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Zekent.3652

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  1. Yeah, this one actually makes sense. And yeah, hammer rev is pretty strong right now.
  2. Right, warr easy, warr spam, no other class is easy or a spammer, i get it
  3. Warrior Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only. Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only. Snap Pull: Increased the casting time by 0.15 seconds. Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only. Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only.
  4. Rev, Ranger, Thief and staff spellbreaker, etc. but forums are only focusing on staff spellbreaker for some reason.
  5. Turn off brain and almost literal PvE rotation lol
  6. Always has been like this for mATs, and shouldn't happen, it's as dumb as being able to swap characters right before match starts, makes no sense and makes the match making system even more worthless.
  7. It's also not unblockable as they said it was going to be
  8. God forbid a mostly melee designed class have pulls 🙏
  9. There are way more annoying CCs, instant dazes, and faster cast CCs, but a "1/4s" (1/2s) pull from warrior with an orange cone is the problem, forums logic lol.
  10. The stealth mechanic in this game is just terrible, compared to other games with PvP.
  11. And staying in stealth even if you hit the target.
  12. Calling it, it's gonna be a melee MH pistol lmao.
  13. If you cast sword F1, you can't cast any other animation unless you press the weapon swap or stow key. It's been MONTHS with this bug.
  14. Alacrity generation should've been given to spellbreaker instead. Not being able to use the normal F1 burst is annoying and limits a lot of builds and weapons. Not being able to do a core weapon swap is an unnecessary tradeoff. Should've been more "flashy" or "assassin-like" for PvP, and not a selfheal green numbers generator tanky bot. Being able to move while casting DT should've have been a thing years ago. Being able to stow or at least cancel the gunsaber animations should be a thing, it's possible but there's no stow animation and you need to use the ESC key and not a different key, which is really annoying. Pistol should've been ranged. (if ANet gives another melee pistol to warrior, i'll implode lol) And i don't know what else, have a good day.
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