woosh?also, not all rewards. I'm not going to be finishing all the astral, stellar and dragonblood weapons, 100% sure.But maybe vision ought to be a little more accessible, don't you think? it's not like making the legi is cheap the kralk ore doesnt even bother me that much, although I think needing to do 2 rewards tracks per weapon is a bit much, just in terms of kralketite. But the rose quartz is going to be a nightmare...you need 500/weapon and at current price that's almost 20g per weapon...which at 6 weapons is about twice as much gold as I have right now... plus just spent around 1.5h in istan... managed to farm 1 meteor and only because I waited it out in the astralarium.managed to get there too late for a couple more. Not fun It’s an optional reward and possessing it has no impact on the game. Not all rewards have to cater to those with low play times. Legendaries have been known to be quite grindy. the entire game is optional, what does that even mean? The point is precisely that not only is getting the legi very grindy but the barrier to get the precursor is very high too. Do you think if players are rewarded you are catering to people with low play times? Do you think the game is better for forcing people to take more time to get things done? Don't you understand that it's artificially padding the game instead of creating meaningful content that people will want to replay? And that you're diminishing the enjoyment you get out of actually playing the game to artificially extend the length of it. The astral weapons could be their own reward, they didn't need to also work as a gate for Vision. It could maybe even be 3 weapons or one.They could also maybe be dropped from reward tracks or traded. The main take away is that this is not innocent and this type of thing really makes me hate the game sometimes.