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Bolbo Baggins.8594

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  1. 1) I was talking about creative design/style, not genre. The comparison was to that. It has a generic last years scify cyberpunk anime style/design about it. Hot and Pof had a lot of unique creative design behind it (in creatures and maps), while technically classic fantasy. Eod did not have that. You tied the dissapointment of the Cryptic hunting from players to a genre, that did not make sence, so hence my post. 2) While not directly related to my point. Cyberpunk was already popular in earlier times (80's, 90's) in animation (for example Akira), games and movies (the Original Bladerunner). And invented long before that. So actually quite classic in itself. Long before the youtube meme or Tik tok generations walked on this world.
  2. Without going into detail concerning the creative design. Gampley wise it (after also reading the blogpost) looks like Expansion locked Current events with a lighter basetier to easily do by yourself.
  3. EOD with its generic anime cyberpunk style was actualy, oh right, 'Generic'. Catering to the 2020's anime masses. Hot and Pof on the other hand had great unique creative design in maps creatures and gameplay. And are, oh yes in the line of classic fantasy. So, what are you talking about? Anything actually to contibute?
  4. I am of the opinion that the low level mobs should not die so quick, that also a problem of course. The only things dying quicker are the ambient creatures you hit by accident 😄They could use some rebalancing.
  5. You can easily confirm its a problem within half an hour. Certain high level players deliberately Elite spec area of effecting/ mount slamming everything in one blow in front of low level newbies. Always the same names, always max level mastery points, same flash fluff glitter legendary skins etc. Mostly in Queendale, the spot they always hang out. Ignoring it does not mean it doesnt happen . I see it many times, for years. Not an assumption, a confirmable fact by practice.
  6. By deliberately making the life of new players miserable? The OP has a point about egocentric high level players area of effect/one shothing everything. You dont need to smash every enemy for dailies. Thats why i always shut of autotarget when new players are doing dynamic events in low level areas and use skill one. The type of players he is talking about are not normal civilised players. Its always the same Full elite, flash fluff glitter, full legendary, hyperactive on their mounts (mount smashing/elite spec killing everything in one blow) type of player. They are not entitled to anything, what they could learn is a little respect to the newbies, and grow up.
  7. Not really a permanent solution, but still interesting to tell. In my case, when the downloading scaled back to 0, switching the language (login screen left top) to another gave me some GB's of download. And repeat with another language when it gets to 0 again. The downloading of maps ingame when logged in seemed to be working normal. Still needs a permanent fix ofcourse. It seems more and more people experience this. Im from the Netherlands (EU), i dont know if this no tech knowlege needed workaround applies to the NA servers.
  8. Faceroll everything is the way to go? 🤣 I played my first games in the 80's when there was no revive or help from others. Dead meant dead and starting over again. No saved progression (mostly). You ran out of lives? Bad luck, start over. In gw 1 you had dead penalty the more you died and spawning at shrines and walking back. Its actually much easier now compared to the games of the past. And with the more difficult HP's (and bosses) its easy to find friendly players to assist you quickly.
  9. I dont know if its because the animation or the skills, either way its going hyperactively quick in comparison to the past. When playing for some time it gets on the nerves? Very unhealthy to look at. Bug?
  10. I had exactly the same last week. was reinstalling the game (dont have old dat file backup), downloading. At a certain point it stucks at 0 kb/s and does not continue. Also doesnt give a error message, just does nothing anymore. When lucky, when restarting the client it continues after some time, but not long before the same happens. Other internet use is working fine.
  11. Woohoo, happy birthday Arenanet 🥞🥳 Im getting ancient, combined with gw1 its been 15 and a half years. Earlier 2006 was my first guildwars experience, probably by reading about it in a 'printed on paper' game magazine (PC gameplay, a Dutch/Belgian magazine from that time). 🧓 I still remember my first gw session. First i was in a beautiful green and lively area, and went on doing a certain primary quest i ended up in a Postapocalyptic setting. I was figuring out how to get back to the green map, until realising it was no more and was actually the same map, two years later. Planning to dive into guildwars 2 again today with a fresh new character 😎Maybe this game dinosaur still has some tips and tricks to share with new players.
  12. But thats the problem. When new player A gets the mount and talks to his new player friend who didnt, it can negatively influence the decision of player B and result to him/her to stop playing. Thats the problem. Then you dont have a correct result. The new players are not aware they are part of a test.
  13. I am not a fan of the coloring and lightning to be honest, and the overrealiance on postprocessing for the effects. It looks less detailed and polished to me. Also a lot of using old assets, compared to Hot and Pof, who have much more layered, detailed and unique assets. Would be fine for a Living World release, but i would expect more uniqueness with a full expac. On the story side, without giving spoilers. Im quite far with the story at the Kaineng part. The story begins good, but somewhere it is beginning to be reliant on doing endless repetitive tasks instead of having a story presented and interesting encounters. What i have played now doesnt hold up to the story campaign in Pof in my opinion.
  14. Played for 8 hours yesterday. Very quiet in the maps. Now 24 hours later, still very quit. Even if many people are busy with the story you would still have to see them at the multiple open world steps in the story. Next to that there are also a good group of people who are more into open world. With the Hot release for example a good group was focusing on story, but also a good group doing open world. The chat is also totally quit, yesterday, now again, 24 hours later, at peak european time. So no, the everyone is doing story excuse is nonsense, comparing it to the two earlier expacs also. I had many groups doing metas with those two releases, right from the start. The only meta i could do with two people participating was the one with the fishtank, with a Turtle called Bubbles at the end , finishing the events gave me a Bubbles the Megaladon title 😛 That meta reminded me of the old b movie Piranha, was quite funny the killerfish Frenzy.
  15. I have not experienced toxicity in guildwars 2 for quite some time personally. Maybe because of what sort of content im playing, who knows. But toxicity and online gaming is there since the beginning. Especially in pvp. Long time ago (2003,2004) i played quake 3 online, and all sorts of raging weirdos who could not stand loss where there. In gw 1 pvp in the golden days the same. Could not be bothered to play pvp in guildwars 2. The pvp modes over there dont interest me compared to earlier mentioned, and at a certain age it did not interest me anymore.
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