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omega.3758

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  1. Anet should REALLY get a developer who MAINS thief (proven with playtime, minimum 2500HRS+) to be part of the balance team cause it's obvious NOBODY in the balance team have a single clue on what to do with Thief. EVERYTHING from the weapons, skills, to trait lines are all over the place with little to no cohesion. At this point they should just take Thief back to the drawing board and re-work it from the ground up. Doing a complete overhaul of base Thief and weapons, then followed by specializations and their weapons. But this time come up with a plan on what they want Thief to be and do. (A clear identity and purpose) Not a mish-mash that kind of works like we have right now with current Thief.
  2. This is why I advocate for the thief class to be completely redone. As long as we have stealth + mobility the 'casual' majority will cry wolf and Anet will keep the nerf hammer ready. For god sake if you miss an attack in stealth they put a COOLDOWN on your attack skill so that you CAN'T attack again while you are in stealth. WHAT OTHER GAME DOES THIS. It's like your a little kid and your mom is behind your shoulder watching you to make sure you don't play too good or you will hurt the other kids feelings and make them cry. We are clearly outnumbered by the MUCH MUCH LARGER 'casual' majority. Like they say if you can't beat them then join them. Remake the entire class to remove stealth and mobility and make it like the much easier brain dead classes with low skill ceiling. Make us into a shadowmancer instead of using stealth we use shadow magic. Kind of like a guardian but with shadow skill. An specialization could be shadow knight that cloaks us in a suit of shadowy armor. We then gain sick shadow attacks that look cool but mechanically work the same as a warrior. We can also become for another specialization nocturns which are like a druid but using Night magic to buff other allies. We can conjure moons or stars that will buff ourselves and allies in a given area. I call for a complete redesign of the thief cause thief as it is right now is unplayable. We have been nerf to holy hell where 1 to 2 mistakes mean your immediate death, and the only thing we can reliably do is roam as scouts in WvW and decap in sPvP. Basically make thief to be the same as the main character of Solo Leveling Sung Jinwoo.
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