Just here to add my thoughts to the multitude before me, and to say I agree with the vast majority here. Aside from all the issues regarding use of legendary gear, the lack of lock of the template, and issues going between game modes, the one that irritates me the most is the decision regarding the pricing of these build templates. Whoever came up with that made a very poor decision. I play Ele and Guardian, with a multitude of builds between both characters. I accepted I would spend some money to equip them fully with the builds I use. I tend to buy gems once a month, as I enjoy playing GW2, and would like to support further development of this game. However, when I saw the ridiculous amount of cash I would need to shell out just to gain the necessary build and equipment slots, something broke inside. I questioned why the hell I would spend £40-50 just to gain slots for two characters in a GAME, and decided I could spend that money on something else. As did a large number of my raiding friends. We, quite frankly, are disgusted at how we have been treated. As has been said time and time again, the average casual is not affected by this, as they probably only ever had one build. It's the more "hardcore" or "veteran" gamers who needed build templates... yet what has been provided requires them to spend a few weeks rent to return to functionality they had access to before. Why? There needs to be a serious reconsideration of the pricing strategy for this. Given the people I have spoken to, and conversations I have had, Anet are missing out on money people were prepared to spend. By charging less, they would actually make more. Very disappointed in it all. I may buy one or two templates if they end up on sale, but the way forward appears to be buying character slots instead. Was that really the aim of this all?