Jump to content
  • Sign Up

RenneBright.2473

Members
  • Posts

    46
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

RenneBright.2473's Achievements

  1. Yes it was, and it still is, pre-Soto & post-Soto, with Strider's Strength, Farsighted+Ferocious Symbiosis buff (November 2022) etc. https://dps.report/q2d9-20230710-230913_xera You clearly don't know what you're talking about. Condis Untamed "died" since the Fervent Force nerf to 3s (before being fully replaced by Let Loose). I'd rather have an Untamed than a SB for instance vs NPNG, if no one else knows/is willing to play the other boons strip classes available. Pdps Untamed has more utilities than Pdps SB, without much difference in DPS. Frequent party stab mainly matters for Sama CM, or 2 Stacks (or 1 Stack + Aegis) to mitigate the potential overlap of QTP CM's shockwave. Self-stability doesn't matter most of the time, because DPS members of your party/squad expect the healer supp or offensive supp to bring it to the party/squad's sub-group. Stone Spirit is enough for most cases. I'm healing fully well as both Herald & Druid, without any healing food/utilities, so you're on the wrong again xP. I've been doing 11 raids CMs a week, and all Fractal CMs, all with a standard raid squad composition. And the decent/fast timers I get with said raid composition isn't thanks to having 1-2 cele healers. I've been running full harrier, or swapping to Minstrel depending on my squad's needs (i.e. tank toughness aggro) without any problems. You honestly have a weird obsession about wanting to absolutely DPS as a healer, even though that's not your priority, let alone your primary role. Your so-called "bit of valuable DPS"'s impact is minimal. You clearly don't know what you're talking about party/squad composition, let alone understanding why you fail your encounters or fail to get decent timers. Given how easy T4s Fractals are (NM), I don't see the relevance of what you're trying to claim here. The "standard" Qheal Untamed build provided works fine as it is, your obsession of wanting to DPS as a healer though is a problem. If you want a full DPS party/squad, then go for a no heal party composition. Not a weird, hybrid combo stats armor/trinkets pieces that barely anyone uses in a FC runs lol. That's not a "L2P" issue if you don't bother having fractal potions (main reason of getting "one shot"). I find it funny you're talking about healing gears here but you failed to address T4 first timers' own builds/gears. It's not a "L2P mechanics" if there is a problem with their gearing. The "true end-game" is about how well you know & can handle most of the mechanics in group's content while keeping up with your group's DPS+sustain, not whether you're running celestial or not on your healer. And again, you fail to understand how to get decent timers in an encounter, and that is certainly not from not having a cele healer in your group. If you don't know why or how, then at least don't blame others for your own wrongdoings, mistakes.
  2. It's not "a real reason", since pdps Untamed has been around for longer, even pre-Soto, since the first buff of Ferocious Symbiosis back in November. SB has no dome or boons strips, which are both brought up by Untamed (the axe 5's reflect is too short, especially under quickness), while barely losing any DPS. It's good as long as you don't need "frequent" stabs (i.e. Sama CM), or this can be otherwise helped by the Adps (Herald, possibly Druid with some tweaking). Hfb one-tricks though, are only a Fractal problem, as stunning as it is. If they beef up the stab application in Untamed & break the stab monopoly from Druid, this could be truly good. "Cele gear" isn't a dedicated "Heal Quick Support". A dedicated one is something closer to full Harrier (or Minstrel if you wanna main tank). Though again, you don't need Celestial to kill let's say, Kanaxai's split Aspects. If you want to "DPS" as a heal, you might as well wanna go look for a no heal party (or squad).
  3. The fact that you're even saying "no other utility, no unique skills" means you clearly have no idea what "utility" actually is, let alone what a boss' mechanic is.
  4. I only agree with the alac application, at least on the Adps version, even though the dps seems somehow lacking but that's another issue. For the heal version, I rarely have a problem upkeeping Alac/Might. CA4+5 + double warhorn 5 (the other being from Clarion Bond trait in Marksmanship) are more than enough to have a solid Might upkeep as heal Druid. And I disagree with the flexibility part: the old Alac spirits require you to have 3 spirits at least for a solid Alac upkeep, leaving you only 1 swappable utility spot. If you call that flexibility, I think you should look on the meaning again. The patch gives you double-passive healing for your sub-group thanks to Windborne Notes & since Nature's Vengeance is pretty much useless, Invigorating Bond also gives 1 extra active healing. If you want more active healing, take Glyph of Rejuvenation + Unity & Stars... That works well in Boneskinner.
  5. I don't really agree with that. Utility knowledge/usability shouldn't be exclusive to the healers. I'd honestly rather play with a condis Virtuoso who knows about using core Mesmer utilities (reflects, boons strip which isn't exclusive to the power counterpart) when applicable, rather than with one who only knows how to spam 4 signets build without adapting its utility skills for instance. There is a reason why condis Mirage/Virtuoso bring feedback to Matthias Gabrel. Necro has a core utility called Corrosive poison cloud, which blocks projectiles for 8s (CA CM lasers, Cairn's projectiles, Slubling's projectiles etc.) but nobody bothers using them even though it can bring more to your squad/party. Likewise, Necro isn't the only boons stripper class/elite spec here. Having decent CCs in your build when you need to CC should also be a collective responsibility, not only the healer's. You won't be able to go through the CC phase in Qadim's pets, Samarog or Matt for instance if your only CCs come exclusively from your healers. I wouldn't mind Heal Scourge if it becomes like Ham over the next balance patches. But low CD AoE tp res shouldn't exist alongside big barriers & boons. Bad players positioning should be punished if anything, not further excused.
  6. You do realize that: - Alac dps Scourge can be a thing after the patch? - "Heal Scourge"'s res will be nerfed, a spec that is almost exclusively played in Boneskinner mainly because people are clueless about Tempest/Cata heal res or Druid's & also because quite a few beginners seem to enjoy AFKing in red circles claws for some reason. - Current patch preview doesn't specify any protection/stab source from Scourge (yes some CCs attacks are unblockable). - No thanks for barriers, we don't really need that & bad positioning should be punished, not really made even more survivable. It's on the players' fault, not the fact of not having a Scourge in your squad/party. None of the currently core/viable healers (I'm not talking exclusively about Hfb btw) rely on barriers and people won't die without barriers. In fact, it looks like Scourge boons application (on top of alac), is heading in a similar way to Mechanist in terms of giving boons to the sub-group.
  7. Yes, only inexperienced squads/"pugs" basically bring heal scourge, because people are AFK sitting in red circles stacking, which is a mechanic/an attack to step away from. Druid does a better job for res while still providing a decent amount of healing to survive the damage outside of Boneskinner's claws. In fact, even Tempest/Cata with a high res/base healing capability can do that. Ham is lacking in raw healing, 2 Hfb won't get you through Boneskinner, especially if you have players AFKing in the red circles claws. Some DPS could additionally swap their standard DPS trait for a more self-sustain one when applicable. The other issue is inexperienced players never pressing the SAK during the CC bar (free dps loss), which has barely anything to do with having a Heal Scourge or not. Almost every experienced squad doesn't look specifically for a Heal Scourge so I doubt. But even with the trade-off (hard-nerf the barriers' ratio or increased AoE res cd), you would only have Might + Alac (not even Fury), the healer is also expected to cover defensive boons. It's realistically not doable, credible, unless there is a major overhaul of Scourge leaning towards that side.
  8. Condis Renegade is still viable, just not played that much. It isn't beginner friendly "due to the need to be fast in order to trigger Charged Mists ." Or at least, actually easy to proc through upkeep skills. If you wanna reach 10%- energy safely when Legend CD swapping is ready, I suggest prepping the specific upkeep skill for that. You could give a try to dps Herald (power or condis). Condis mech? Yeah. Qdps Herald? Yeah. Power mech? Borderline trolling because of the aggro that can solo lose your tries (premature lamp opening/orb pushing/Slubling transforms etc.), I'd rather not waste time with that just because the average power mech is clueless about that. Condis Virtuosos has big dps but no utility whatsoever with 4 signets, besides focus 4. Assuming people don't want to take Feedback for needed reflects or Phantasmal Disenchanter for boonstrip for instance & rather AFK with 4 signets.
  9. 35-40k in Fractals with full account augs + stats infusions & pots, why not. But in raids Idk where you're pulling out those numbers, since in the first place, you'll rarely reach 35-40k for every boss excluding all debuffs (CA's, KC's, QTP's). Gl reaching 40k on Dhuum CM without having Ender's in your camera, Qadim, TL CMs for that matter while jumping over/dodging. I don't think you know how to interpret golem benchmark, and differentiate those from real bosses benchmarks... They already did for most of the CMs, there is no CMs in W1. If you wanna do updrafts, you just go kill TL in CM, that's the same mechanic. And again, gl reaching 40k on an actual boss with actual mechanics, having to dodge/jump over shockwaves etc. because most of the dps pugs don't reach close to that number. Training golem has 0 mechanics, 0 unblockable attacks to dodge, let alone an Ender's echo. If you wanna play more mechanics, there is W5-7 PoF raids, lots of mechanical roles to fill + W4's HK & MO CM scouts cleaving/saks + EoD Strikes in CMs.
  10. I assume you meant the yellow tiles/unclaimed tiles by that? Dunno if you mean in NM or CM, but for the latter, that isn't supposed to happen, unless your squad's DPS players are entirely melee and no one wants to cleave the far Scouts on range (not the two on the mid tiles) or you asked your squad voluntarily for test purposes. If that was really a problem, Hfb wouldn't be spammed that much (especially true for Fractals) xP.I can think of a few "one-shot mechanics in raids" you mentioned (in the sense of instant/near-down at least), and those are mainly doable/avoidable: - CA 25% clap, you either instant-phase or you have 2 persons doing main & bu shields respectively (wall+clap 25%) - Shockwaves: jump over, or for Qadim, just dodge towards the impact point. - Dhuum: Getting one shot from his autos after he steals your boons. It's only happening if you got very few/no boons strips. Or getting downed after the soul split for some reason. - Sloth's shakes (50%) or not dodging his chain slamming Shadows Arts trait line is literally never-used, and I used SR almost exclusively on TC & escort's tower, even though it's usually a Chrono port filling that role. Yeah, but even on Boneskinner, Druid can do a better job than Heal Scourge, while still having more boons coverage than the latter. You can AoE fast revive with CA Glyph of the Stars. You can take S&R as a + or go for more outgoing healing (CA Glyph of Unity, Lingering Light trait). Heal Scourge is only exclusively here if for some reason you have 50-60% of your squad frequently downed (which shouldn't normally happen) & for these players who sleep/AFK in Boneskinner's claws xP.
  11. Yeah I mean, CM is whether you choose to repeat it or not every week. There are a few CM mechanics restricting the viable supports/tanks you could play, and exclude others sadly. DPS wants core stability/aegis (unless unblockable) for easily avoidable bosses' CC attacks because they don't want being interrupted and doesn't care about channeling skills timing. That's also how you can get insta-downed from not dodging at all in Fractals CMs for instance, because you expect your healer to carry you h24. I'm always having a blast, seeing DPS getting downed in W6's shockwaves, Sama's CM (not talking about the target of the red circle betrayal mechanic) or too lazy to dodge/pay attention Gorse's slam, VG's teleports, Deimos' Annihilate (pizza attack), Desmina's inner circle attack etc. Let's not forget a whole wipe from Nikare's Enraged triple dash because everyone brain sleeps and doesn't dodge it xD. Attack pattern & animation are the same, OTP DPS mindset being to expect the healer to carry them with the "uninterrupted" chain without looking at bosses' animation, and that is despite Qadim's/Sama's shockwaves being unblockable.
  12. That could be a flaw. But in this case specifically, the problem comes from the OP's thought process himself (i.e. on a whim).
  13. I mean it's "hybrid" but not in PvE, in WvW you can run it purely as DPS or support. The problem is that he only plays PvE as a "bad OTP Rev", wants Vindi to copy Herald's quick or Renegade's Alac while "lowering the healing", which would only encourage more others to pick up these two. No point rightfully. He admitted quite a few times that it wasn't about build diversity/competitivity but more to inflate his ego of "wanting to being able to play Vindi/Scourge boons in group content PvE and have fun with it because I neither like Herald or Druid/Tempest" etc. (assuming he could upkeep most of the boons as a Scourge to begin with because he doesn't seem to know it's not just about quick or alac). He duped his post from the Rev sub-section simply because he didn't like what 2 other users told him there before me: https://en-forum.guildwars2.com/topic/130048-to-make-vindicator-a-nice-healer-in-pve/#comment-1886455 Druid can pretty much do the same as Scourge, albeit on a longer CD (S&R + S&R trait aren't as strong) and AoE fast res from Glyph of the Stars depends on the timing you go in CA, but you can't predict at 100% when 3-4 of your teammates will go down, assuming you're in a decent squad/party. Other than that, assuming you give alac to Scourge, as a healer you'd still indeed face the same problem as a potential "heal Spectre" for other boons.
  14. Heal Scrapper? Yeah, it's easily outshined by Hfb/HHerald. And it still struggles with 25 stacks of Migh in upkeep solo, even though this can be helped out by the Adps. Qdps/Pdps? I've ran a few bosses with decent qdps/dps Scrappers and the difference in timer/smoothness was minimal (including for Dhuum). I'd definitely prefer that over a power mech trolling with auto-targeting/auto-aggroing lamp in Qadim for instance xP. Unless you need frequent stability or aegis for a very few specific situations (that is, if your healer cannot cover both of these), it's still good to play it. And tbh, Fireband isn't the only spec you need to watch out for, concurrence-wise.
  15. Gl trying to do an unrealistic 40k on Qadim, assuming you don't get downed beforehand by a shockwave or badly positioning yourself that is. In all seriousness, you don't need to have 40k DPS at every boss to have a decent timer/smooth FC. For Sama CM, I'd care more about whether or not you got enough CCs in your comp or how well you can pull him around (without AFKing in place), rather than whether or not you can reach 40k. I doubt you'll ever reach 40k though that way, and given that you can't "damage" him during the CCs xP. There is "Golem benchmarks" (0 attacks, 0 mechanics) and there is an actual boss that isn't one. Not every boss is a MO. I think you still don't understand that not reaching 40k in all bosses isn't the end of the world, and it doesn't prevent you to have a decent full clear... I don't get why you're so obsessed by that number tbh.
×
×
  • Create New...