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Lonewolf Kai.3682

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  1. I think you misunderstood the point I was trying to make which is a function change is needed for rev swords. I’m not saying copy necros swords completely, especially the range part!
  2. Thanks for the info. I’ve been messing around f with tempest on a pistol/focus set. I’ll try experimenting with the stats. I was thinking of doing a full dire set or full carrion for WvW.
  3. Is it condi, power, hybrid? I've tried a build with those three types of damage and I'm just not seeing any damage at all.
  4. Dear ANET, can we please get the pistol bullets move back a little? I can't really seem them on my char with his wings on. mkay, thx.
  5. Dual sword could really use a brush up, especially in the FUNctionality of them. Ignoring the numbers, Necroswords are a good inspiration for how they should function imo. Actually, all the other classes offhands are a lot more interesting at least. I hate rev swords compared to them.
  6. Hits like a Legendary Mac truck though! 🤣 so I guess I need to continue switching to my 2hander before shroud. Thx for confirming.
  7. Are all the different shrouds’ damage based on the weapon you have currently equipped? Used to be that having a 2 handed weapon gave you slightly more damage for shroud attacks than 1 handed weapons. Is that still true today? If yes, does that include harbinger?
  8. Virt says go away. you at least have that gone when your weapons are sheathed.
  9. Regardless, I still like it. It makes a huge difference in competitive modes.
  10. I’d gladly pay my left nut for ipos purple orbs instead of daggers, both above the head and as projectiles!
  11. At first I was like no way, but now I’m also begging. The daggers should be like ele’s elemental wrist rings. Having them constantly on is one of the reasons I stopped playing virt.
  12. I like the change. You can get out of combat more quickly now, like a sec after you land the second skill, whereas before, you had to wait the full count of being in combat.
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