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Narei.1643

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  1. this isn't about balancing, scrapping, or other. this is about a restructuring as in an overhaul.
  2. Loss of Sovereignty Server Pride, not a thing since years ago. Existence of the link server system. The absence of Tournaments in WVW. Theory that EU servers have more of a following than NA is because of the competition between countries bonded by language. NA just does not have that. Loss of Focus No one cares about winning in a current week. They just want their quick fights, get skirmish tickets, and no one scouts anymore. Watch Towers killed havoc, what incentive there is to defend territory when you can just tact up watch towers. Siege Decay killed timezone turnovers, what incentive there is to build any defensive siege for anything if no one refreshes it, (also because of watch tower dependence) Variety in tactics is lacking, there are only a select few which are used consistently the others are considered trolling. Thoughts for a solution Include all the small concept fixes above and continue on to the overall thoughts. A wild idea and ditch the whole alliance idea because it is not working out, feels like a cheap patch keeping the old maps and old ways of wvw. Break Shiro from the Jade prison in PVE(giving background in a living story for EoD) and have Factions reappear again. to introduce the new system. and tie the game together. Give the opportunity for guild leaders to join Factions. Red- Luxon Blue- Kurzick Green- Shiro (or other equal to luxon, kurzick, I lack the lore to give one here but it made sense at the time of this post) No color changes anymore and allegiance to the Faction system will reward guilds with loyalty tokens. (yet another currency to allow guild members trade for various other tokens) No more reset weeks, just continuous. Month Long Tournament. Yearly Event. Get rid of EOTM (Edge of the Mists) create new maps or use Alpine EBG Desert on rotation. Tournaments on certain weeks which do reset weekly. Point system is on K:D, not territory. This will give GvG centric guilds a chance to butt heads in a ladder system finally, instead of just using maps to GvG then disbanding the squad. Give boosts for all game modes for the winning Faction which should only last 1 month, might bring players from other game modes (pvp/pve) to participate. Guild Leader to pick up to 50 out of their roster to fight in tournaments. Get rid of wvw skirmish ticket timegates because pve centered folks will just earn their week and just ditch wvw until reset. Since this system does not have reset for the main wvw maps why reset. Balancing out maps: Would like to stop with the home borderlands and EBG all together in the main wvw maps. The thought of map hopping makes me want to log out. a full on decade of this and i am tired of it. Create one large mist map , open world with on-going territory control, and challenging NPCs to fight. Similar to EOTM but get rid of this floating island idea and create something appealing for logical thinking and tactical application. 3 camps, 3 towers, and 1 keep for each territory to capture. Each camp supplies towers Each tower supplies the keep. The main wvw map will supply boosts to the Tournament WvW Ladder event, to tie it all together, increasing competition. What about the business aspect? Server Transfer money maker will be changed for Guild transfers to a different faction. So that guilds do not get split up in individual server transfers they will stay together... like a guild. The bandwagon faction will cost more to join just like how it is now. Incentivize by creating loyalty tokens to be traded for various other tokens the more the guild contributes to the faction the more loyalty coins can be given to a guild at the end of the week. Get rid of multi guild rep slots. and just have one per account to enforce the guild stays together and loyalty is ensured for the guild to grow properly.
  3. We have a few who love to sPvP and like to talk to WVW roamers and sometimes even join us for WvW on occasion and even get some of our roamers to join sPvP to just chill out.
  4. You sound like you would fit in with us. I like the thick skin. If you have time have a look, no strings, no bs just play whenever or whatever. Great group of folks in our guild, avg. 30+ age range with older spirits. We do have a few in your age range also 60ish.
  5. [foxy] Nine Tail Shadow Fang Established in 2014, from Ehmry Bay to Stormbluff Isles to now Jade Quarry Heavily focused on havoc strategy mainly this guild was created to win WvW Server tournaments when that existed. There aren't any tournaments anymore on WvW but we still strive to win every week. I am looking for active/prospect WvW players from any server to join us. You do not have to rep us. Play whatever builds/class you have. Play whenever you want. Play however you want. Bring only your humility and your own style. Escape your main guild structure and enjoy a more freeform. Enjoy the hunt. Brief Overview of our Services: Discord with webhooks to loads of roaming videos in both NA and EU every day showing content We also have many other channels roamers might be interested in as well but will keep that private for now. We can provide you with a party to join and we are most active during random hours on purpose when we have a good online roster going we just do larger things on the fly. Most of our members also finish their pip track maxing out on diamond and farming bananas within two-three days of WvW reset by running with us. What we do: This is a havoc guild focused on PPT and keeping the enemy roamers busy also focused on tail ganking, zerg surfing, scouting and taking care of low hanging fruit/ high profile roamers. Flip camps , take towers, ninja keeps/smc, create diversions, enemy commander trolling/sniping and most importantly start fights. Get Involved: If you are new to the game or to WvW and are interested in roaming, no worries come join us and try it out. No judgement/criticism unless you ask for it. Our guild ranking system is based on skill, creativity, aggressiveness, sustainability, and participation. We believe everyone can learn and grow on their own over time. We are now currently growing strong for our goal of at least 5-10 roamers 24/7 either solo roaming or participating in WvW in any fashion. We are also into theory crafting, countering meta, and adapting to balance patches. Preferred, not required: Looking mainly for the following main classes: (can be support, bunker, sidenode, dps, condi trash or w/e you want) Thieves Engineers Mesmers Save a guild slot for us. In-game mail me for more details or if you are interested. Thank you for your time. Disclaimer: (not a furry/anime guild, but whatever thing you are into that isn't relevant to the game is your responsibility, idc) (dolyaks have no soul)
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