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Doutrinador.6285

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  1. Waiting 10 days to complete the mini Zinn collection was nothing compared to this! Half of Astralaria is done 2 weeks ago, all pieces ready but the weapon gift and the precursor, cause can't get one single component that rely on a bugged objective, I guess this is even more frustrating to new players (pontentially customers) to face that ridiculous bugs while doing world exploration, let alone the long term bugs old players keep reporting for years now and no word about, all that time no real communication until yesterday.. it's the same every time, mess with stable stuff to just broke it completely, Im still waiting fix on engineer #4 shield animation for 3+ years.
  2. another nerf patch you mean, game still full of bugs tbh we can't really call any patch a bug fix
  3. Not even visual bugs are a priority, the engineer has a bug in shield skill 4 that has lasted for more than 3 years and still not fixed... I think they play roulette with the countless bugs present in the game and only fix the ones they want.
  4. Completed it last night with a group of 8 and no one got the weekly strike objective done. Wiki confirms it is a strike.
  5. Engineer rifle skill that follows auto attack, "Rifle Burst Grenade" (inconsistent name?) missing legendary projectile effect, I mean, it's a projectile and it's an auto attack right? Both Predator and HMS Divinity missing the effect, it's awkward shooting two visually different projectiles, an issue we don't have when using standard rifles. Jump Shot used to have sound and visual effects, and honestly, the effect of cracking the ground when touching it could be replaced with a splashing water effect and a flame filled explosion for the first two legendary rifles. Imo the new legendary weapons have extremely exaggerated effects while some old leggy weapons have almost none.
  6. Dusk and Dawn Shoulders, I kind of overlooked this item when it came out but I recently took a good analisys at it, I'm stocking up on interesting skins for next year so this is the one I would like. Wiki says it was only once at the gem store in February as "new" and hasn't made a return yet, I'll be waiting to buy it this time.
  7. It's been 1 year today since the visuals of the engineer's Magnetic Shield skill, the reflect bubble, is out of place. I reported this ingame and on the forum, others also reported. Anet changed the effect size (July, 7, 2020 patch) for no reason and ended up just ruining what was good. Seeing time and resources being wasted for things like "off-line", downsize on boss curves, etc it's clear that the player and what he says or reports ins't what defines the priorities these days. https://imgur.com/a/YykvgWH
  8. Thanks a lot for bringing this back, also the new outfit you brought today is neat!
  9. I am waiting for the Royal Terrace Pass during march sales, please bring it again next week as in previous years.
  10. I would like to see the Royal Terrace Pass back in the store again, unfortunately I missed it in December.
  11. The outfit has a visual bug, it has to do with the helmet hide/unhide option. If we hide the helmet the game automatically changes the color of the flasks contained in the outfit to the same color as the character's hair. I don't know if this only happens to me or if it is visible only to me. Very old outfit but I only realized it now when I went to wear it in an asura engi.
  12. The game has evolved but some models and sound effects are still very 2012ish and could be replaced by newer versions without additional cost, just recycling (properly) resources already present in the game, pleasing players and making Anet's product more commercially attractive. Some example of weird sound poorly recycled; the engineer's new toolbelt heal, medkit and elixir gun skills that looks more like a toilet flush/farting cow while "Regeneration Mist" has a cool tsssss.
  13. Just create an icon that shows when the engi is using a certain kit, just like the elementalist's conjured weapons, given that we have identical skins for real weapons.
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