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Robbes.2317

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  1. Your suggestion about putting a story section for each section is both cool and bad. Having its own category can house all of the story so you dont have to search thru all the categories to find someone who needs help or something u can just go to story category and see immediately. You said it yourself, sometimes less is more. The whole system needs to be reworked and brought out from the dark ages. It should show which categories have any activity, so its easier to see instead of having to open everything to find a random party you were looking for. I also wish there was a train category for world bosses/metas/infusions/bounties. Thats what ppl are interested in anyway.
  2. I was glad the spirit spam was over but now i have to spam the celestial healing skills even if i don't have to heal, and also spam the spirits. And i still can't keep up any of the boons. So my druid feels trash now. I can't promise to be an alac giver if i can't keep it up, with full harrier rofl. I assumed the changes would be good for us, but i rather spam the spirits than spam both celestial skills and spirits for nothing. I also assumed the spirits would stay indefinitely and keep pulsing to stack boons.. no, they just say hi and go away.
  3. There is always a leader which should be the creator of the group. and the system should adjust to the creator' map not the rest of the group. And yes.. LFG needs a huge overhaul.. of course, you can get used to it over time, but it is really confusing to new players.I will always check evry map if there is some meta i would like to join, so why not merge the maps by expansions/seasons to make it easier to see?If i could see HoT squads in one tab, listing all the map and squad names.. That would be absolutely amazing to me. Same goes to all other big clumps of content like PoF and Seasons. Achievements should all be merged with them as well I find it stupid that you have to look for achievements in their own tab. Like who goes there apart from ppl that want to list their groups? xDSame for story mode... Just merge them all into one tab, make sure to show which expansion and episode is it about, and that's it. Dungeons should be all merged in a group, and just show which dungeon is it about.. so you can easily see if there is some group that needs more ppl instead of having to click thru all the 123125133412 312381273812 dungeons and getting search locked 5 times in the meantime. What is the Mentoring section supposed to used for? o.o Does anyone ever use the "Roleplay" section? Why are the Festivals section always available, even if there is nothing like that happening at the moment? These small things could greatly speed up matchmaking. Achievement tab really needs its own keybind as most UI windows. You don't have to give them default keybinds, let the players bind them if they want to, it's just nice to have the option. Try to rework the mount selection, the mount addon wheel works almost perfectly. Something like that should probably be incorporated into the game. I don't get why it's not been done already. It's so much more cleaner to press just one button to access all your mounts than having to remember 8 buttons just so you can mount up. Same goes out for the DPS meters... I feel like even if you don't endorse addons, you clearly allow them to be a thing.. so why not just provide them a platform to strive on? They could make the game feel more costumizable and fresh. I wish the inventory was more compact, idk if i want it to take up the whole screen. A special button to "Compact" and "Deposit Materials" next to the cogwheel would be greatly appreciated. The biggest thing that annoys me is the currency button, and that only one currency is showing on each maps.Like on Dragonfall is would be nice if it showed my "Volatile Magic, Mist Motes and Keys" not just "Keys". It's annoying to have to keep clicking on the currency tab which can't be bound either, to check if i reached my goal of volatile magic or not. There is just so much space to display information, and it's not used at all. I really hope that the upcoming "builds" feature will have an inbuilt storage for your builds instead of having to store them in your inventory or your bank. Do the same thing as you did with the Sky scale masteries for the Ancient Magics, Roller Beetle and Crystal Champion sections maybe? Hide till they are unlocked. Or at least make them not lock your XP till you unlock them. Crafting UI should have your daily craftings at the front, that's what you care about daily.Maybe put ascended stuff in the front as well, as you are more likely to craft those than rares. Revolutionize cooking. We don't need 500 cooking until the market the market is fixed. Get rid of the abundance of materials some way, either get rid of the nodes, or put them into use.. Like converting a lot of them into something that's worth it. It's retarded that we have crafting stuff that are so worthless you can't even sell on the TP lol or just make them rarer by not having 100% harvesting chance, sometimes you can loot rotted flax seeds or cabbages. I really wish we had an ElvUI like addon in GW2. That thing changed my experience forever in wow. And i loved it. Sorry for writing too much. Hope you didn't feel suicidal after reading all this.
  4. You just said that raiding isn't profitable for Anet, and then you suggest them to put more time and effort to recreated 2 other difficulties for them?Also, i'm pretty sure expecting players to divide more between contents wouldn't help the rest of the game either.
  5. it's not an API fault, it's the design flaw of sites that are using it, if they cached the things they request, they wouldn't need to rely on the API evrytime someone refreshes their site. those sites choose the easy way out, which only taxes the API and not their own site. it's just overwhelmed.
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