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Jotunhammer.7029

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Everything posted by Jotunhammer.7029

  1. Dude unlocking the most important mounts are anywhere between 1-3 hours of gameplay if you're focused. And just doing things in game earns the mastery xp, so don't grind, do what you enjoy in the appropriate areas and snag some mastery points here and there to spend when you level up. You're speaking from jadedness from other games and haven't learned how to enjoy this game yet. And you should do mounts first. They make maguuma much easier. friend, I would suggest you read all my comments, as you remark only on the first parts, heh, try read the others and you might get a better view of my epiphany :)
  2. about reading of the comments, I read them all but did not understand how you meant.Maybe because im new and did not fully understand the systembut now I do and now I got fun stuff... plus I gotten ingame help with getting the right gearto survive better. ty all
  3. HEYY!!! I found a solution that works.... ALTS!! If I go through the story with primary until I meet a possible grind spot, just log in another toondo the story until that point and if thats not enough just do it with a third, I got 5 slots so should be enough that way...while yes, technically I amdoing same quests over and over again, it does not FEEL like a grind because I am progressing other toons but the key things are shared, such as masteries Then I met with the HP stuff....and while it was somewhat of a downer, once I hit a HP train (BY ACCIDENT, I was NOT looking for one, just happensto come along as I was doing wq and I figure id see what it was about) and woooooo the HP added upp, did some meta thingi beating some heart with ghostsor Exalted or whatever and before I knew it, I earned 50 HP, so...here it is...once in a lifetime.... I was wrong....it is not as much of a grindfest as I perceived....once you "get into it" it feels natural to go from 1 wq to another, the majorthing I notice is timing, if you come it at right timing, get into a wave of good end to end wq, then your made, you can spend HOURS doingback to back wq without repeating any, and it will FEEL meaningful (as rebuilding those bases for the pact etc) and helping allies fend off beasts so...yeah, I was wrong....now I am returning to enjoy pay painful attempt at Reverant....its like looking at a child with a hammer banging everythingon the ground in a whack-a-mole kind of way.... enjoy!!!
  4. so, I get through the glider mastery requirement, by grinding world quest, guess what....not an hour later I have to grind mushroom mastery....and then an hour later I have to grind exalted mastery....it never ends, it not enough that storyline quests are hard to understand when that ghost dissapeared and said jump here since I can't see 3d on my screen, but all these time traps , thats made to do nothing more than delay you from your eventual goal, its meaningless, your not offering ANYTHING to the world by doing ANY of the world quests...nothing...your not building anything, your not creating any cities or anything, it is a means to continue the levelling, Oh you reached level 80, lets create a new thing you have to level, so that it is an never ending need to level something. I just want a storyline from point A to point B to point C and various difficulties, not a bunch of mastery of jumping mushrooms or jumping ropes or hanging from a tree in a certain angle or whateverr, that can be done for those who want to axcell and get a pretty pyjamas they can run in and feel e-peen I want to finish the storyline, thats what I am paying for, not to sit around wait for world quests or events that are in itself meaningless, sure if they had a meaning, affected ANYTHING except my xp bar, that was rewarding to community that felt accomplished in some manner then they would have some meaning, running around killing minotaurs in various forms shapes or races is not rewarding at all. specially when the xp you get is 2 millimeter on the xp bar and you have to go through entire screen. THIS forces people to go into HP trains and groups etc to go anywhere and I thought this was a game that was meant to go away from the forced grouping, to where you could, if you wanted, to go solo adventure and have as an OPTION to go grouping for extra things. This feels again like its nothing more than a WOW clone with different graphics, the basic concept is the same, level something, grind rep in something, so what is in basic the difference between these 2? both chanses dragons, both has various groups you have to rep grind with, well, at least when you buy a mount in wow you don't have to grind a mastery to get to use it. so...I am stuck again at the grinding, which I hate and despise to the core, and it is never ending....
  5. That kind of defeats the purpose of why I chose GW2, if I wanted to go through LFG for groups, etc and go about that way of gaming, id stick to WoW cause it would be mechanically the same , group for mythics or group for hp trains...basically your at the whim of groups...you can not progress on your own without having to rely on others. I am more comfortable doing my own what I can rather than having to rely on others, and I definately do not like being forced to group with others, if anything I would want it to be my choise, which it seems it is not....
  6. what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.but other than that there was no grind to speak of. What can you say? You can say you acknowledge that the grind for masteries isn't different than when you 'grinded' for levels, which you seem to have zero problem with. If leveling wasn't a grind for you, neither is getting masteries; it's the same approach for getting the XP; you simply play the game and you get the XP you need. IF anything, the limiting factor here isn't the 'grind' for the XP, it's getting the MP's. Like I said ... if the 'grind' in GW2 is too much for you to handle, you got FPS games because you aren't going to find many MMO's where the level of tolerance you are showing for grinding would be acceptable to you. I never, NEVER did the same quest over and over again as levelling, not even one time. So the point of the whole thing is I do not want to get caught in hamsterwheel doing same quests over and over again into mindnumbing boredom. When I levelled it was natural, it was not doing the same thing over and over again. I maybe did the repeatable quests once per quest, ONCE, not over and over again.... I don't get your reply. If you don't want to repeat quests to get masteries, you don't have to. Again, this is just a demonstration of your lack of tolerance. You're not willing to repeat anything in an MMO more than once? Doesn't sound like it's the kind of game you should be playing. There are MMO that does not require to do same quest over and over again, then again they been around for a long time. LotRO is one of them but buying all the expansions would be supremely costly. hehAre you sure about that? For some reason in my memory there are weeks and months of doing the same faction dailies day in and day out on my minstrel to get her raid ready, and then repeating the same process on my warden (after leveling her through all the same quests to even get there) when I decided to raid on her, too.I played through weeks and weeks on my rune character before ever having to do same quest over again, but then again I bought expansion after expansion after each other and received xp stuff between so I guess that is what makes the difference.
  7. In the end I will have to somehow work this out, not that I got any clue to how to be happy about it, and the point of the game is to feel entertained, not feel like spending 3 hrs a day doing what feels like chores. So...
  8. what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.but other than that there was no grind to speak of. What can you say? You can say you acknowledge that the grind for masteries isn't different than when you 'grinded' for levels, which you seem to have zero problem with. If leveling wasn't a grind for you, neither is getting masteries; it's the same approach for getting the XP; you simply play the game and you get the XP you need. IF anything, the limiting factor here isn't the 'grind' for the XP, it's getting the MP's. Like I said ... if the 'grind' in GW2 is too much for you to handle, you got FPS games because you aren't going to find many MMO's where the level of tolerance you are showing for grinding would be acceptable to you. I never, NEVER did the same quest over and over again as levelling, not even one time. So the point of the whole thing is I do not want to get caught in hamsterwheel doing same quests over and over again into mindnumbing boredom. When I levelled it was natural, it was not doing the same thing over and over again. I maybe did the repeatable quests once per quest, ONCE, not over and over again.... I don't get your reply. If you don't want to repeat quests to get masteries, you don't have to. Again, this is just a demonstration of your lack of tolerance. You're not willing to repeat anything in an MMO more than once? Doesn't sound like it's the kind of game you should be playing. There are MMO that does not require to do same quest over and over again, then again they been around for a long time. LotRO is one of them but buying all the expansions would be supremely costly. heh
  9. Raptor area where you get to get to level 3 raptore to earn the long jump, just to get to the other side of the ravine. You say you got the 3 points without grinding. How?I done every quests, every hero challenge, every point of interest and yet, I am 30% into second achievment and I need to get to third. Hm, I remember that it was difficult to get enough Mastery Points to get Lvl 3 Raptor on the first map, but MPs cannot be grinded, they are once per account. I don't remember that I had an EXP problem, maybe because I started to do PoF with several chars to get Hero Points (to get their new elite) for all of them. Solution: You can pass to the other PoF (or LS4) maps and do stuff there. Or nowadays you can ask in map-chat for a friendly Mesmer with all mounts who can easily give you access to MP's you cannot reach with your current mounts.HAHAHAHAHAAAAA I almost came to same conclution, except I was thinking id create my own mesmer, seems they are fun ;)
  10. Alright so many asks where is the grind.Path of Fire part 4. Sacrifice, you have to get to the crystals. One crystal is beyond a ravine, you have to get raptor long jump in order to get thereand that requires level 3 in raptors. I done all the map, done all points of interest, but still I am lacking 1 1/2 level to get to achievement 3, so unlessthere is something I missed, which is unlikely cause I run around the map about as many times as I can remember it by heart, or there needs to bedone repeatable quests... thats the simple part of that.
  11. Raptor area where you get to get to level 3 raptore to earn the long jump, just to get to the other side of the ravine. You say you got the 3 points without grinding. How?I done every quests, every hero challenge, every point of interest and yet, I am 30% into second achievment and I need to get to third.
  12. You can get around Verdant Brink without gliding or mushroom masteries (although those do open a lot of new ways to travel through the map), certainly enough to unlock the mastery for the next story step. If all else fails and you just can't bring yourself to explore the map and join in on events (no need to repeat them), then grab another character and start on the story with them. Unlike character levels, masteries are account wide, so several characters can contribute experience to the same mastery. The early PoF masteries (up to raptor rank 3) are indeed a bit tight, though there are still more available than necessary. You do get several of them simply for playing the story, while others are attached to map objectives or specific "quests" (that are also tracked as achievements). None of the early ones require content repetition though, and since there are considerably more points available than necessary in any of the three mastery regions you can very well skip all of the repetitive ones if you don't like them. I know I didn't do them (unless on accident), and I've been maxed on masteries for a while. If you still feel uncomfortable with the system, try putting up a post in the players helping players section to get tips on what to do to advance your story and masteries, or even state your region and usual play times to find people to join you, show you how to get around, and even port you to mastery communes you wouldn't be able to reach yet to make things easier (there are several that require certain masteries to reach them, but you can easily get those masteries with the points available to you before). Thank you for explaining, however...in order to get 2 more mastery points, it says when I hover over the mastery points that I need to do quests etc in the area of the raptors. I done so, I dove every exploration point I could get my hands on, I even done some of the repeatable quests. The only thing that remains within the raptor area is to continue to do repeatable quests until I get the last 2 mastery points, because the storyline quest is over a sizable ravine that require the longer jump in raptors. So I am stuck doing that, which I detest, and honestly having being stuck there is causing me to play less because the moment I get into the game and I see I have to do same as I did yesterday, it gives me the "WoW chill" of having to do dailies ad infinitum and thats why I left WoW because they lock to much of the things behind "you got to get 3000 rep for your bodyguard in order to continue storyline". Thats not entertaining.
  13. what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.but other than that there was no grind to speak of. What can you say? You can say you acknowledge that the grind for masteries isn't different than when you 'grinded' for levels, which you seem to have zero problem with. If leveling wasn't a grind for you, neither is getting masteries; it's the same approach for getting the XP; you simply play the game and you get the XP you need. IF anything, the limiting factor here isn't the 'grind' for the XP, it's getting the MP's. Like I said ... if the 'grind' in GW2 is too much for you to handle, you got FPS games because you aren't going to find many MMO's where the level of tolerance you are showing for grinding would be acceptable to you. I never, NEVER did the same quest over and over again as levelling, not even one time. So the point of the whole thing is I do not want to get caught in hamsterwheel doing same quests over and over again into mindnumbing boredom. When I levelled it was natural, it was not doing the same thing over and over again. I maybe did the repeatable quests once per quest, ONCE, not over and over again....
  14. Ironic, so you will go back to playing an FPS. do investigate what a FPS means, Fallout 76 is not a FPS, its MMO, unless of then you can call WoW a FPS as well...being that you can go intoFPS mode and go around shooting around you.... there is much more to Fallout 76 than shooting everything...
  15. Just cause I did not play in those seasons does not mean I am not interested in the main story
  16. These are a walk in the park. Wait till you try grinding for the hovering (not flying) Skyscale. I would say that is the day I switch games to a game thats not grindfest. if there are none, there is always Fallout 76, at least there when you grind you can build something of the material your grinding.
  17. what can I say, when I started over the game with my necromancer, I was not met with any grind, sure I had xp potions and food etc and leveled quite nicely.but other than that there was no grind to speak of. As for the other part, I don't mind playing the game, when there is progress, I do not call hunting worms through deserts or minotaurs or whatever beats doing the same quest over and over again specially meaningful, sure it maybe easy, but its not leading anywhere more than to earn reputation points. I had enough of grind in WoW and even in the latest patch what they did was lock everything behind daily quests, could not progress anything until met a certain level in the daily quests, this is no different. I would rather have a more difficult or less rewarding levelling and have something to strive towards rather than mindless questing doing same thing every day I log it, to be honest it gets boring and boring is not what I am paying for, im paying for being entertained. Sure if I wanted some special tool or profession or gear or whatever then I can understand a certain amount of grind, but to clear the main story, its nonsense putting it behind a timelock that the achievment grind is. also, its not just playing the game, raptor long jump require 2 more mastery points, and those mastery points can only be done by doing quests within the raptor area, are there any NEW quests, no, it is a repeat of quests done over and over again to earn the achievement points.
  18. I would rather spend gems etc on xp pots than to do grindfest to get to continue with the storyline. I hate grindfest, I hate being forced to run the hamsterwheel either for dungeons or for whatever achivement required for special flyers etc, it is the developers way of making you run around do nothing special that affects the storynothing. had it been like the isla of quel'thelas(sp?) in wow where you build the island from dailies etc it would make sense, but running around killing worms from the ground or minotaurs running amock, its making no sense. and it is detering me from the game itself
  19. never became a grind? Ummm, I played chaper 1-8 without ANY grind in personal story. The moment I switch to HoT I am met with a grind. and as for me sticking with FPS, what kind of response is that, should I tell you to go stick your head into japanese grindfests cause you seems tolike it so much or Korean MMO that thrives on grind so much that when they tried having more content for storyline the playerbase revolted againstit. should I tell you to go live there? what kind of response. Let me clarify you grinding cause you seem to not have a clue, doing same quest several times just to gain achivement points, thats grinding.Thats not developing anything, it is an endless hamsterwheel of going about doing same thing every single day you log in, just to get you X pointsïn whyatever you are seeking after, thats fine for those that trying to achieve something but putting such stops into storyline, is not cool. so should I assume then that the story ends after personal storyline is over? because it seems there is a jump from that to HoT and in that it seems I have to run the hamsterwheel just to get glider working.
  20. I remember Guild Wars 2 being an living breathing game where you felt part of the game.Now that I return after a long absence and I start HoT I am immediatly met with "glider requirements" meaningI have to do quests thats are non critical and non storyline just to earn points to get to use gliders. This bodes very ill for therest of the game , oh and I have a level 80 too with PoF and got the mount, but guess what, in order to go onwards got to get tolevel 3 of that raptor mount just to get on with the questing. When did the game go from being about the storyline and the restbeing sidelines if you was interested to be a grindfest for "rep" with different things just to get onwards with a quest?Its nothing but time sinks, these "reputation grinds" that you got to get glider, mount, different level of mount etc.It does not affect the story anyway, and it it not shown in the story "Oh yeah, you have to be level 3 with flappety flapp over therein order to face the dragon"....really....
  21. so I made my decision, I chose engineer, gonna be fun to try out, love the flamethrower :)ty all for your replies
  22. Let me make it even easier, im not looking for endgame raiding or anything, I am looking for going storyline and gathering etc...for fun and gold...I have narrowed it down to engineer (most interested) and necromancer (maybe, but sounds lackluster) and the rest is a maybe, I have not youtubed themor anything....
  23. please friends, no arguments, its seriously not helping me decide :)
  24. so, my friends, things gotten real...I bought PoF, and I got a level 80 boost... can I use it and still do the "old" quest chains?can I use it and still "learn" the profession, or am I zap maxed of things and got to learn game, lore, gear at same time?would it be better to not use boost at all and just do "normal" quest level uyp together with the xp boosts(or without xp boost)which is the way way to get a feel of where "we" are in game, storywise and history?
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