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divineDerivative.5194

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divineDerivative.5194's Achievements

  1. I doubt it, this is clearly just a rendering issue with the Chromium embedded framework. Just hover over stuff until you get the chest tooltip, then click.
  2. It still works fine, you just have to find the right places to click. I was able to claim the login objective by clicking on the part under the text, with the three orb images. And at the top just click on the words, Daily, Weekly, Special, to change tabs.
  3. Once upon a time, adding a skin to the wardrobe used up the item and gave you a free application of that skin. No idea why that changed, since one time use finishers still use that system.
  4. The fact that it happens elsewhere doesn't stop it from being a bug.
  5. I just identified several blue and green unidentified gear while in a raid instance and did not get credit for the daily.
  6. There was no danger, clicking on the chest just does nothing if it would put you over the cap, with a message explaining why.
  7. The way it was worded at the time was that HoT is now included for free when you buy PoF. So you're not really buying them both, you're buying PoF and if you didn't already have HoT you'd get that unlocked too. The important part is that the price is for one expansion.
  8. This is still broken, I just encountered a hostile Verasha and co today.
  9. I mostly love Taimi and will be sad to see her go, but I agree that it's time for her to die. You can't tell us she has a fatal illness and that there's definitely no cure and then she just keeps going for years with no noticeable deterioration. You made a promise, now it's time to keep it.
  10. I wish people would stop saying this. That QoL improvement is massive, especially for players that want to mess around with different builds and don't have the resources to make 20 different sets of ascended gear.
  11. What frustrates me the most about jumping puzzles is the inconsistency. You can just tell that some JPs were made by different people with very different ideas about what a JP should be. There's some where you can pretty easily see where you're supposed to go next, the jumps are reasonable, and it's not too hard to restart if you mess up. Then there's some where the next step is not logical at all, like a blind jump around a corner, or the obvious path ends up being a dead end and you have to double back; jumps that have to be done exactly perfect, and god help you if you don't use the jump button in exactly the same way as the designer did; and if you fall off you just die, and have to run all the way back just to start over. The position rewinder is great, and I would recommend it to anyone who has trouble jumping sometimes, but then there's JPs that are designed so that you can't use them! To be clear, I'm not saying that hard jumping puzzles like Chalice of Tears shouldn't exist. There are people that enjoy the difficulty, and that's fine. But when you put something like that between me and a legendary, I start to get pissed. And to everyone saying, "you can pay someone to get you to the end," you're missing the point, which is that you shouldn't have to do that. There needs to be a distinction between difficult, potentially frustrating JPs that are entirely optional, and more standardized JPs that are required for some other content.
  12. Until recently, adding an achievement to my watch list would put it at the top of the list, but now they seem to be sorted by % completed. Did I accidently change a setting somewhere or did this change for everyone? I like to track the dailies I want to do each day, but now they go below all the long term achievements and I can't see them without clicking on more, which honestly defeats the purpose.
  13. This is incorrect. Each episode was free when it first released, and free a second time during the Return To event. That's it, and it's highly unlikely they'll do such an event again.
  14. How is Canach subordinate to Sayida? It seemed obvious to me that they were friends and partners by the time we see them in EoD. She complained about him taking over the ship for his club, but she was the captain, she could have just said no or kicked him off if she really cared and was the one with more power. Instead she let him do it, either because she just really enjoys his company or because he's actually the one with more power in that relationship. He is extremely charismatic and good at getting his way. Anise not being more capable than Canach would have been extremely strange, given their respective ages and positions. Also, he was serving time for terrorism and was given to Anise as a way to work off his punishment. There would have been a power imbalance no matter who he was working for at that point. I also very much disagree with your characterization of Gorrik. He and Taimi are partners when it comes to the high level magic/science, right from the get go. We never would have defeated the scarab plague without his expertise, and he and Blish were instrumental in trapping Kralkatorrik. In EoD he really came into his own as a member of Dragon's Watch. He decided to take a more proactive role in the group and actually accomplishes that, while still performing on the spot tech support. And while it was played for laughs occasionally, only the player was laughing at him. The other characters, his colleagues, respect and appreciate him. He's not just Taimi's friend anymore, he's a member of the guild. He even gets invited to the engagement party and he's joining the detective agency!
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