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Zenith.2583

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  1. They're addressing the high skill FLOOR, not the ceiling. The irony of you dissing players for not wanting to learn something new when you completely misinterpreted what the balance changed is palpable.
  2. For the record, I have only been playing a bit over 3 years, I craft legendaries, upgrade materials, attune and infuse my rings, and stat swap ascended gear and I'm still sitting on 4k spirit shards. I have NEVER farmed them (this is mostly just from gaining extra levels) and I have NEVER been short on them. I highly disagree that they need more sources or tuning. This game rewards you for investing your time, and one of the ways is does that is through spirit shard distribution. Just keep playing the game, don't try to rush through gear, and you will also build up a healthy reserve of spirit shards.
  3. We would love to teach anyone who wants to learn! Even if you don't have experience and have been intimidated by raids in the past, please at least come hang out in stream during training raids so that you can see how we operate and hopefully ease some of your anxieties. Plus you'll get a sneak peek at mechanics! ;)
  4. What about if ArenaNet were to support some content creators and streamers who are, say, specifically teaching people and inviting their communities to join, because they see the raid community is shrinking and understand it's because of the xp-LFG loop? :thonk:
  5. Yes please! Also give us the ability to /gg in dungeons. Waiting forever after a mistake has been made is not ideal, even here. This^^ is actually really annoying. Toggling visual effects should be an option on all things. Okay yeah, what else am I supposed to use these for? What was the intended purpose? This is important to those of us in the raid community. Especially those that are still playing and trying to get new raiders actively involved in the scene. Many of these are really good suggestions and as developers, I really hope you start taking feedback like this to heart. We are playing your game. We want it to be fun and challenging and exciting. We understand that you need to make a profit, but watching everyone I started this game with put it aside for other games where the devs actually listen to feedback and make changes based on that is truly saddening. People LOVE this game and they don't want to see it die, but they can't help but feel betrayed when you, for example, replace a perfectly sustainable free option for a feature that SHOULD have been included in the base game with one that requires them to shell out high dollar amounts to continue to use their characters in the same way. (Yes, build templates are amazing, but you made the price point too high for a ONE slot PER character item... and I have to choose between gear or skills.) Help us help you. Please listen closely.
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