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AdamWarlord.6782

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  1. I was wondering it would be really cool if we had a good animation for Reaper->GreatSword->Nightfall(ability 4). Probably instead of a green tingle of swirling whatever, how about like opening a portal to the Cosmos or like a Black Hole for Twilight? And like for Sunrise the opposite... like basically opening a portal into the Sun or Sky or whatever Sunrise does.
  2. I didn't see where you suggested a path for development. It just seems to me that you are complaining about the difficulty level of HoT and that's about it. Regardless, sure you can voice your opinion but to me it doesn't appear any different than the other threads of complaints of HoT. If you have some solution, and I'm not asking for developer-level knowledge here, then propose it. Otherwise, your post comes off as nothing more than just another HoT complaint. Sorry if this offends; that is not my intention. Dont worry, I am just having a friendly discussion, no offense taken. But you j
  3. It isn't an excuse, its a fact. Not everyone can ignore tasks in real life and sit infront of a monitor and play games for hours. And as for i'm bad, not good enough to get legendary.... idk what to say, grow up mate?
  4. I agree with what you are saying. Although i'm not just stating about just the mobs. Mobs are hard for me atleast, may it be i'm bad, i'm halfway across the globe, or whatever, but in the end, i get 2 shot by a roaming stegosaurus thing. PoF makes it fun for me atleast because its bright open and has a good application of map commodity placement, just my opinion. But yeah, what i can't especially get over is, its humanely impossible for me to do some hero points in HoT, they are sooo hard. It just becomes so much more frustrating when no player is available to help you at the time you are pl
  5. I didn't see where you suggested a path for development. It just seems to me that you are complaining about the difficulty level of HoT and that's about it. Regardless, sure you can voice your opinion but to me it doesn't appear any different than the other threads of complaints of HoT. If you have some solution, and I'm not asking for developer-level knowledge here, then propose it. Otherwise, your post comes off as nothing more than just another HoT complaint. Sorry if this offends; that is not my intention. Dont worry, I am just having a friendly discussion, no offense taken. But you ju
  6. Its 8/8 is what i mentioned, obviously there are more than 8 if u look at the million player base, obviously. As for the whole point of the post, its to voice MY OPINION and a few other i know , and to let them know few of their customers, have an issue with the game design, i'm not a developer, not yet atleast. I suggested a path for development, IF it can be taken, i'm not demanding, I'm requesting. I hope you understand. No other MMO, as far as my knowledge is, did the region based balancing by having a level limit like in GW2. And that was brilliant! If they could have come up with that, I
  7. Just my experience. Yours was different. Doesn't mean that the maps need the adjustments that you are advocating. /shrugExactly my point. Most casual players don't have time to play the same thing over and over. I don't want to turn this into an argument, but a productive mutual understanding of how everyone's experiences are different, and IF arenanet could come up with something which is more of an individual based balance. And i would say 8 random players, on a game, all having a similar opinion is atleast something to look at.
  8. I just played with a squad of 8 to complete one hero point. balthazar in Auric Basin, and all of them had a problem with the maps. so it ccleasrly isn't a minority or it was just a coincidence that 8 out of 8 people happen to believe the same.And yep Arenanet does listen, i was just raging when i mentioned that, i shall remove it. I hadn't known if they had actually nerfed the mobs.
  9. Thats exactly why i mentioned, there should be a balanced perspective on mobs difficulty as per the player's play time or something more intuitive. Of-course im sure you play the game more than a casual gamer ans you think as you stated. But from a person who hardly has time to relax in a day and do some legendary completion. Dying 10 times and running back to the same hero point takes most of the time away. Thats just an example of the many things that could happen. I heard they were much stronger, but in my view thats just absurd. I do know one person's opinion can't match with many other pe
  10. Edit: This post is to voice a percentage of player base's opinion(may it be a minority, majority, or even just me) on HoT including mine. I have nothing less than love for the game Devs and the community. I have been playing for 2-3 years atleast, and have played some GW1 back in the day. Im not just throwing shade on the HoT content. I am trying to voice my opinion and my experience in a straightforward manner. Alright, so i just finished up my online classes and studies for my upcoming third year exams and I sit to do my daily completion of a legendary, going on for weeks now. As you can u
  11. Hey guys! I'm looking for an ENGLISH guild which is pretty active most of the time, I have been playing GW2 for the most part of last year. I have both the expansions, I feel like i have rushed a bit to complete everything in the past year with no friends to play with. Recently i started looking at a goal oriented play and have found myself to be doing better at the game. Hence i also wanted to join a Helpful, Friendly and Active guild. Right now, i don't have any particular friends , so i am just looking for a guild for me, and i am OPEN to Transfer Servers.I am also willing to connect on DIS
  12. So guys, where the heck is episode 6? We are wayyyyy past expected ETA.
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