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Penguinman.1254

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Everything posted by Penguinman.1254

  1. 25% and you could run gun flame but gross, i also agree with you i think no class should really have one shot potential unless ur runnking 13k health then idk what to tell you. Well, cannot say I agree with you with last sentence...Would agree with you if every class had 13k as based HP, but dont think you should be punished for running Ele or Thief without any vitality...Thief has a lot of stealth and mobility and has a lot of evades or extra dodge if running DD, so can evade those one shot skills easier if knows how to tell a skill...But still - having skills doing 15k dmg while healing skill is doing mostly 6-7k is not so balanced... was kinda joking about the 13k health cause a lot of classes hit harder then 13k atm
  2. Im really liking the new map and i Love the new meta event also TY anet for putting skyscales all over the map :)
  3. 25% and you could run gun flame but gross, i also agree with you i think no class should really have one shot potential unless ur runnking 13k health then idk what to tell you.
  4. 13k is literally the health of classes that have to go burst in order to do damage to warrior. This is such a huge no. revs must kill you alot
  5. i dont see hitting for 5-7k per hit of of arc divider being bad in a pvp team fight. i feel it is when going berserk causes u to take more damage and ur suppose to gain power and you can hit harder with an auto attack
  6. i agree with that i'm not asking for arc divider to 1 shot someone like it was, i was just hoping the nerf would come in a different form then just just damage reduction, i was hoping for more of for instance on full glass warrior, 1st cycle with closest range hits for around 13k second swing more range but hits for 5k last cycle largest range 3k hitting a player with no damage mitigation, the total damage would be 21k if not stunned or evaded. that way the move would still have burst potential
  7. i'm not saying hitting one button is what i want but i feel as if warrior getting the arc divider nerf it losses some of its execute potential in pvp,
  8. which class would you compare it too? not really melee in the game anymore. if you go with reaper shroud spin will chunk you down so fast along with wells that will hit for 13k,, theif will evade/ invis and backstab for 15k, guard is so bad right now it hurts my soul that its heal bot atm, rev is also ranged with hammer 2 which will hit for about the same as maul, power Mesemer will one shot you if your not paying attention
  9. Yes you can still hit 5-8 k per section the problem is in a real pvp fight they can dodge or mitigate 2 of the 3 rotations, giving you a 5-8k hit where as for ranger for instance a full glass ranger can hit for 15-18k with maul and it can be used more in a 1v1 fight. i just feel like if there gonna nerf the damage it should fall off per rotation or revert it back to the old ark divider cause burst damage is so important.
  10. went into WvW today to test the arc divider nerf and my auto attacks hit harder then the thing whats up with that? Why you do this to me! I'M NOT JUST A BUBBLE BOT!
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