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kamikharzeeh.8016

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Everything posted by kamikharzeeh.8016

  1. the bags are f##### useless like what the hell who gets runes of holding, esp supreme ones from Wvw, like wtf whoever decided this price is just completely nuts and better get a new job
  2. calling one of the most useless classes king, at least nice troll
  3. u cannot even compare that, WSR is way stronger lol
  4. they actually just got a good linking with lots of space and incoming transfers, so soon they can also fill OS and EotM, dw fam
  5. pretty pointless blabla thread ngl firebrands are just needed bc they are allrounders to provide options to actually survive pushes. idk why u need to cry about this. everyone should have at least a firebrand or a secondary support geared for Wvw, even if your main is some dps class @Random dude.5089 u are also fully wrong, groups often lack secondary supports too. or dmg, it can be anything. but without a fb per party it is obviously problematic the simple reason for FB beeing staple is that the meta has thousands of condispam, pulls, hard cc spam, pushes, dazes, knocks... u cannot move 500 distance without a firebrand. there are several other classes that also provide stab, like rev and chrono but it's just not focused on that next, you people miss out completely that the dps classes build for not generation their own stab, they build for dropping that biggest amount of dmg onto the enemy groups heads. and pretty much most other supports are yet having far better heals and cleanses than firebrand... if u would give them great acess to stab and aegis etc etc just to make FB kitten, they#d be grossly overpowered fb isn't really that overpowered as ppl here seem to think, and most fb's aren't even good at the class
  6. tbf your "issue" is the fault of both of these guilds, if they didn't even ask which server you are on, that's some pretty poor communication / game knowledge from both of them idk
  7. after 10 years a system like this is just too late to make any further sense, and i doubt u can seperate wvw deaths from pve ones, so the whole statistics would be bonkers if they'd use old data anyways hence yeah no, kind of pointless
  8. to be fair, he talks about situations where one side has 40 people on a karmatrain blob and the outnumbered side is basically empty with 5 people or sth alike, and the random buff would be just 1 player and for a limited amount of time. however, you'd need the killswitch also for it: if the outnumbered is gone on tick (5min) then the buff mustn't remain either, because else it'd be abusable further, it won't always help. will be fun and make people happy when half time some afk dude gets it while running into a wall 😛 like legit, this wouldn't be a bad or problematic thing, bc when you're outnumbered there's no "normal conditions" anyways anymore that to be said, i'm still not sure how the outN exactly procs currently. sometimes u get it when u have 15 ppl at least on the map, sometimes not even when it seems worse
  9. bro u could always on many if not most keeps do a port like this with mesmer and thief... anet never fixed these things and they are not new the defense not triggering is oddly more common than it used to be yeah... maybe they did bind it accidently again to the wall-repair thing, killing a player often doesn't work or only randomly...
  10. considering "moa-signet" is mostly used to annoy people and doesn't matter for roaming anyways, it should just get a wvw-specific effect that doesn't actually turn someone into a brib it's mainly used trying to sabotage content, usually in combo with engineer pull things ... but yeah, if anet would monitor Wvw, they'll surely be aware of this problem by now. right?
  11. it a tie in t4, ergo nobody of t5 can rise or drop, so your t5 matchup is even more stuck than it normally is
  12. the two similar ppt scores there are clearly just happy little coincidents also there's not really anything you gain for ppt victories, ergo it cannot be really a manipulation a there's no factual damage happening anywhere
  13. whole balance forces yet to have similarish numbers, since 3 years. bit late to start crying now. it was more fair earlier for smaller, coordinated groups. but yeah u can never expect to win against comped voice groups with a ppt group of similar size, obviously and zergfights / bvbs are pretty much way more skillful than cloudfights... on large scale u coordinate movement, damage and sustain. on roaming it's just a jungle. roaming and clouding gets just old rather quick, but some people enjoy it, and that#s their thing w/e. if u care about loot / time paying off, Wvw never was your best pick
  14. there isn't a necessity for high skill FBs though, they just need to be somehow understanding the class to give stab and blocks. there's not that much tryhard groups left in the game, and most quit around 2020-21~, to need very good FBs ngl plus, idk where exactly u get the data of how many ppl left from. there#s always some leaving, some returning, some new... queues are still around as always
  15. yeah it never worked in the beta weeks. u can however see the blue dots of people who been on your server in "normal" weeks and additionally u can, if out of squads, see the yellow dots of guildmembers
  16. gotta run faster, i guess if u don#t have the warhamster yet, get it asap, and till then equp everything that gives u more speed (superspeed, swiftness, extra movement speed like signets, dll, bannerbuffs, blinks, launches, dashes etc) gf hl
  17. yes, valid intel says that the goal is to make Wvw into a turn based strategy game. you won't be allowed to attack anyone soon, before they didn't attack you 🙂
  18. thanks for submitting your report to your local witch hunter. people with cerebral capability who don't play on desert borderlands (bc it's never home) are not allowed by § 13, 37 of the karmatrainblobwars 2 high comittee and therefore will be soon sentenced to gold fines, to prevent further damage please also send the account names of every red player that you meet in the next 72 hours. kind regards,
  19. great input for a surely very urgent and gamebreaking thing the company hamster of anet should immediatly address.
  20. i mean you realize everyone is a individual anyways? but the idea u mention is absolutely nothing new, been discussed like years ago as well. the question about this full solo modes is, how many people really would prefer to go full alone - without friends or people they know. do u think this would make any sense? it would probably be boonballs all again, after all and you don't need much skill to be a pugmander, the people who run after you need skill rather ____ also the different time zones mixed together isn't a new idea, but that one is good, because it would prevent downtimes, and it would prevent karmatrain blobs that try to play severly off hours (like let's say, germans that play till 4am their time etc) to avoid any player content as much as possible
  21. wdym, that was and is still alike since the last 5 years at least. life and death by stability, esp once they removed the dmg form all 2ndary cc having skills, it became just a cc spam fiesta. obviously not that much enjoyable - slower messier fights, less damage across the board but you would get cc chained on and on and on and on ... till u die from some random dmg or condi, even a pet could manage that alone after all at least supports now get good participation, that probably helps a lot to make people not only play killparticipationscambuilds idk likely, the long-time-nothing-changes - issue that Wvw has, was the biggest problem and surely caused many people to quit, i would guess but also stuff like, weird balance patches, where it is absolutely not possible to understand what is really planned. like, the direction in where the balancings go is like superblurry
  22. wdym doggo hunter is not in the worst spot, still meta zergDps and traps even get lower cd with next "bALanCe" @Dawdler.8521 btw maybe, but some of those children are yet playing gw2 as well :9
  23. if cele gear was even half as strong as people make it seem by posting about it, it would oneshot people from 10000 range (unblockable ofc)
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