Now that I've finally gotten around to playing the story (late to the party, as usual), I can say that PoF was a new low for me. Let's break this down:The story was this weird mix of super predictable main story and pointless side stories.The main story (if you can even it call that) was: Balthazar is the bad guy, go south and kill him. And that's exactly what happened. As this would have made for a pretty short story it was dragged out by all these little side stories.Some of them literally only were: Run around the map and talk to random people or grind some hearts/mastery. Nobody needs that, players that want to explore will do so on their own. Imho every part of the story should be instanced and contain either relevant new information, cutscenes, interesting combat or puzzles. Let's look at the parts of the story that were not just literal filler.We have sadly way too many bossfights with punching bags that have no meaningful abilities and even if they manage to defeat you, you just respawn a few steps away. When you have finally whittled down their health, they turn invincible and teleport away or defeat the player deus-ex-machina style. For me this is the worst and most disappointing way to handle a story element like this. Then we have the puzzle parts that are mostly fine. I say mostly because completing the story as a group (this is a MMO after all) forces everyone but the leader of the instance to idly stand by and wait or "help" as a pointless wisp or ghost with no mentionable power more often than not. To add insult to this: Many achievements can only be earned by the instance owner for whatever reason. The final nail in the coffin was the terrible idea of having the character die and then have amnesia in the middle of the story for a pointless recap of all previous stories told in the most boring way possible. As far as relevant new information goes - there barely was any. We visited Kormir and got the old "you already have everything you need to know" talk as well as them leaving for good now. The whole story about Vlast and the Exalted was pretty meh. Palawa Joko is trapped, Kralkatorrik is still out there and well that was about it. In the end we celebrated with a lot of characters I had already forgotten about, and I loved how the pc was like "let's get this over with, I don't want to be here", as that was exactly what I was thinking all along.