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Inssengrimm.7924

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  1. Impossible to play right now. Crashing constantly. I guess i could go and play PvE... Ew.
  2. Already did a full clean install of course. Drivers behaving perfectly in every other game i play. In every benchmark i've done is working just as expected. Is only Guild Wars 2 where the GPU is completely underperforming and is basically like having not upgraded if not lost performance (The 1060 had more stable framerate)
  3. Hello. I recently upgraded my GTX 1060 to a RX 6600. After many attempts at diferent tweaks, no matter what, the game performs arguably worse than before. The adrenaline software says "Marginal" and the game cannot hold up more than 30 frames at any configuration. Also since the game has no exclusive full screen mode i cannot even use Fluid Motion Frames. I've tried it in PvE, PvP and WvW, with all options at low, at high, everywhere, it just won't get steady and relatively high (+45 for me would do it?) frames.
  4. One day you will learn to not care that much about others... And you will be at peace then, able to enjoy things.
  5. WvW Archipielago Borderline. The third Borderline is a massive Archipielago with 3 landsmasses acting as Spawn/Keep and then a main island with Towers, Camps and Temples. A new multiplayer mount is added - The Great Ship. The Great Ship posseses a big array of siege weapons - equivalents to typical cannons, trebuchets and arrow-carts but they all come with their own Mastery. Any server can have up to one Great Ship on the map at anytime, and sinking one gives a significant reward. The Great Ships all have their own WvW Mastery lines which will include the Captain profiencies for those who plan the routes of the Ship, Quartermaster for those who decide which upgrades the Great Ship will adquire before doing its Route and finally and the Crew proficiences for Cannons, Shields, Trebuchets and other Carts, finally the Maintenance proficiency for Doctors and Carpenters which in fact are one and the same and they can use Supplies to heal players and repair ships (Leveling woodworking is a must for roleplayers). The Great Ships leave port each 15 minutes for a period of 45 minutes: During those 45 minutes several "Stations" arround the map will be visited in order (Setup by Captain) and will leave port with predefined upgrades (Setup by Quartermaster) - Then the other roles will have to work arround the mission of fulfilling the voyage. Great Ships work like a mobile Stonemist castle in terms of durability and potential for siege-anti-player capabilities: Plenty of Supply in the cargo allows Great Ships to deal inmense damage and area control most points of the map, being their only actual threat another Great Ships. This will be a ecosystem where factions control the main insland - which generates the most supplies and then supporting the voyages of the Great Ships is the main goal. New Masteries for existing Mounts. Naval Warfare for Skimmer: Mastery allows skimmers to fire an harpoon to dismount other players from any of other mount (Great Ship, Siege Turtle, Skimmer and Warclaw even if they close to the shore), this also can hook onto Great Ships and sea structures and do light to moderate structure damage. Submarine Warfare for Skimmer: Underwater Skimmer's harpoon becomes a guided torpedo that hunts for much range and is the only option to take control points full of resources and supplies, with challenging legendary enemies that fight underwater. Shore Warfare for Siege Turtle: Siege Turtle will deploy a mobile shield arround itself and also their guns will do increased damage to structures. Supply Routes for Skiff: Skiff will be able to load much needed Supplies and take them quickly to any beachhead, station or the Great Ship that needs it. on their own though, they are quite vulnerable. Next Update will be to the Alpine Borderland. Which will get a full level re-design and gain a lot in verticallity and be actually Alpine. Springer will get a new Mastery for this Borderline and also Warclaw will get a new movement skill to "crawl" upward certain stonewalls of both structures and the mountains themselves. Next next Update will be to the Desert Borderland. Raptors and Bettles will get new Masteries and the map will get "flattened" to allow high speed mounted combat.
  6. No. Mostly because i doubt consoles can run this game, let alone mobile games, people saying this think hardware specs are all that matters completely ignoring the software optimization: The game doesn't even run well on PCs, current PCs and we talking about an 11 years old game. But on the other hand. That this game doesn't have controller support and a proper UI to accomodate it is a mistake that should be corrected asap.
  7. Chat should be disabled. Only map pings and some pre-defined messages should be allowed. And spamming one of those ad nauseum should be a considered a punishable offense.
  8. If Weaponmaster Training is the alternative to Elite Specializations... Im dissapointed in a way. I understand resource wise is probably much easier on the DevTeam though... But i still belive Elite Specializations where one of the great features of expansions... Divisive to say the least. I had hoped one day we might have seen off-weapons becoming full weapons and having all 1-5, that would have opened so many possibilities for new Elite Specializations...
  9. This thread basically boils down to: "Im too used to being ripped-off by all other companies so i find it weird when they actually respect my time, resources, money and still manage to give me content, so ill compare it to the most ilustrative example of an abusive parasocial relationship between company and customer as it is World of Warcraft." If anything, SOTO is a turning point once more for the game - They are setting up the basis for a more streamlined, consistent and efficient patch-cycle which will eventually allow them to focus and give up even better content... Which is what World of Warcraft is doing in a way with their "Saga" and what Final Fantasy XIV is famous for a decade already, an actual patch structure that does wonders when resources are limited or you are just in an abusive workplace that does crunching.
  10. What we need is for off-hands to become real weapons. So all weapons have 1 ~ 5 skills. Yes even the Shield for Dual Shield.
  11. A port to consoles, and with that a UI reshape to allow real controller support proper. Now thats an entirely diferent topic. And yeah, thats one thing they should truly explore and consider, but maybe daddy NCsoft just don't wanna.
  12. This game barely runs on PCs and you want them on low speed mobile cpus.
  13. A frustrated youtuber, not everyone has what it takes, content creation is not easy. He has a lot of reasons to not play. But none of those reasons are facts about the game or it's development/design, they are just the ideas of a frustrated youtuber. Games do not burnout: You do.
  14. Those 15 games would be lucky if they manage a tenth of what Guild Wars 2 has done.
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