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Doul.9314

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  1. This trait rework would be better if it were in Feline Grace's place. 😞 This trait already gives 1 initiative when we evade. If it will recover more initiative points above 1 for dodge its ok. Or are they talking about just dodge even if not evade nothing and get the buff even so? that's ok too Give us some quickness in any major trait of Acrobatics. It's make much more sense
  2. Burst of Agility trait from Trickery line has 60 sec cool down, why? Some classes can get perma Quickness, why Daredevil or core can not improve this buff at least? is 30 sec cd fair? 45? I know haste got cool down reduction, but burst of agility was forgot. Come on balance team!!!!!! At least PVE 😭 PS: I know deadeye can maintain perma quickness, but i'm talking about daredevil or core here.
  3. I really like new stuffs. Both skills are now functionable. Before they were almost useless. However still need some adjustments. *The Skill 4 (dust strike) should create a Combo Field: Smoke. *The Helmet Breaker skill should apply a Combo Finisher: Leap. Another suggestion is it should be possible to use skill 4 continuously, for constant damage without that pause for every 4 initiative points spent.
  4. I LOVE both skills. The new Arc/Helmet Breaker and Dust Striker now doing all sense. I'm having a lot of fun with these changes. I waited many years for them to change exactly these two abilities. I barely used them, they were just there for decoration.
  5. I love it. Both skills are now more functionable. I really using and finding some fun. My honest Thank You Anet! Keep looking for Thieves, we deserve some care.
  6. "balance" team? They probably do not maintain their own balance. 😆
  7. Anet specializes in disappointing us thieves. It's going to be a new big Meh!
  8. Does it take so much work to please those who play the game? Is it so hard to make a thief with greatsword or off-hand sword??????None of the weapon specs match the other specs for thief. MEH!
  9. You guys are great at letting people down. Let the thief shine, just once. Stop fawning over necro and his specs. People who are approving these changes don't even play thief. They are only saying this so that the other classes stand out. It's reverse psychology, don't you see?
  10. One thing I forgot to mention is that I always fall off a platform when I decide to use Weakening Charge. If the enemy moves even a little bit, I'll step straight into the abyss. I don't just use Vault for damage only, it's the fastest way to consume all initiative points. Doing this I quickly activate the Trickery trait Lead Attacks (Maximum Damage Increase: 15%), So I can use Basic Attack (1) plus Haste giving Quickeness and steal for might buffs and stuffs. It is more than efficient for berserker build. With this I can have mobility, medium damage and have other benefits like healing with heal signet and critical strikes trait Invigorating Precision (although currently nerfed). After that just repeat the little rotation. To apply weakness, I can simply Bound the foe and the Weakening Strikes will be activated. Anyway, I still don't see a necessary use for weakening charge. Unless the skill gets a drastic power strike boost. Or if I want to fall off platforms and have to restart combat as I mentioned before.
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