily!) makes all the hangs go away! I smell an xorg bug...
  7. But then the launcher would be broken no matter what, yes? Like I said, I can get the game working just fine with Proton builds I've used before. Since the issue gets fixed when I revert my last system update (which doesn't contain any Proton packages), it seems more like an issue with Arch. Or Proton team needing to catch up with whatever Arch did?
  8. Shouldn't be a Proton issue, since it occurs with previously working versions, but breaks after system update? I should've mentioned that I use Wayland. On X11, I can enter my password and enter the game, since only the launcher is frozen, and not the GPU. 👍
  9. Manjaro and Plasma. It's something in a recent package update that seems to cause it for me. If I revert the last update via Timeshift, the launcher works again. Didn't work for me and neither did pressing Enter. Can't even switch to another TTY. Seems me and @Catory.3954 have the same issue. Seems like the GPU hangs when the launcher is supposed to appear. Mine is 7800 XT.
  10. Looks like I can't get the game to work after today's update. My whole desktop environment freezes when the launcher is supposed to appear. I've tried different clean Proton prefixes, and even tried dropping from kernel 6.7 to 6.6 🤔
  11. I've upgraded from Nvidia's 1080 Ti to AMD's 7800 XT, and running the system pretty much exclusively on Wayland at the moment. One quirk I have at the moment is that if I switch away from the virtual desktop GW2 is running on, it starts to render slower. Not just lowering the frame rate, but literally slows the game down. When I switch back to the game, it fast-forwards to catch up to what state the game is supposed to be at... Apparently an upstream bug that's hopefully fixed in Plasma 6 🤞 Edit: I managed to find out how to fix my forced 12-hour clock, by setting HOST_LC_ALL=<your locale here> in my launch parameters for the game on Steam. Proton prefixes default the locale to en_US.utf8 Edit2: It seems the slowed down rendering when in another virtual desktop seems to be fixed now. It's in fact caused by the in-game vsync 😐
  12. Having separate preferences for Dailies and Weeklies would be perfect. I don't want to dabble in WvW on a daily basis, but do with my guild once or twice a week.
  13. I've experimented with allowing applications to block compositing for a few days. Seems to work (even let's me utilise Adaptive Sync), but the blocking doesn't seem consistent. Sometimes compositing stays on when the game is launched, other times it re-enables itself (inconsistently...) if I switch between virtual desktops.
  14. That is because qualifying for defence means you have to kill another player in the area 😞
  15. I'm now often getting screen tearing in the middle of the screen. Goes away for some time if I open and close the Steam overlay or switch back and forth between virtual desktops. Goes away on its own sometimes, even. Probably another Plasma oddity...
  16. Interesting. I'm also in the client beta, but for me, /wiki opens up the Wiki in my default browser, Firefox.
  17. For me, the transition to CEF has been quite painless. I only have some wrong fonts being used in the Trading Post. A font called Menomonia isn't rendered, and replaced with a fallback, it seems. Looks similar to New Times Roman.
  18. Seems some KDE Plasma update today has made it so that GW2 shows the 12-hour clock for me, no matter what my system locale settings are.
  19. I sure hope there is an impact. I'd like to have a snappy TP.
  20. CoherentUI is still in use, even though they said they'd be moving to a Chromium solution today 🤔
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