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Fire Attunement.9835

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Everything posted by Fire Attunement.9835

  1. If something is obviously not working as intended–if skills and traits don’t work as expected from the descriptions or if they don’t interact with core traits as expected–let us know here! If you want to share feedback on how the catalyst plays, talk to us in the feedback thread!
  2. Let us know what you think about the catalyst! What do you really like? What needs to be improved or adjusted? Found a bug? Let us know in the bug thread.
  3. 09/21/2021—September 21st Release Notes Beta Event 2 We're excited to begin our second End of Dragons Elite Specialization Beta Event, running from September 21 at 9:00 a.m. Pacific Time (UTC-7) through September 25 at 10:00 p.m. Pacific Time (UTC-7). All players will see three new beta character slots appear on the Character Select screen that allow them to create and play a fully geared, level-80 beta character of any race for the duration of the weekend. You can use this character in PvE, WvW, unranked PvP, and any core Tyria or previous expansion map content, including Heart of Thorns™ and Path of Fire™. Maps from the upcoming expansion, End of Dragons™, are not available for beta testing. The beta character slots are only accessible during an active beta event and will be deleted between elite specialization beta events. In this beta event, the following three new elite specializations are available for play: Elementalist—Catalyst · Catalysts have revitalized ancient techniques for channeling elemental forces—with a few modern improvements. They use jade-tech spheres to create concentrated wells of immense power. Using their augmentation abilities within range of the spheres enhances their effects. With the weight of Tyria's fundamental magics behind every blow from their hammers, these elementalists are a steady presence in melee combat. Revenant—Vindicator · The Kurzicks and Luxons were bitter enemies, but their greatest champions—Saint Viktor and Archemorus—united to help slay Shiro the Betrayer at the cost of their own lives. Vindicators call upon the strength of their legendary alliance, channeling both heroes' skills to devastate their enemies and protect their allies. They use greatswords to deliver massive attacks, and they crush foes by leaping straight into battle instead of dodging. Warrior—Bladesworn · Advances in Canthan technology have yielded a fusion of firearm and longsword: the gunsaber. Only a dedicated, highly trained warrior can handle such a volatile weapon. Gunsaber attacks enhance the bladesworn's flow, allowing them to use their meditative Dragon Trigger. In this state of calm and concentration, they can load their gunsaber with magically imbued cartridges that power up their attacks. With their gunsaber sheathed, they wield off-hand pistols to maintain their flow. Beta Character Limitations Progress is not carried over from beta characters to live characters. Beta characters may no longer participate in ranked PvP matches. Beta characters do not share normal account-wide inventory with nonbeta characters (e.g., wallet, karma, shared inventory slots, bank access). Beta characters cannot access the trading post. Beta characters cannot mail gold or items. Beta characters have access to a copy of your account's Legendary Armory. Legendary items newly added to your Legendary Armory while a beta event is in progress will not be usable by beta characters during that beta event. DirectX 11 Beta The DirectX 11 beta is now available. The goals for the initial implementation of DirectX 11 are stability, visual, and performance parity with DirectX 9. Most players will likely see negligible performance improvements at this time. Players can opt in to the test by enabling DirectX 11 in the in-game Options panel. Before participating, make sure to install the latest graphics drivers for your device. Please also disable any unsupported third-party graphics modifications before participating in the beta. More information on our third-party program policy can be found here. You can report any graphical issues you encounter with the beta on the official Guild Wars 2 forums. Known Issues · Custom window refresh rates over 60hz in the Options panel are not yet supported. · Full-screen window gamma settings in the Options panel are not yet supported. World vs. World—World Restructuring: Phase One Beta The first weeklong beta event for the WvW World Restructuring feature takes place from September 24 to October 1. World Restructuring is a feature that aims to address player population imbalances and create great matches. It achieves this by deprecating the current concept of "shards" (aka worlds/servers) and introducing a matchmaking system to the game mode in which players, guilds, and alliances (player-managed groups of guilds) are programmatically redistributed to new "teams" (previously known as shards) on a set schedule. This gives us more flexibility and granularity when creating new teams and helps address natural fluctuations in population over time. It'll also give players more agency in choosing who they want to play with on an ongoing basis, and it allows long-standing communities to continue playing together. More information on the feature can be found in our recent blog post here. A new tab for the World Restructuring feature is now available in the in-game World vs. World panel. On this tab, you'll be able to choose which of your guilds you'll want to play with during the World Restructuring beta event. Please choose your WvW guild before 11:59 p.m. Pacific Time (UTC-7) on September 23, or you may be matchmade on to a team as an individual player. The beta event matchup will begin at WvW reset on September 24. At the conclusion of the beta event on October 1, the World Linking system will be re-enabled, and WvW will return to the current state. A WvW bonus-experience event will be active between September 21 and October 1, granting 100% bonus to world experience, a 25% bonus to reward-track progress, and a 50% bonus to magic find. General Fixed a bug in which the region to laugh at Marcello to complete one of the Minstrel's Misfortune requirements of the Quip I: The Experimental Pistol legendary weapon collection achievement was incorrectly placed and nowhere near the Minstrel. Fixed a bug in which some profession-specific UI would change color depending on the map environment, such as the deadeye's malice pips. Fixed a bug in which the Feast of Delectable Birthday Cake would not apply its effect to players with the malnourished effect. The away-from-keyboard detection system has been updated; players actively participating in chat will no longer be disconnected for inactivity. · We have made several changes to the status-reset system that was introduced on August 31. These changes were detailed more extensively here. o A status reset removing boons will no longer occur when changing an equipped weapon with your inventory or the Hero panel. Status reset will still occur on changing traits or templates. o Status reset will no longer remove the aegis boon. o Status reset will no longer remove the swiftness boon. Status reset will now remove stealth. Special Forces Training Area: Selected boons will now be regularly reapplied if lost, until removed at the console. Profession Skills Engineer Healing Turret: The water combo field generated when the turret is summoned will now appear immediately instead of after a 1-second delay. Mesmer Mirage Chaos Vortex: Targeting for the boons provided by this skill will now prioritize party members and then squad members in the area before enhancing other players. This skill now additionally draws a thin circle on the ground visible by allies for 1 second, making it easier to gauge distance and positioning for granting boons to allies. Necromancer Summon Blood Fiend: Reduced the blood fiend's base health from 13,306 to 9,315 in PvP only. Summon Shadow Fiend: Reduced the shadow fiend's base health from 10,814 to 7,571 in PvP only. Summon Bone Fiend: Reduced the bone fiend's base health from 7,036 to 4,926 in PvP only. Summon Bone Minions: Reduced the bone minions' base health from 5,149 to 3,605 in PvP only. Summon Flesh Golem: Reduced the flesh golem's base health from 12,706 to 8,895 in PvP only. Jagged Horror: Reduced base health from 8,922 to 6,246 in PvP only. Eternal Life: Reduced life-force threshold from 20% to 10% in PvP only. Ranger One Wolf Pack: Fixed a bug that caused damaging strikes from this skill to fail to occur on certain large bosses, such as Conjured Amalgamate. Revenant Renegade Orders from Above: Targeting for this skill will now prioritize party members and then squad members in the area before enhancing other players. BLACK LION TRADING COMPANY GEM STORE New Items and Promotions The Waypoint Unlock Box has been updated to include the new Major Cities Waypoint Unlock as a possible selection. Black Lion Chest The new Black Lion Mastery Coffer has been added as the new guaranteed item for the duration of the Reaper's Path Chest.
  4. Bug Fixes: Fixed a server crash. Fixed a client crash.
  5. In last Tuesday's patch, we added a game mechanic to clean up various aspects of the player state when certain events occur. These events are: Changing an equipped weapon with your inventory or the hero panel Changing selected traits or specialization Changing build or equipment templates Respawning after death On these events, many boons and profession-specific buffs are removed, and persistent elements of skills such as traps are removed. This change is necessary for positive improvements to the stability of the game, and to safeguard against exploits in PvE and WvW where the benefits from some skills or traits could be used without being a part of the player’s current build or skill loadout. Every effect on a player or in the game world comes at an overall cost to server performance, and over the past year we've individually addressed numerous cases involving certain persistent skill effects that could be duplicated or deployed multiple times simultaneously, which is not only an unintended advantage in combat, but has an outsized impact on game server performance. This isn't only about addressing lag, although every bit helps. When game systems operate under clear and transparent rules, and when those rules are as intuitive as possible, the game is more approachable and learnable for everyone However, like any change of this nature, there's a balance to strike. As the creators of the game, we need to always evaluate the changes we make not only in how they protect the intent and integrity of game systems, but also in how they impact you, our players. GW2's combat is fast and fluid, as is the experience of exploring and traversing the game world. The last thing we want to do is introduce extra friction that diminishes the fun spots where GW2 really shines. We think it's safe to say that with these changes, while there's a whole lot of essential good, some of it is a step too far, providing less improvement than it does risk of negative impact. Removal of buffs and boons on changing your equipped weapon is one element that is more likely to accidentally impact normal play. Likewise, there are specific boons that are not as necessary to clean up, as they generally only increase the joy of movement around the game world. As a result, for our next scheduled update on 9/21, we're looking at the following refinements related to this: Status Reset will no longer occur when changing an equipped weapon from your inventory or the hero panel. Status Reset will no longer remove the Swiftness boon. Status Reset will no longer remove the Aegis boon. The Special Forces Training area will now automatically re-apply your selected boons if they are lost, until you have reset them at the console. We will continue to evaluate the boons and buffs that are removed by this reset and update as necessary in future patches. In the near term, we are adding 'Stealth' to the buffs removed when you change traits or templates, as we believe this will be a positive change to the competitive environment in World vs. World gameplay. As always, these kinds of changes are not made lightly, and we've seen your feedback on all sides about these changes. While we wish we had gotten this one 100% in the right spot from the start, we are listening, and pledge to keep working to make Tyria as a whole a better place for all of us to enjoy together. Thank you, -The Guild Wars 2 Systems Team
  6. Bug Fixes: Fixed a bug that prevented the Istani Bounty Hunter achievement from progressing. Fried Banana Chips: Fixed a bug that caused the recipe for this item to be crafted instead of the food item. Desert Shroud: Fixed an issue that granted an unintended damage reduction. Death Shroud: Fixed an issue that caused strike damage reduction to stack additively with other sources instead of multiplicatively. Reaper's Shroud: Fixed an issue that caused strike damage reduction to stack additively with other sources instead of multiplicatively. Infusing Terror: Fixed an issue that caused strike damage reduction to stack additively with other sources instead of multiplicatively.
  7. Late Notes: August 31, 2021 08/31/2021—Late Notes General The 9th birthday title has been renamed Long-Term Commitment.
  8. 08/31/2021—August 31 Release Notes Festival of the Four Winds On behalf of Queen Jennah of Kryta, and the Captain's Council of Lion's Arch, you are cordially invited to participate in the return of the Festival of the Four Winds! High atop the Labyrinthine Cliffs, our Zephyrite friends have been working in tandem with Lion's Arch to host an incredible variety of fun vendors and events to entertain visitors from all across Tyria. This celebration of unity and peace between our cultures is more important than ever before, and we hope that you will join us in the festivities. In this spirit of cooperation, Queen Jennah has personally overseen the reopening of the Crown Pavilion, featuring a variety of challenges for Tyria's finest to test their mettle! Transportation to the festivities couldn't be easier! Special hot air balloons are now stationed in each nation's capital city. Visitors can also sail directly from the ship in Lion's Arch. We look forward to seeing you at the festival! —Captain Ellen Kiel The Zephyrite bazaar has returned to the Labyrinthine Cliffs! Visitors to the Labyrinthine Cliffs can try their hand at many festival activities, including adventures, races, and scavenger hunts: Show your skill with the Zephyrite crystals in the Flying Dolyak race! Enjoy the sights of the sea in the bay-spanning Skimmer Slalom race! Team up with your friends to plunder lost treasure in the Treasure Hunt meta-event! Scramble to set a high score in the Crystal Collection adventure! Demonstrate your aviation ability in two griffon challenge adventures! Compete to take the lead in the Sanctum Sprint activity! Challenge the competition with unique Zephyrite skills in the returning Aspect Arena! Leap across the Labyrinthine Cliffs to recover Zephyrite crystals and discover the fate of the Bazaar's fallen star, Kookoochoo the Incredulous! Trade materials with the Zephyrites for a new Zephyrite Supply Box containing a wide variety of possible items, including exceptionally rare skins and equipment from distant lands. For combat-inclined festivalgoers, the Crown Pavilion has reopened in Divinity's Reach. Challenge re-creations of humanity's greatest foes, legendary champions, and notorious figures! The renowned Boss Blitz returns! Organize your companions to challenge 6 legendary foes—they'll gain strength as other bosses fall, so plan your battle carefully! Adventurers yearning to show their skill at a solo challenge rejoice! The Queen's Gauntlet has been reopened! Between Blitzes, blow off some steam in the most hazardous festival race since Halloween: the infamous Pavilion Pursuit! New updates and prizes this year include the following: Complete the Annual Four Winds Customs meta-achievement to earn the Zephyrite Traveling Boots, a new armor piece crafted in the Zephyrite tradition. Last year's meta-achievement reward, the Sun-Blessed Vision, can now be purchased from the festival reward vendors. The health increase of bosses per player in the Boss Blitz has been lowered. In addition to granting might to players fighting the other bosses, breaking the defiance bar of a boss in Boss Blitz will now also give protection and stability to your allies in the fight. New items have been added to the festival reward vendors in Labyrinthine Cliffs and the Crown Pavilion. Contents of the Zephyrite Supply Boxes have been updated, including three new weapons crafted by a traveling weaponsmith. The Zephyr Rucksack has been moved to the Super Rare item category to more accurately reflect its rarity. The traders at the Bazaar in Labyrinthine Cliffs have updated their trading prices. New guild decorations drawn from the architecture of the Zephyrites have been added. Aspect Gatherer achievements now show a numbered list of crystals to collect. The requirements of the (Annual) Zephyrite Lost and Found achievement have been reduced. All sources of Festival Tokens now immediately add the tokens to the wallet. The positions of some vendors in the Bazaar have been updated to clear footpaths and improve shopping convenience. Numerous bugs and glitches have been fixed to ensure a safer and more pleasant festival for all participants. Complete festival daily achievements to earn the Four Winds Zephyr daily achievement, contributing to the Four Winds Gale achievement, which rewards your choice of weapons based on Zephyrite crafts! Earn Festival Tokens and Favors of the Festival throughout the festival events to trade for exciting prizes, including Zephyrite backpacks, the illustrious Sovereign weapon set, and items based on the latest wonder of the Crown Pavilion, the Watchknight Mk II. Zephyrite Kite Baskets have been scattered across Tyria. Open them to claim prizes from the Zephyrite stockpiles. The Festival of the Four Winds will be available for three weeks, from August 31 until September 21. Enjoy the festivities! World Polish The Twisted Marionette's public mode has returned as a cycling event in the Eye of the North. Every two hours, the Mist Stranger will call for adventurers to face the terrifying marionette. The Twisted Marionette's entry point has been moved from the Scrying Pool to the Mist Stranger's new location in the main hall. In the public version of the Twisted Marionette, the event will not begin until 50 or more players are in the map. In the private version of the Twisted Marionette, the event will not begin until the squad leader instructs the Mist Stranger, located near the center waypoint, to start the battle. Fixed a bug that caused the Inspire skill, which is available to players who have defeated their platform's Warden, to not revive downed players on the other platforms as its description states. Relocated map-exit points in the Twisted Marionette encounter to be farther from waypoints to avoid accidental selection of the exit. Maps with a public version, such as the Twisted Marionette, Dragonstorm, and Dragon Response Missions, will now return players to the map they entered from if they log out while in the map. A new achievement, The Goldclaw Holiday Collection, has been added to encourage discovery of a hidden series of festival-themed novels, each available only during their associated festival. Progress in this achievement is not retroactive. General · The Guild Wars 2 client has been deprecated on Windows XP and Windows 32-bit to make way for Guild Wars 2: End of Dragons™ and DX11. Profession Skills General To improve the stability of the game, performing any of the following actions will "reset" your status, removing ongoing skill effects such as damaging area effects, traps, preparations, missiles, and many boons and profession-specific enhancements. This process will clean up many possible broken states in which a skill effect could be present when it should not have been. Some of these states caused duplication of performance-intensive skills such as traps, which degraded server performance for everyone. The actions that trigger this skill cleanup include the following: Swapping your Build Template Swapping your Equipment Template Changing specialization Changing traits Changing items equipped in a weapon slot via the Hero panel Respawning after being defeated Engineer Pistol Static Shot: Fixed a bug that had unintentionally reduced the casting time of this skill by 0.2 seconds. Revenant Impossible Odds: Follow-up strikes from this skill will now work properly on many large bosses, such as Tequatl the Sunless, where they previously had no effect. Thief Pistol Vital Shot: Fixed a bug that had unintentionally reduced the casting time of this skill by 0.2 seconds. Deadeye Fire for Effect: The boons granted by this trait will now prioritize players within a party, then within a squad, before being applied to other potential targets. Shadow Gust: Fixed a bug that sometimes caused a normal autoattack to queue during the casting of this skill, causing players to use a normal attack instead of a stealth attack afterward. BLACK LION TRADING COMPANY GEM STORE New Items and Promotions Two weeks remain to purchase the 9th Anniversary Supply Drop Requisition, available in the Utility category of the Gem Store for 2,700 gems. All supply drops from the previous weeks will be delivered at the time of purchase. · The new Tempest Cape is available in the Style category of the Gem Store for 500 gems. · For a limited time, the Zephyrite Paraglider Glider, Zephyrite Aspect Helm Pack, Aspect Master's Greatsword, Storm Bow, and Storm Gloves are available on sale in the Style category of the Gem Store for 280, 350, 420, 420, and 350 gems respectively—a savings of 30%. Black Lion Chest The Black Lion Chest has been updated to the Reaper's Path Chest and can be previewed for a full list of its contents. The returning Gnashblade Zephyrite Supply Box has been added as the guaranteed item for the duration of the Reaper's Path Chest. The new Seven Reapers Greaves Skin is available as an uncommon drop for the duration of this chest. The Vermilion Bow Package remains in the chest as an uncommon drop for the duration of this chest. The Shifting Sands and Tormented weapon collections are available as uncommon and rare drops respectively for the duration of this chest. Unused versions of the Glyph of the Forester and Glyph of the Prospector are available as rare drops for the duration of this chest. The items available in exchange for Black Lion Statuettes have been updated. Black Lion Statuettes are redeemable by using the statuette itself or by redeeming one at any of the Black Lion Chest Merchants located in every major city. The exclusive Seraph Wings Backpack and Glider Combo, Wyrm's Breath Cape, Griffon Hatchling Package, Mini Awakened Mounts Pack, Iron Beast Greatsword, and Etherbound Package are currently available. The two bonus collections have been updated to a selection of armor skins and weapon skins.
  9. A lot of you have been asking for this and we're happy to let you know that dark mode for the official forums is now available! To turn it on or off, scroll to the bottom of the forum and click "theme".
  10. That is really odd. 😕 I've passed on the information and someone is looking into this to try and figure out what happened. Thanks for passing it along!
  11. Well, we're a little late for Wintersday in July so I asked people to look into this. 😄 Thanks for flagging it, we're seeing what we can do.
  12. Bug Fixes: Fixed a client crash. Fixed a server crash. Voracious Arc: Fixed a bug in which this skill would have no cooldown under certain conditions. Weaver: Fixed an issue that caused Elemental Refreshment to activate on skills other than Dual Attacks.
  13. Bug Fix: Beta characters can no longer access guild halls.
  14. Thank you for your feedback and bug reports in these threads! These will be very helpful as we prepare the virtuoso, harbinger, and willbender for the launch of End of Dragons. Please keep adding to them as the beta continues this week!"
  15. Just jumping in quickly to let you know that we are working on this!
  16. @Boogiepop Void.6473 Do you happen to be using Firefox in incognito mode?
  17. We want to hear from you as you play the End of Dragons elite specializations this week! Use the threads linked below to leave feedback as you try out the willbender, virtuoso, and harbinger. Willbender: Feedback Willbender: Bugs Virtuoso: Feedback Virtuoso: Bugs Harbinger: Feedback Harbinger: Bugs
  18. Let us know what you think about the harbinger! What do you really like? What needs to be improved or adjusted? Found a bug? Let us know in the bug thread.
  19. If something is obviously not working as intended–if skills and traits don’t work as expected from the descriptions or if they don’t interact with core traits as expected–let us know here! If you want to share feedback on how the harbinger plays, talk to us in the feedback thread!
  20. If something is obviously not working as intended–if skills and traits don’t work as expected from the descriptions or if they don’t interact with core traits as expected–let us know here! If you want to share feedback on how the virtuoso plays, talk to us in the feedback thread!
  21. Let us know what you think about the virtuoso! What do you really like? What needs to be improved or adjusted? Found a bug? Let us know in the bug thread.
  22. If something is obviously not working as intended–if skills and traits don’t work as expected from the descriptions or if they don’t interact with core traits as expected–let us know here! If you want to share feedback on how the willbender plays, talk to us in the feedback thread!
  23. Let us know what you think about the willbender! What do you really like? What needs to be improved or adjusted? Found a bug? Let us know in the bug thread.
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