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Hotride.2187

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  1. So I dont play all that much anymore, just a pvp unranked game on some days of the week. But even with so little playing time, Rush would find a way to not connect often enough. With the recent alleged fix, that has not happened anymore? Or am I just not playing enough? E.g. I dont remember using Rush on a magebane tether pulled target (that used to never connect)... I've been conditioned to not use some skills in some situations cause they never hit, so I cant really tell if Rush works now or not. Is it fixed finally?
  2. Cant wait for spb specifics to get nerfed because of staff...
  3. Trash or no, I could 1v1 a def spb until staff release. With staff its just too much sustain, the thing doesnt die and who likes that.
  4. I dont like fighting staff spb (I play str dagger/shield/gs spb of old). Without defense traitline it would be OK, with it, no thanks.
  5. Whole relic change made me play the game a lot less and I'm overall a lot happier. Full legendary just doesnt mean what it did an year ago. I buy expansions for the maps and the specs, not so I can farm my gear again. If I wanted that I'd still play WoW.
  6. Coming from a reaper player, hmm hmm... hmmm hmm...
  7. Kinda meh. Definitely the weakest synergetics mount, by far.
  8. I skip sunqua and surf dailies at any tier, waste of time and very boring.
  9. Honestly its the smokescale, not GS, with LB stealth on top. Stealth from GS3 in smoke bomb, evades on smoke assault, GS4 block, LB stealth, just the dodges you have with energy sigil, maybe lightning reflexes and there you go, you have a pretty good evasive sequence to not get hit much. Remove the smokescale and things look differently. At least they removed the knockdown on takedown... Ranger GS is a strong weapon, yeah, but its not broken on its own. GS2 you can get behind the ranger to avoid the dmg and that is the dmg of GS, nothing else on GS does actual dmg. Though of course you are usually eating GS2, GS5, GS2 while being CCed.
  10. I don't remember fighting a serious/functional condi build in conquest recently (aside from condi zerker which honestly is more like a power burst zerker disguised as a condi build, but also functional). But just on principle, sure, nerf condi. Feels like garbage to fight most of the time, per definition it has to be tanky to have a chance to kill you (or bursty, in which case just use a power build, its redundant).
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