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AlexxxDelta.1806

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  1. Your rig is fine and it should be able to stay at a stable 60 fps everywhere. Sadly this engine is old and cpu-taxing and no matter your CPU power, you won't be able to take full advantage. That's why you saw 35 fps in the second pic. That said, if you play with your settings a bit (as mentioned above), you can find a golden medium between best appearance and performance. You should be able to stay at 60fps in all but the most populated world bosses or wvw battles.
  2. That's sarcasm but it could have been true if consoles didn't shake things up like they are doing these days. Now they are basically pre-built PCs which makes the whole PC vs Console debate a bit silly.
  3. Nor does it mean it doesn't. It's all annecdotal. We have more metas and more zones than ever before, so people will be more spread out. It's basic math. Annecdotal evidence remains annecdotal. The population may be declining and the population may not be. No one on these forum knows for sure so saying either is pointless. I agree that anecdotal evidence is usually misleading, but in some areas of the game like pvp and wvw it is much easier to notice when people leave and dont come back. Many well known guilds have disappeared, server populations have been decreasing, the top 250 leaderboar
  4. Nor does it mean it doesn't. It's all annecdotal. We have more metas and more zones than ever before, so people will be more spread out. It's basic math. Annecdotal evidence remains annecdotal. The population may be declining and the population may not be. No one on these forum knows for sure so saying either is pointless. I agree that anecdotal evidence is usually misleading, but in some areas of the game like pvp and wvw it is much easier to notice when people leave and dont come back. Many well known guilds have disappeared, server populations have been decreasing, the top 250 leaderboar
  5. A game doesn't need to be at death's door to have a population decline. In fact, it would be an anomaly to not have a population decline for a MMO of that age. Older players leave and there is no way to match the new player influx of the earlier years. Especially not without the media hype of expansions. Decline is natural. The real question is if it has a more severe drop than expected and if there are specific periods/events in a game's life that accelerated that decline. In my (purely anecdotal ofc) evidence, GW2's active population has declined a lot in the past couple of years. It's not
  6. This poll is like asking what kind of fancy decor you want for your brand new house, while living on the street.
  7. The evolution of sub-based to buy-to-play to buy-to-play-cashshop to optional sub has been the markets reply to gamers saying what if. I think I spend more on games that are just cash shop and that allows people that are never cash shop to get free content. Personally I think for me the best bang for the buck is the optional sub. Now that will draw out the people that call for pay to win, but it's easier than forcing everyone into a sub. Under a sub, yes you have reasons to get online since you are paying for it and I think it also gives people more reason to say, hey this bug needs fixed now,
  8. You are posting this question in the forums of a game that used the "no sub" part, as one of its main selling points. So take a guess (or read through any of the previous threads about this, we have plenty of those).
  9. I couldn't vote because I wouldn't restrict a new expansion's major feature to just new movement. I'm not even sure there is space for new movement methods. It would still have to be something similarly game-changing though and yet more mounts wouldn't be that. PoF's main feature wasn't ....more gliders. The whole discussion is moot though as they are not planning one.
  10. https://en-forum.guildwars2.com/discussion/91126/official-feedback-thread-about-build-and-equipment-templates#latest People have such a high demand from a F2P game that only lives from microtransactions. I feel like I'm trapped in a perpetuum mobile whenever I read comments like these. ;) Please take the time to delve into the system fully and you will discover its flaws. In any case, we don't have "high demands". On the contrary:Our only demand is for things to work properly without screwing anything up (regardless of the system's immense limitation with its 6-slots limit or the pricing).GW1
  11. Maybe because no solution can be offered when looking at the issue through the narrow scope of a single game. These problems are industry-wide and that's where change needs to happen. I would argue OP at least attempts to look at it through a broader scope. It's not big deal for you, but maybe it is for me and others. I don't have to agree with something just because it's a business model. And I sure don't need to re-invent the consumer-provider relationship to voice my complaint about it. I can choose to both stop supporting financially said service and voice my complaints about it just fin
  12. Maybe because no solution can be offered when looking at the issue through the narrow scope of a single game. These problems are industry-wide and that's where change needs to happen. I would argue OP at least attempts to look at it through a broader scope. It's not big deal for you, but maybe it is for me and others. I don't have to agree with something just because it's a business model. And I sure don't need to re-invent the consumer-provider relationship to voice my complaint about it. I can choose to both stop supporting financially said service and voice my complaints about it just fin
  13. Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo. i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it. Disagree all you like but ANET will
  14. Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo. i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it. Disagree all you like but ANET will
  15. It's still too early to announce any major changes. No matter how many forum threads and reddit posts they have, the feedback that matters to them the most is the gem store. If the results from there are positive, don't expect anything major. I doubt sales will be up to expectations in their current form but you never know, people will waste money on anything these days. Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that
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