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diouze.6829

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  1. Real problem here is to authorize top 100/250 players to duo q. 3 points conquest games on small maps are way too easy to carry if you bring 2 very good players with very good understanding of all classes : just bring either one far destroyer and a good teamfighter/close holder or double burst char or classical fb/scourge and you can basically carry 2 points. I'm plat 3 eu player and the difference between games with duo and only solo players is really HUGE. When there is only solo q players, even with legendary players, games are a lot more balanced and enjoyable to play. Why do you think 90% of legendary players are duoqueuing? It's not just a "my friend is so cool, I really like chilling with him", it's just the most reliable way to "abuse" gw2 matchmaking and get more wins. P.S: I'm not jealous or smthing, that's just a fact : if you want to access legendary in 3 nodes conquest AND small maps AND low population game mode, your very best bet will be to find a very good player to duo q with.
  2. There is ofc a big problem with duo q, arenanet just has to watch numbers to get it : look at top players and watch the ratio of games they duo, its obvious top players duo q a lot more than average player, and its not a "i just want to play with friens things", its just a low population + matchmaking algorithm abuse. Duo q is ok for average players, bad for top players.
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