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Nevin Kiludan.2639

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Everything posted by Nevin Kiludan.2639

  1. Looks like the latest arcdpsupdate fixed it. .. while it looks like there is still a bug crashing the game on map load and/or when trying to set arcdps's relative to window position option.
  2. Is arcdps no more working? I installed its newest version and I can't start it via Shift+Alt+T eg. Any idea how to fix this?
  3. How about adding a default ./data/drive_c/GW2/vkBasalt.conf. It would make adding vkBasalt way easier. Also, it is a good example on how to customize your own shader settings, too. VkBasalt has a different config file format than vanilla ReShade FX shading language. A Reshade preset might look like [namespace1]parameter = 1.500000It defines a name which merging with CamelCase effect's name to <namespace1> = "/home/user/.config/Reshade/Shaders/Vibrance.fx"<namespace1><Parameter>=1.500000Example [Vibrance.fx]Vibrance=0.500000VibranceRGBBalance=1.000000,1.000000,1.000000converts to vkBasalt.conf: vib = "/home/user/.config/Reshade/Shaders/Viobrance.fx"vibVibrance=0.500000vibVibranceRGBBalance=1.000000,1.000000,1.000000An example GW2 vkBasalt.conf file to add to ./data/drive_c/GW2/vkBasalt.conf # Activated Effectseffects = cas:tone:vib# Reshade Texture PathreshadeTexturePath = "/home/user/.config/Reshade/Textures"reshadeIncludePath = "/home/user/.config/Reshade/Shaders"# Hotkey to turn vkbasalt ON/OFF in gametoggleKey = Home# Reshade Effects## Depth CapturedepthCapture = off## VibrancevibVibrance = 0.100000vibVibranceRGBBalance = 1.000000,1.000000,1.000000## TonemaptoneDefog = 0.100000toneBleach = 0.000000toneGamma = 1.000000toneExposure = 0.000000toneSaturation = -0.150000toneFogColor = 1.000000,1.000000,1.000000## CasSharpnesscasSharpness = 0.40# Load Reshade FX Pathscolorful = "/home/user/.config/Reshade/Shaders/Colourfulness.fx"denoise = "/home/user/.config/Reshade/Shaders/Denoise.fx"asharp = "/home/user/.config/Reshade/Shaders/AdaptiveSharpening.fx"lsharp = "/home/user/.config/Reshade/Shaders/LumaSharpen.fx"vib = "/home/user/.config/Reshade/Shaders/Vibrance.fx"curv = "/home/user/.config/Reshade/Shaders/Curves.fx"lev = "/home/user/.config/Reshade/Shaders/Levels.fx"tone = "/home/user/.config/Reshade/Shaders/Tonemap.fx"
  4. Linking this package to Steam breaks keyboard layout in a way that in-game chat doesn't work anymore. I fixed this by modifying the user_run file by adding localesettings manually (ger). Be aware, it adds vkbasalt and fsync, too. #!/bin/bashcd "`dirname "$0"`/.."# Foreign Keyboardexport LANG=en_US.UTF-8export LC_CTYPE=en_US.UTF-8export LC_NUMERIC=de_DE.UTF-8export LC_TIME=de_DE.UTF-8export LC_COLLATE=Cexport LC_MONETARY=de_DE.UTF-8export LC_MESSAGES=en_US.UTF-8export LC_PAPER=de_DE.UTF-8export LC_NAME=de_DE.UTF-8export LC_ADDRESS=de_DE.UTF-8export LC_TELEPHONE=de_DE.UTF-8export LC_MEASUREMENT=de_DE.UTF-8export LC_IDENTIFICATION=de_DE.UTF-8export LC_ALL=# Nvidia Specific Env_varsexport __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1export __GL_SHADER_DISK_CACHE_PATH="$PWD/nv_shader_cache"export __GL_FSAA_MODE=0export __GL_DEFAULT_LOG_ANISO=0export __GL_LOG_MAX_ANISO=0export LD_PRELOAD="libpthread.so.0 libGL.so.1"export __GL_THREADED_OPTIMIZATIONS=1export __GL_SYNC_TO_VBLANK=0export __GL_YIELD=NOTHING# vkBasaltexport ENABLE_VKBASALT=1export VKBASALT_LOG_FILE="vkBasalt.log"# Wine Settingsexport LD_LIBRARY_PATH="$PWD/deps"#export DXVK_HUD=version,devinfo,fpsexport DXVK_LOG_LEVEL=noneexport WINEDEBUG=-allexport WINEARCH=win64export WINEPREFIX="$PWD/data"export STAGING_SHARED_MEMORY=1#export WINEESYNC=1export WINEFSYNC=1# Launch Commandcd "$PWD/data/drive_c/GW2""../../../bin/wine64" ./GW2.exe $@
  5. I added the following to bin/user_run to enable vkBasalt setting if installed: # vkBasaltexport ENABLE_VKBASALT=1export VKBASALT_LOG_FILE="vkBasalt.log"[optionally] you can add fsync by adding, too: # export WINEESYNC=1export WINEFSYNC=1The vkBasalt.confin data/drive_c/GW2/ has the following content (be careful the Reshade shaders path /home/user/.config/reshade/ is lowercase!) effects = cas:tone:vibreshadeTexturePath = "/home/user/.config/reshade/Textures"reshadeIncludePath = "/home/user/.config/reshade/Shaders"depthCapture = off# toggleKey toggles the effects on/offtoggleKey = Home# VibrancevibVibrance = 0.100000vibVibranceRGBBalance = 1.000000,1.000000,1.000000# TonemaptoneDefog = 0.100000toneBleach = 0.000000toneGamma = 1.000000toneExposure = 0.000000toneSaturation = -0.150000toneFogColor = 1.000000,1.000000,1.000000#casSharpnesscasSharpness = 0.40# Reshade FXcolorful = "/home/user/.config/reshade/Shaders/Colourfulness.fx"denoise = "/home/user/.config/reshade/Shaders/Denoise.fx"asharp = "/home/user/.config/reshade/Shaders/AdaptiveSharpening.fx"lsharp = "/home/user/.config/reshade/Shaders/LumaSharpen.fx"vib = "/home/user/.config/reshade/Shaders/Vibrance.fx"curv = "/home/user/.config/reshade/Shaders/Curves.fx"lev = "/home/user/.config/reshade/Shaders/Levels.fx"tone = "/home/user/.config/reshade/Shaders/Tonemap.fx"Would be nice if you add it. So that people with installed vkBasalt can just start with a suttle reshade setting. Better put those reshade shaders in your share path.
  6. IPFS Browser ExtensionsAs an example I uploaded the current 2.0.0 releases (right click links and open in new tab eg.): Intel/AMD Package: https://ipfs.io/ipfs/QmZqN31Jkc5fTnvgGPuHw8zkd3VekCJVXQqrX9yrvkqTyT (MD5: dfaaa13b2ea47fe0ad3213fba25dc0d9)Nvidia Package: https://ipfs.io/ipfs/QmRqKfQ2r4byj52h6EfZQWyubSh329aUt9yb6SGVaQXeHs (MD5: ede81dfe415302b68c04c47c847f4147)Some free alternatives would be: Gitea (FOSS self-hosting)GitlabGithubI can help you set one up just PM me your Steam, Matrix or Jami ID if you like.
  7. ~~I think the massive FPS drop was related to export WINEESYNC=1 and export WINEFSYNC=1. I get in The Eye of the North at Auren's place FSYNC 30 FPS and with ESYNC = 67 FPS. Looks like FSYNC has some issues with GW2. ~~ Now after installing the latest Kernel and Nvidia patches I get pretty stable 70-80 FPS and even improved graphics rendering in GW2. The postprocessing = high setting no longer makes the game look blurry anymore. It really looks and performs better than ever. - NICE!
  8. I try to add GW2 into Steam in a way that I can use the Steam Overlay, Steam Broadcasting and Steam Link with Steam Controller to work. Has anyone got this working and which are the steps to take to get this running in a way that I am able to play GW2 via Steam Link on my TV? Having said this, I have performance issues with this version. I mean, in the past I could e.g. set the CPU governor to performance and FPS almost doubled, Currently I have no effect at all and with Ryzen 3800X + GTX1070 the performance should be higher than 15-20FPS or? --> SOLVED: Disable FSYNC and enable ESYNC On the other hand, the Lutris version of GW2 does add to Steam but suddenly misses Steam Overlay and therefore Steam Link features. Additionally, having added GW2 to Steam arcdps is no longer working, too. I did clean install both versions, but it looks like each one has its issues to prevent me from playing it via Steam Controller. Do you have any ideas how each of those issues can be fixed or even all of them?
  9. I added the latest package to IPFS for those not having Google Drive access: Intel/AMD Package: 127.0.0.1:8080/ipfs/QmZqN31Jkc5fTnvgGPuHw8zkd3VekCJVXQqrX9yrvkqTyTNvidia Package: 127.0.0.1:8080/ipfs/QmRqKfQ2r4byj52h6EfZQWyubSh329aUt9yb6SGVaQXeHsYou can easily install a browser Addon or Desktop version of IPFS from here: https://ipfs.io/#install
  10. With Gitea you need your own web server, domain and bandwidth. If you don't like working with git command line you can also use Github's Desktop or other GUI Clients as a start. It will be much easier for people asking you via Issues and it makes it much easier for you and your audience to ask and answer questions. It is worth it IMHO.
  11. Hi.First I want to thank you for all your work. Unfortunately, I can't access any Google services from my place, therefore, I can't access your files :( AFAIK you are providing a fully open source solution, wouldn't it be nice if you move this thread completely to Github/Gitlab or self hosted Gitea Website. Then others can contribute code, issues are self-organized, searchable and can even be linked to changes. You could also publish releases with changelog and new users can help you, too? Alternatively or additionally, could you post your release on IPFS ? It is very easy to install. just apt-get install ipfs-desktop to install IPFS-Desktop and enable the service and install Firefox Addon - IPFS Companion. Then just drag&drop your file and paste the link in this thread. Sorry, I can't read all this thread, but did you manage to run Arcdps + GW2Hook with your solution? It would be really nice if you could provide the files on Github and/or IPFS.
  12. For me it crashes each time I try to port to another map via world map.
  13. ... to sum it up, it seems you enjoy playing GW2 and that is GREAT.
  14. Yes, you are right ... GW2 is just an amazing MMO. Just enjoy it and invite some friends, as it will be even more fun leveling and exploring the game with good friends. Or just make some by chatting in-game.
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