i downed a thief with anet tag a few days back. it was a charr daredevil with staff. but you do know that thief can permastealth without utilities if you build for it ? cause of d/p, and also dont need deadeye for it . so no mesmer doesnt have more stealth.with my thief i dont have issues with fighting mesmers at all(i dont play spvp , only WvW), but have been whispered by a few mesmers that its not fun playing against deadeye.as you have seen correct deadeye has pretty much only stealth as a defense so you have to stealth alot to avoid incoming damage against some classes you also can use range advantage for a short duraction. staying alot in stealth to avoid getting killed and comming out of it with an attempt to oneshot now and then with very limited hits in between cause too risky or not enough initative will lead you to a playstyle that is not really fun for your opponent. and if you keep an eye on you CDs and ini you will die very rarely, yes your opponent might avoid you killing him aswell but it still wont be fun.while mesmers are not in a bad position atm, most of them die alot more than a well played sniper and not seeing your opponent die all day, no matter how many friends you bring to pin him down is also causing frustration. i allways know when i die before that i will now take the risk and might die out of greed, if i was better i wouldnt take so many risks i guess. so i am sure its more fun to play against a mesmer than a sniper wich is a way one could play a thief. so maybe this is why I didnt counting DE for this? but just DD but also if you want long stelth on DD you need to sacriface your ini only for this, you wont be able to use it on any other skill because this isnt cheap and as I wrote...mesmer have jsut nonstop evade with stealth when creating clones wchich are creating by 99% of his skills...so? while DD mayve have 3 dodges at once but that are just limited dodges while mesmer have free dodges while creating new clones with target break at once. yes DE's are more annyoing but only wityh rifle and they need to be in untouchable position because they are to squishy if will get hit (not saying this is good because isnt this spec with rifle but just explaining) and DD if you will catch him on stun etc he will go down fast while with mesmer its just ughh...I wrote it in post before this is most fucked shit if you dont have aoe spam abilities like for example scourge or many other classes but we have also some classes which have abilities based mainly for just 1 target instead of hitting 3+ at once