SeikeNz.3526
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WvW Restructuring will not attract players THE TRUTH
SeikeNz.3526 replied to SeikeNz.3526's topic in World vs. World
i agree that alliances are good but will not bring players because the game mode is still boring, also servers are empty because the game is boring, alliances is just a band-aid to the game mode that need alot of changes to be good -
WvW Restructuring will not attract players THE TRUTH
SeikeNz.3526 replied to SeikeNz.3526's topic in World vs. World
well you can choose to do the objective or not, but following the obective will give you rewards, it's not like they will hear it anyway that's why i stopped playing they never heard the community -
WvW Restructuring will not attract players THE TRUTH
SeikeNz.3526 replied to SeikeNz.3526's topic in World vs. World
well the way how zergs work now it will be the same as 50 players, because all they need to do is stack and spam aoe and heal, no skill envolved, the only difference will be that they will probably not run away when losing -
WvW Restructuring will not attract players THE TRUTH
SeikeNz.3526 replied to SeikeNz.3526's topic in World vs. World
i don't want 1 raid of 10 people conquering all the map, 5 raids of 10 people is better than 1 raid of 50 people, 5 raids in different places at same time, conquering for the alliance and at the end going together at the castle, 10v10 fights are better because you can see what is happening and hit you, you have control in the pvp and some classes can be useful, 50 people is just random hits going on and only aoe classes and healers are good. maybe the map is too big for 1 hour fight but need to be shorter as possibly not an 1 week fight. when i say an end it's about after this game finish the winning team get a reward and that match ends. -
WvW Restructuring will not attract players THE TRUTH
SeikeNz.3526 replied to SeikeNz.3526's topic in World vs. World
maybe it's fun for you because you are playing with your friends. if you enter WvW right now it will be empty, not because the servers are empty, it's because there's no point on running it as a small party or a solo player, you are forced to bring a full guild to play and have a chance of not finding one enemy, then you going to fight versus npc's and all for nothing since the WvW finish only at the end of the week. so restructuring the worlds will not change a thing since people don't enter in the game mode because it's boring. the capping, fighting and "strategizing" is fun, but not the way that was implemented -
i stopped playing in 2020 and i was about to buy the new expansion but i give up because WvW is still the same, the game mode is boring because it's weekly based, when you enter WvW you run around doing nothing with 0 objectives, even if you conquer some places, your time will not worth it because you can't see an end, it's like you wasted your time conquering some places that someone hours later will pick back and you are not there to see or protect, you can't see the whole process. Arenanet you need to change the game mode to last 30min to 1hour, with real objectives, rewards and an END where people playing can see and feel it, i don't know how you guys can be so creative to PvE and can't bring fun to WvW. WvW have 4 MAPs use it!!! make players fight for the maps every 1 hour. first eternal borderlands 1 hour of fight to conquer it, then give a reward to the best team. then lock eternal borderlands, go to the next map, make then fight for it! rise and repeat also you can give objectives events to raids, you can divide people on the map to make it alive, 50v50 zergs are unfun, 10v10 is way better , automatically put players on a raid when they enter and give this raid an objective event like pick sides vs defend sides, give a time to the objective like a 10-15min time, the raid that complete it will gain more rewards, so you can divide the map in alot of raids and the final objective will be the castle where all the raids will be together and zerg, in the end the alliance with more conquered places will have an advantage to pick the castle, after that you can finish the map and 1h later will began another game with another map! WvW right now is hollow and boring! the world restructuring will not bring new players that's the truth
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Should they add a DPS meter? - [Merged]
SeikeNz.3526 replied to uberkingkong.8041's topic in Guild Wars 2 Discussion
So if a person can't carry is the same as another one afking. Being incompetent is the same as "not carrying". The wonderful things you read on video game forums. more amazing is saying that someone with bad dps is afk.or dying for being bad and trying to search for an excuse Your exact words: without him i mean he is dead, now if he is not dead and he is doing low damage, but you still can't kill you are bad as him because you would not need him if you could carry like you guys keep saying. Interesting. So let me get this straight, if I put my full nomad gear on my Guardian, get an "unkillable" build, go into a Fractal and hide in a corner from the boss, if the other 4 players fail to kill the boss they are as much to blame as me. Congratulations I guess, villainizing the victims. And even if a team can carry (because many teams CAN carry), does that make it an OK behavior for a player to exploit the rest of the team like that? When is the time and effort of a player going to be respected? If everyone dies in team content except for one player, that doesn't make that player better. Check my example above on why being alive while others in your group are dead doesn't really mean anything. Also the rest of the players might've simply died because they were one player sort, the longer a boss survives, the more mechanics you have to deal with after all.you keep implying the player is afk, low damage is being is not afk.yep if go unkillable build and still be alive you are doing great ;), if your party died it's their fault, you can still kill it, just going to take time -
Should they add a DPS meter? - [Merged]
SeikeNz.3526 replied to uberkingkong.8041's topic in Guild Wars 2 Discussion
no they also need to ban any 3party dps meter, any content in the game can be finished and completed without these rotations, people forcing them should be banned too for being toxic to others. the game is not a dps checkpeople forcing dps check on pugs should be banned.if you want dps and speed run you can make your static party. this game turned into a madhouse with these dps meters and kp things, they aren't even logic, this is getting out of control, at least anet is doing something and changed KP things, next step will be banning dps meters -
No "kp" for CM fractals. Is that gonna increase toxicity?
SeikeNz.3526 replied to Fir.7932's topic in Instanced Group Content
they don't do it without healer they are just trying to make fake arguments. a healbrand doing perma max stacks of might and helping with other boons + heals, make the party do more damage than a party with 5 dps -
No "kp" for CM fractals. Is that gonna increase toxicity?
SeikeNz.3526 replied to Fir.7932's topic in Instanced Group Content
that's not what he said, he said that only one stayed alive 2k dps while the kp players died, so they are unskilled -
No "kp" for CM fractals. Is that gonna increase toxicity?
SeikeNz.3526 replied to Fir.7932's topic in Instanced Group Content
From my experience, people with no prior cm knowledge have no idea how to burst, do 1-2k dps and then brag about being the last person alive even if the boss would take 30min with a party full of such players.Most high kp groups do the fractal already without any heal saving 5-6min compared to the average party. How do you filter out people that are not used to play without a dedicated healer? so you saying the guy that did 2k dps stayed alive while your KP players died and it's his fault? O - M - G I think he's more saying that there is no point bragging about being alive if you cannot do your job half descently. if you can't stay alive you are not doing any job you don't have to die if the dps is high enough to kill the boss before he hit youthat's not gonna happen, also does not change the fact that 2k dps player is more skillfull if he can stay alive -
No "kp" for CM fractals. Is that gonna increase toxicity?
SeikeNz.3526 replied to Fir.7932's topic in Instanced Group Content
From my experience, people with no prior cm knowledge have no idea how to burst, do 1-2k dps and then brag about being the last person alive even if the boss would take 30min with a party full of such players.Most high kp groups do the fractal already without any heal saving 5-6min compared to the average party. How do you filter out people that are not used to play without a dedicated healer? so you saying the guy that did 2k dps stayed alive while your KP players died and it's his fault? O - M - G I think he's more saying that there is no point bragging about being alive if you cannot do your job half descently.if you can't stay alive you are not doing any job -
No "kp" for CM fractals. Is that gonna increase toxicity?
SeikeNz.3526 replied to Fir.7932's topic in Instanced Group Content
From my experience, people with no prior cm knowledge have no idea how to burst, do 1-2k dps and then brag about being the last person alive even if the boss would take 30min with a party full of such players.Most high kp groups do the fractal already without any heal saving 5-6min compared to the average party. How do you filter out people that are not used to play without a dedicated healer? so you saying the guy that did 2k dps stayed alive while your KP players died and it's his fault? O - M - G -
Kill Proof idea - Let us ping from the Wallet
SeikeNz.3526 replied to Itsy.3186's topic in Instanced Group Content
this forum is plato's cave in a nut shell, rofl -
This isn't esports, you are not playing against unpredictable humans.You are trying to clear the same, static, unchanging content every time you enter.My cat walking on the keyboard would stay as bad as it was when it started doing CM runs, not a human. so if the content don't change, how you can say that someone with 1-50kp is bad and 300+ kp is good? if he can finish it one time that means he is good enough, grinding the content don't give player skills So, whenever you do something in real life, as soon as you're able to complete/finish, you cant ever get better ? Even when practicing many more hours, you wont ever get faster ? Or be more precise and get better results ? Of course you can become better. The same applies in game. If you can complete the content, that's a great starting point. But repeating it more times will make you faster. Mistakes will happen less. You'll be more comfortable. Complete the content 100-200 times ? You're getting close to completing it flawlessly. That's the difference between 1-10kp, 50kp and 300kp. Is that a flawless system ? No. Does repeating the content guarantees progress ? Neither. But you'll never convince anyone saying that playing more doesnt make you more skillful.there's always a limit to get better, after you master it you don't, if you keep doing the same thing on the learning process you don't get better, but the learning process on the game is finishing it, so finishing it 50 times or 300 times it's all the same, BECAUSE LIKE HE SAID THE CONTENT IS STATIC "You are trying to clear the same, static, unchanging content every time you enter. " there's nothing new to learn there, so 50 to 300 is all grinding. also asking for KP of 1 content to another completely different content just prove alot of things on KP PLAYERS that i can't say there.