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Siett.9856

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Everything posted by Siett.9856

  1. I really dont want tonics.... it's not the same(atleast to me). I'm one of those plays who get emense amount of joy from playing new races.
  2. This would be perfect just make the armor invisible and add some cultural outfits you could earn or buy from a vendor.
  3. There are some very good points here that I dindt think of but I would still love to see new races instead of waitting for gw3 to see something new.
  4. The skritt would be a fun race to play and easy to implement due to the fact they are in the game with animations. They would be able to start in any of the starting zones besides rata sum for lore reasons.The personal story could be handled easily by having the player chase down a big shiny. This would lead them to the basic guilds which would be made of different races (none of them are skritt so) this would save you on voice actors cuz the lines are in the game all ready. Maybe have some lines input remarking about the player being skritt. Nothing to big.To make game play interesting and to justify veteran players to pick this race would be when partied up with other skritt the players would get a 5% boost to to all stats up to 20% hard cap. Yes this could be OP in pve but to be honest we need something to shake up the game a little.The boost for wvw would be a movent speed buff at 10% unmounted regards of how many skritt. So 2 people can have the buff and 25 skritt zerg would have the same buff. For pvp there would be no buff.Their races skills could be a steal almost like a thief but it would just give a random boom for a short duration maybe 2 sec and it would also play a voice line "shiny!". The ultimate race ability could be a burrow preventing damage but also not allowing the player to attack. This would also break movement imparairing effects as well as a condition cleanse. The player would stay underground for 4 sec but could trigger an early raise lowering the cooldown by 5 sec. The CD would be a 15 sec one normally.This would encourage even more group play for the bonus and would add more ways to play and meet new people. Harder content would be more accessible to lower skilled players helping them learn the right way to play. Veteran players would use these as new meta for the buff as well. This would help them grind through content they have done many if not hundreds of times before.This would show that you respect all players time and want to double down on the idea of playing together and growing the community. The most expensive part of this would be the skritt main city. It would have to be made from scratch but only open to skritt toons (so no masteries or achievements could be tied to it).This city would not be found till the end of the personal story. This city would have a function allowing the player to travel to each of the main cities by tunnel (excluding rata sum) ie this would be a skritt lions arch but it would not have asura gates it would have tunnels but would be functionally the same.The tunnels would cost a small fee and the lore could be it takes shiny to maintain the tunnels so a tunnel shiny tax was made to help keep them in working order. Down the road you could use these tunnels as content by having them get invaded or collapse from destroyers and players would have to go into these tunnels and clear them out and fix them.These events would award the player with skritt cultural armor skins. But it would be based of of how many times you help. Say 5 events per skin. This would keep the skritt city relevant even for veteran players. These events would be the only way to get the cultural skins.So in conclusion I think there would be a lot of positives to make the skritt a playable race. I feel it would help freshen up onld content for veteran players and help newer players a like. I also think that it would be a great source of content for you guys as would not have to develop too much. I really hope you guys see this a discuss it as a possiblity.
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