I am all for a single underwater mount. Having searched this thread I see that there is a lot of interest as well. SO as a suggestion:SEAHORSEIn real life they are pretty much unremarkable so their abilities aren't going to be predetermined by what they normally do. Being as underwater combat has been buffed and the game is kind of moving away from underwater content, it could be an "all in one" beast. It is already a griffon since it is in a 3d environment. It could teleport half the distance of a Jackal, any direction, when you do a dodge (dbl tap w,a,s,d) mounted. It could do the Raptor tail sweep entering melee. If you are at the surface it could be used to jump straight up out of the water 1/4 the distance of the springer, but only straight up (no leaning) so the vault can be used. Let it travel somewhere between the speed of a skimmer and roller beetle. Finally it could camouflage (turn invisible) by pressing C as long as not moving or press V to spew ink and do half a raptor jump in a random direction. With all these cool features it should also have limitations. almost no Health. fast in a straight line with skimmer acceleration but if even a slight turn you drop to character walk speed/maneuverability instantly (but doesn't suffer maneuvering issues like other mounts). Chatty among other seahorses so cannot camouflage in line of sight of another seahorse. If another seahorse passes by, the invisible one will call to the passing one, blowing it's cover. Dodge uses half energy, ink uses half bar unless you include a trap-like stack of confusion in the ink cloud... then a full bar. I am suggesting this from the point of view that we only need one underwater mount in the game so creature model should be grand , Emotes are plentiful (maybe even player trainable like dog) generally, more features but slightly less useful. Only real advantage is to travel distance underwater fast.