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ChaosGod.5463

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Everything posted by ChaosGod.5463

  1. Wow this is just embarrassing seeing how small it is. Doesn't address loads of dead traits on all classes. Seems like you guys are just shooting in the dark hoping it works with no testing done. Unplayed still not reworked. Reaper still useless now more so with daze stun change. Scourge still out dpsing harbinger. Ranger and warrior are basically dead now. Hopefully this is just a skim reading and their is more coming otherwise that was a very long wait for nothing.
  2. For Untamed I just feel the spec is super worthless outside of pvp atm. From how it mechanically works to how it plays its just not what I envisioned when we were getting a "pet spec" This being from the icon of a armored bear. I feel like i was baited into the buying the expansion with the icon and preview vod of untamed only for it to have nothing to do with pets. Lets start with first that when you enhance your pet your damage goes way down and the pet really doesn't get any real damage boost. Kinda leans away from a pet spec. Then when you buff yourself the pet is doing core ranger damage which isn't great. You then take into account that the pet shifted untamed has 3 skills all pets gets and its not even that great of a feeling. I figured we would be getting like a mutated pet with enhanced attacks but that wasn't the case. The clunkyness of swapping between you and your pet too just feels off. Now how would one fix this. Pretty easy just shift it to when your pet gets the buff you do more damage and become more susceptible to damage. Then when you get the unleashed you become more tanky. As well as make the hammer skill bars reverse. Then redo the skill tree to give the pet differnt skills. maybe a aoe pulse from the pet that every second it pluses a bleed or something and now you have a pet build where pets matter. another row could be the pet pulseing boons. Another could be it ccs alot. This allows you to customize your pet rather then this underwhelming no choice option tree we currently have. (the 10 percent heal though is nice) I would like to say the hammer itself with all the cc skills is really cool and could really help with players not knowing how to break bar just naturally doing it playing the spec which is a huge plus but the spec overall parses like a wet noodle. It's tanky but that's about as far as it goes. In wvw this spec wont really be used in group play but in pvp it should be really good as it is right now. I just feel like this is not what was envisioned for a pet spec was to make the pet again worthless. Haven't we had 9 years of that already?
  3. For Untamed I just feel the spec is super worthless outside of pvp atm. From how it mechanically works to how it plays its just not what I envisioned when we were getting a "pet spec" This being from the icon of a armored bear. I feel like i was baited into the buying the expansion with the icon and preview vod of untamed only for it to have nothing to do with pets. Lets start with first that when you enhance your pet your damage goes way down and the pet really doesn't get any real damage boost. Kinda leans away from a pet spec. Then when you buff yourself the pet is doing core ranger damage which isn't great. You then take into account that the pet shifted untamed has 3 skills all pets gets and its not even that great of a feeling. I figured we would be getting like a mutated pet with enhanced attacks but that wasn't the case. The clunkyness of swapping between you and your pet too just feels off. Now how would one fix this. Pretty easy just shift it to when your pet gets the buff you do more damage and become more susceptible to damage. Then when you get the unleashed you become more tanky. As well as make the hammer skill bars reverse. Then redo the skill tree to give the pet differnt skills. maybe a aoe pulse from the pet that every second it pluses a bleed or something and now you have a pet build where pets matter. another row could be the pet pulseing boons. Another could be it ccs alot. This allows you to customize your pet rather then this underwhelming no choice option tree we currently have. (the 10 percent heal though is nice) I would like to say the hammer itself with all the cc skills is really cool and could really help with players not knowing how to break bar just naturally doing it playing the spec which is a huge plus but the spec overall parses like a wet noodle. It's tanky but that's about as far as it goes. In wvw this spec wont really be used in group play but in pvp it should be really good as it is right now. I just feel like this is not what was envisioned for a pet spec was to make the pet again worthless. Haven't we had 9 years of that already?
  4. Looking for a hardcore raid group or fractal group.
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