Jump to content
  • Sign Up

McDoodlebees.1296

Members
  • Posts

    3
  • Joined

  • Last visited

McDoodlebees.1296's Achievements

  1. Had a fun little idea for a Revanat Specialization, thought I'd share it here. Possible Names: Soulbinder or RitualistHero: wiki.guildwars.com/wiki/Master_Togo Will be known as the Legendary RitualistWeapon: Scepter Special Mechanics: Choose one of three urns filled with the spectral essence of fallen heroes to carry with you on your back in combat. Each urn grants a passive effect to the Revanant. You can switch urns in and out of combat but only once every 30 seconds. The Elite skill makes you wield the urn in place of your weapon and use a set of weapon skills related to that hero. The passive effect will be lost while the elite is active. wielding the urn drains energy.Possible Urn sets:Urn 1 - Humorous was TybaltUrn 2 -Disciplined was ForgalUrn 3 -Friendly was SieranOrUrn 1 - Brilliant was SnaffUrn 2 - Determined was EirUrn 3 - Courageous was Trahearne This Specialization will include skills that focus around newer versions of the old Ritualist Binding spells, each one chains a spirit to the summoning location selected by the player. These spirits stay there until dismissed by the player, killed by enemies, or when energy is depleted. All except the Elite Skill. With a whole list to go through, picking just three utility skills and a healing kills from them would take too long. So here's the whole list so you can imagine a set yourselves. https://wiki.guildwars.com/wiki/Binding_ritual So what do you think?
  2. Tell ya what, I've got some questions of my own. Are there any intentions to add depth to the Underworld, Fissure of Woe, and Melandru's domain areas of Dragonfall? (As in lore, references to GW1 events that took place in them, notable characters from these realms like The Four Horsemen)Will there be efforts to improve depth of lore in the future?
  3. Now, intentional or not, THAT sounds like Anet is trying to wait the controversy out until enough people have progressed far enough to get their skyscales. By then, any questions we have on timegates and the tedium that pads this achievement line will have lost their teeth. Not to mention the ugly fact that people who do not have access to every chapter of season 4 will have to shell out cash to get it JUST to have access to the achievement line at all (Something smells like NCSoft). That way you can say things like "We understand this has ruffled some feathers but we're very proud of what we made, and it looks like a lot of players have enjoyed it too! So many players are out there showing off their hard earned mounts and having all sorts of fun exploring the maps with them. We thank you for all your feedback and patience, and we look forward to showing you all what we have in store for you in the future. Thank you!". Then following up with pointless chatter about its development, ideas that inspired it, all without answering key questions that were relevant a week and a half ago. Here's the thing, we do NOT want to wait until the 24th for this to be addressed. We don't NEED a Guild Chat episode to address this at all. A forum post from someone who represents the Dev team that worked on the skyscale achievement line would do just nicely. Don't act like this needs more than that, it doesn't.
×
×
  • Create New...